Search found 733 matches

by gnombat
August 21st, 2013, 6:47 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.10 - now with achievements!
Replies: 1173
Views: 384107

Re: To Lands Unknown v1.7.0 with 3D rendered maps!

I suppose there is some problem when watching statistics. Im on 6th scenario now and it says I have +93% damage inflicted. I don't think I have been very lucky.( And havn't done saveloading either.) Statistics say: 5662/2933.6 This sounds like bug 19120 . (I think this bug affects all 1.10.x versio...
by gnombat
June 20th, 2013, 12:12 pm
Forum: Users’ Forum
Topic: Wesnoth turns ten today
Replies: 33
Views: 12414

Re: Wesnoth turns ten today

Dave wrote:Ten years ago today I released Wesnoth 0.1 upon the world
Hmm, http://wiki.wesnoth.org/Credits says it was in July. :hmm:
by gnombat
May 11th, 2013, 6:18 pm
Forum: Faction & Era Development
Topic: Imperial Era
Replies: 197
Views: 69629

Re: Imperial Era

There seems to be a bug with the Arendian Boltrider: it has no cost attribute.

It looks like the cost used to be 30 some time ago:

http://units.wesnoth.org/1.6/C/Arendian ... rider.html

But then the cost disappeared:

http://units.wesnoth.org/1.8/C/Arendian ... rider.html
by gnombat
February 4th, 2013, 7:29 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
Replies: 364
Views: 535703

Re: The Altaz Mariners - finally finished!

Bob_The_Mighty wrote:I can't work out why that error message appears as I double checked and the Khalid unit file is present and correct.
But shouldn't they be included in _main.cfg? That file has

Code: Select all

#ifdef MULTIPLAYER
and

Code: Select all

#ifdef CAMPAIGN_TAM_SP
and the khalifate units are not included in the single-player branch.
by gnombat
October 19th, 2012, 6:19 pm
Forum: Users’ Forum
Topic: Campaign search
Replies: 2
Views: 988

Re: Campaign search

Panther Lord?
On the fourth scenario you will have the option of hiring mercenaries to add to your recruit list or give you units from outside it.
by gnombat
August 30th, 2012, 8:30 pm
Forum: Art Contributions
Topic: LordBob's commissionned work
Replies: 683
Views: 232382

Re: LordBob's commissionned work

zookeeper wrote:Anyway, regarding the SoF, he's never actually had the corresponding attack in the campaign
It was added for 1.10.
by gnombat
August 10th, 2012, 10:09 pm
Forum: Coder’s Corner
Topic: Newbie patches?
Replies: 5
Views: 3659

Re: Newbie patches?

This is basically already in the Heir to the Throne campaign (if you play on the easiest difficulty level):
Spoiler:
by gnombat
June 14th, 2012, 2:03 pm
Forum: Users’ Forum
Topic: Old versions of Wesnoth.
Replies: 4
Views: 4527

Re: Old versions of Wesnoth.

You may also like to read the Wesnoth Evolution articles.
by gnombat
May 3rd, 2012, 12:19 pm
Forum: Off-Topic
Topic: Inferno8 IS GOD!!!!
Replies: 53
Views: 12374

Re: Inferno8 IS GOD!!!!

dugi wrote:Never even heard of him. Who is it?
Creator of To Lands Unknown.
by gnombat
April 23rd, 2012, 2:00 am
Forum: Release Announcements, Compiling & Installation
Topic: Compiling Wesnoth on Windows: Externals
Replies: 6
Views: 3195

Re: Compiling Wesnoth on Windows: Externals

Anonymissimus wrote:The likelyhood of success is best with the (2) guide (VC9 or 10) on that wiki site.
Crab's packages would probably not have worked anyway, they miss the boost.program_options dependency added last summer IIRC.
I edited the wiki page and moved Crab's method under "Old guides".
by gnombat
April 11th, 2012, 3:07 am
Forum: Scenario & Campaign Development
Topic: Invasion from the Unknown 1.90.8 [Wesnoth 1.12]
Replies: 101
Views: 61061

Re: Invasion from the Unknown (1.90.6) for Wesnoth 1.9/1.10

tribes45 wrote:When ever I killed Mal-Keshar in Scenario (3 I believe) an error pops up.
This looks similar to bug #16148 [Gna.org].
by gnombat
April 8th, 2012, 8:10 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.10.2
Replies: 2
Views: 7770

Re: Wesnoth 1.10.2

Some of the links on the download page (e.g., Windows) are still pointing to the 1.10.1 version.
by gnombat
April 4th, 2012, 4:17 am
Forum: Scenario & Campaign Development
Topic: 1.11 SP Campaign: Tales of the Setting Sun
Replies: 89
Views: 46135

Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun

tribes45 wrote:Yes I'm sure <.<
TSOL, EMERGENCY EXIT :P
:shock:
TSOL sounds more like this topic.
by gnombat
March 22nd, 2012, 8:08 pm
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 56
Views: 57104

Re: [1.9.x/1.10.x] Legend of Wesmere

fabi wrote:Yes it is. Why do you ask?
Because in 1.10.1 it is not snow-covered.
Screenshot
Screenshot
I submitted bug #19577 [Gna.org].
by gnombat
March 22nd, 2012, 11:35 am
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 56
Views: 57104

Re: [1.9.x/1.10.x] Legend of Wesmere

A question about the scenario "Breaking the Siege" in version 1.10.1 - is the forest supposed to be snow-covered? :hmm: