Search found 4 matches

by Sovereign
January 8th, 2008, 6:52 am
Forum: Users’ Forum
Topic: Wesnoth Unit Quiz (The Original)
Replies: 135
Views: 32759

Arch Mage
100%
Assassin
92%
Drake Flameheart
75%
Mage of Light
75%
Ancient Wose
50%
Elvish Shyde
50%
Silver Mage
50%
Necromancer
42%
Orcish Warlord
42%
Royal Guard
33%
Troll Warrior
33%
Dwarfish Berserker
25%

yay-yah!
by Sovereign
January 8th, 2008, 1:00 am
Forum: Heir to the Throne
Topic: Scenario 24: Battle for Wesnoth
Replies: 83
Views: 271719

i found that if you have 1000+ gold when you get there you can just recruit knights endlessly and the computer doesn't seem to be able to deal with them.
by Sovereign
January 7th, 2008, 11:20 pm
Forum: Ideas
Topic: Aligned attacks
Replies: 41
Views: 6970

why not get rid of the keywords and make it individual, eg with the palidin if it has a 'night' attack so what but if due to his training he can use an extrodanary attack at night to protect the villigers while they are most vulnurable it makes the unit a lot more unique and special
by Sovereign
December 30th, 2007, 3:17 am
Forum: Faction & Era Development
Topic: True Goblins
Replies: 43
Views: 9748

if goblins keep changing professions why not combine several branches ie meddler can advance to dabbler or it can pick up alchamy likewise for the alchemist line and sneaks could learn a little alchemy to produce poison and acid and your unit trees could end with a jack of all trades unit whos vario...