Search found 1154 matches
- March 18th, 2014, 7:16 pm
- Forum: Strategies & Tips
- Topic: Help with Revenge is mine
- Replies: 3
- Views: 3054
Re: Help with Revenge is mine
Well it's the 62nd turn, and it seems like you don't have very many units. You should restart. Though it may sound simple, I suggest flooding. Get a good mix of skeletons and archers, a few ghouls here and there, and LOTS of ghosts. Ghosts can absorb a lot of damage and have great defenses, so they'...
- March 10th, 2014, 7:11 pm
- Forum: Forum Games
- Topic: Ruin A Wish: Short stories
- Replies: 75
- Views: 79629
Re: Ruin A Wish: Short stories
Granted. You stop time and instantly die of asphyxiation due to the fact that the air isn't moving. Whoops.
I wish for apple pie with nothing wrong with it whatsoever.
I wish for apple pie with nothing wrong with it whatsoever.
- March 6th, 2014, 8:23 pm
- Forum: Coder’s Corner
- Topic: Add-ons client/server support for add-on ratings
- Replies: 85
- Views: 28729
Re: Add-ons client/server support for add-on ratings
This is really cool. I hope there are more implements like this added to the online aspect of BfW in the future.
- March 6th, 2014, 8:21 pm
- Forum: Website
- Topic: -1 Unread Message
- Replies: 5
- Views: 6884
Re: -1 Unread Message
+---------+------------------+---------------------+------------------+ | user_id | username | user_unread_privmsg | user_new_privmsg | +---------+------------------+---------------------+------------------+ | 127310 | Great_Mage_Atari | -1 | 0 | +---------+------------------+---------------------+...
- March 6th, 2014, 1:49 am
- Forum: Scenario & Campaign Development
- Topic: New Recruits After Event
- Replies: 1
- Views: 940
New Recruits After Event
I am working on a campaign and I would like to know how to add a new recruit after an event. For instance, say a loyal unit stands on a village and out pops a new loyal unit. How would I be able to add a new recruit after that event?
Any help is great.
Any help is great.
- March 4th, 2014, 8:38 pm
- Forum: Art Workshop
- Topic: Minotauro V.1,6 Download
- Replies: 31
- Views: 19273
Re: Minotauro V.1 Release!
I'm really liking where all this is going. However, I have only a couple concerns. The face doesn't look that much like a bull's. It's frightening, sure, but it looks like it has a reptilian nose. The face in general needs to be a bit elongated to show a snout and bull nose. Also, the hair doesn't l...
- March 4th, 2014, 8:32 pm
- Forum: Writers’ Forum
- Topic: A twist of fate, concerning Ockwards UMC
- Replies: 16
- Views: 13563
Re: Wesnothian Crusades?
Hey there, Wesnoth forums, I'm not dead! Congrats. And as such I wonder if there have been any Wesnothian "crusades*" recorded in said history meant to purge undead, also, when and where did these occur, and were there any important figures in these "crusades"? *Crusades might n...
- March 3rd, 2014, 7:31 pm
- Forum: Ideas
- Topic: multiplayer friends extra features
- Replies: 8
- Views: 3842
Re: multiplayer friends extra features
In my opinion, multiplayer is where the game needs the most work. It's just not fluid enough.
- March 3rd, 2014, 7:22 pm
- Forum: Scenario & Campaign Development
- Topic: The Fall of Bort
- Replies: 32
- Views: 9599
Re: The Fall of Bort
As another update:
The first scenario has been drafted and follows the same storyline as my previous post. Any thoughts or ideas on the next scenario are welcome.
The first scenario has been drafted and follows the same storyline as my previous post. Any thoughts or ideas on the next scenario are welcome.
- March 1st, 2014, 4:25 pm
- Forum: Scenario & Campaign Development
- Topic: Scenario/campaign Saving Location
- Replies: 1
- Views: 990
Scenario/campaign Saving Location
I just got back into the WML game and I can't seem to locate the add-ons folder. Any suggestions? I'm making a new campaign and I can't locate the right folder.
- February 28th, 2014, 7:07 pm
- Forum: Scenario & Campaign Development
- Topic: The Fall of Bort
- Replies: 32
- Views: 9599
Re: The Fall of Bort
Just a quick update:
I will begin the WML as soon as I get the chance. This project is still in need of:
-WML Programmers
-Artists
-Storyboarders
Any and all help with this project is much appreciated.
I will begin the WML as soon as I get the chance. This project is still in need of:
-WML Programmers
-Artists
-Storyboarders
Any and all help with this project is much appreciated.
- February 27th, 2014, 10:19 pm
- Forum: Website
- Topic: -1 Unread Message
- Replies: 5
- Views: 6884
Re: -1 Unread Message
That's great, except I have no messages anywhere...
- February 27th, 2014, 8:26 pm
- Forum: Scenario & Campaign Development
- Topic: The Fall of Bort
- Replies: 32
- Views: 9599
Re: The Fall of Bort
I've actually done an introduction in my first post: "My name is Maia, and i'm the princess of Bort. As i write, our proud kindgom, which had never lost a war in his thousand years of history, is facing an unknown threat, more powerful than any ever faced. Random skirmishes has been reported i...
- February 27th, 2014, 8:19 pm
- Forum: Art Workshop
- Topic: Rise of the Orcs - artwork on page 3
- Replies: 48
- Views: 27084
Re: WesMod Part I art work (pre-history)
I like a lot of these. However, I have only a couple critiques. It seems that you are outlininging these characters in black. While it makes your characters bold, it also makes them look two-dimensional and a bit grainy. Perhaps try to make the black colors fade with the colors it surrounds? Also, a...
- February 27th, 2014, 8:14 pm
- Forum: Website
- Topic: -1 Unread Message
- Replies: 5
- Views: 6884
-1 Unread Message
Anyone know how I got this or how I get rid of it? It won't go away.