Search found 2423 matches
- Today, 9:56 am
- Forum: Art Workshop
- Topic: Duncan's Sprite Gallery
- Replies: 6
- Views: 133
Re: Duncan's Sprite Gallery
Do you have the zip file of these images? Can you upload it here?
- April 27th, 2024, 7:26 am
- Forum: Developers’ Discussions
- Topic: Mainline Campaign Design [1.20 and beyond]
- Replies: 7
- Views: 700
Re: Mainline Campaign Design [1.20 and beyond]
Legend of Wesmere [drafted, work tentative]: covers a similar plot and lore to the original Legend of Wesmere, but removes the multiplayer aspect. Important lore changes: the Ka'lian is not wiped out during the campaign, and Wesmere itself suffers significant personnel losses to keep Wesmere proper...
- April 22nd, 2024, 8:10 am
- Forum: Art Contributions
- Topic: Call for mainline portraits and story art
- Replies: 12
- Views: 1972
Re: Call for mainline portraits and story art
Please include Prince Haldric and Lady Jessene...
- April 20th, 2024, 7:58 am
- Forum: Users’ Forum
- Topic: [General Feedback] Northern Rebirth: still mainline quality?
- Replies: 3
- Views: 463
Re: [General Feedback] Northern Rebirth: still mainline quality?
About NR: All in all, I feel like Northern Rebirth kind of hit the breaks on my mainline campaign run and interrupted the immersion. Compared to all the shiny new mainline campaigns (except Winds of Fate, which is understandably lacking in polish due to its being so new), Northern Rebirth feels to m...
- April 20th, 2024, 7:35 am
- Forum: WML Workshop
- Topic: AI terrain affinity
- Replies: 2
- Views: 196
Re: AI terrain affinity
I'm creating fire elemental units. They will heal when over lava, and maybe get a damage bonus or something. I'd like to inform the AI that this unit should have an affinity for lava, but I'm not really finding anything. Best I can think of is to give the unit a good defense on unwalkable. Better i...
- April 19th, 2024, 8:50 am
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 21
- Views: 3919
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
I nearly lost due to time on the last turn due to some diabolical RNG, but I could have tried to force a win earlier at the expense of some veterans. My actual intention was to keep difficulty like this so that you do end up losing some veterans. Since you do get "more" later. I will chec...
- April 18th, 2024, 6:27 pm
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 21
- Views: 3919
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
I also couldn't understand how spiders could lock him in cage as they are just animals That is...a bug. He's to be "barely alive" and "unconscious". The one from scenario when we search for scroll I dont think that moody faerie would wanna join you. Rather I can add it to the hi...
- April 18th, 2024, 5:02 am
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 21
- Views: 3919
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
How about fairy joining us after doing some tasks? ;) Which fairy, my dude? There are like 4 in this campaign. I replayed the scenario (using debug to expose the AI's gold and extend the turn limit) with the same recruits but with the strategy of limiting how much gold the AI had access to at once....
- April 17th, 2024, 6:47 am
- Forum: Ideas
- Topic: Two-flag system in one team
- Replies: 6
- Views: 424
Re: Two-flag system in one team
Two teams is not a good solution in this case, because you would have to move the two groups one at a time. It would make that scenario quite a bit harder. I would not say hard. It's more describable with "frustrating". Controlling two sides is vexing. Plus, in these cases, abilities like...
- April 16th, 2024, 2:12 pm
- Forum: WML Workshop
- Topic: traits
- Replies: 15
- Views: 536
Re: traits
UPD2: btw, if this disengage ability is tied to every scenario in UTBS campaign, is it possible to create an analog ability with the same effect to add it to undead units? if yes can you help me please with it? I mean sure. If you can describe what you want the ability to do, I am sure me or some o...
- April 16th, 2024, 8:13 am
- Forum: WML Workshop
- Topic: traits
- Replies: 15
- Views: 536
Re: traits
What you mean by traits are "abilities" (submerge/skirmisher). Disengage is not the ability definition itself, rather has a global event which is used in every scenario of that campaign (UtbS) to make it work. Also, ability Ninja might now work since you have two "[filter_location]&qu...
- April 16th, 2024, 8:10 am
- Forum: Ideas
- Topic: Two-flag system in one team
- Replies: 6
- Views: 424
Re: Two-flag system in one team
That does nothing to modify the flag. That code segment only modifies the team color of the units. In this case, I think swapping the team color of the 3 loyalists units in Malin's side might work.
- April 15th, 2024, 6:23 am
- Forum: Scenario & Campaign Development
- Topic: Forgotten Legacy - Unfinished (5 Scenarios Ready)
- Replies: 103
- Views: 45625
Re: Forgotten Legacy - Unfinished (5 Scenarios Ready)
If you can finish it and enhance the current quality of it, then proceed by all means.And my version.
I tend to the second step. Maintaining only my vision of the addon.
- April 15th, 2024, 5:53 am
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 21
- Views: 3919
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
In the next update, I will give you this, and something extra. No new scenarios developed for now though.One of the castle hexes on the path to Electrifyre could be converted into a keep so the player could replace some losses before having to kill the mage.
- April 14th, 2024, 5:05 pm
- Forum: Scenario & Campaign Development
- Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
- Replies: 21
- Views: 3919
Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Do you have a replay of a win where the player isn't dependent on RNG to win?