Search found 177 matches

by newfrenchy83
Today, 2:21 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

the problem was what mainline cfg are read before addons .cfg, it not ossible to substitute a ROL item to mainline items in campaign, the uit_type filter bugs can't be fixed
by newfrenchy83
Today, 2:17 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

In campaign Heir_To_The_Throne, scenario 19a_Snow_Plains, the Flaming Sword cannot be picked up if the unit is L4 or L5. That's because in Heir_To_The_Throne/utils/httt_utils.cfg of the main game, OBJ_SWORD_FIRE, the new class type is not defined in the [filter]. There may be other items that will ...
by newfrenchy83
Today, 2:16 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

Reign_of_the_Lords.zip
other fix of BOM error
(557.31 KiB) Not downloaded yet
abilities-weapon.cfg file changed to UTF-8 encoding and replace the BOM character with character ’.
by newfrenchy83
Yesterday, 12:49 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

Reign_of_the_Lords.zip
BOM character in the description WEAPON_SPECIAL_GREATER_CHARGE and other descriptions
(553.67 KiB) Downloaded 2 times
Fix bug because BOM characters in descriptions
by newfrenchy83
May 11th, 2024, 1:20 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

Reign_of_the_Lords.zip
last update with Legend of Wesmere bugfix
(553.75 KiB) Downloaded 14 times
Here the last update of ROL for 1.18/1.19 with bug fix of Legend of Wesmere
by newfrenchy83
April 6th, 2024, 6:12 pm
Forum: Ideas
Topic: [solved] [engine] min_value for [resistance]
Replies: 5
Views: 1556

Re: [solved] [engine] min_value for [resistance]

PR not yet commited, don't thanck me too fast
by newfrenchy83
April 6th, 2024, 4:01 pm
Forum: Ideas
Topic: [solved] [engine] min_value for [resistance]
Replies: 5
Views: 1556

Re: [engine] min_value for [resistance]

i push a PR https://github.com/wesnoth/wesnoth/pull/8133 for use max_value and min_value attribute in all abilities or pecials who return numerical value
by newfrenchy83
April 4th, 2024, 5:59 pm
Forum: WML Workshop
Topic: Problems with [filter_ability]
Replies: 6
Views: 2226

Re: Problems with [filter_ability]

try with [modify_unit] [filter] role = cowards [filter_adjacent] id = Tragtrad [/filter_adjacent] [/filter] side = 1 [effect] apply_to=remove_ability [experimental_filter_ability] id=cowardsrun tag_name=skirmisher [/experimental_filter_ability] [/effect] [/modify_unit]
by newfrenchy83
April 4th, 2024, 3:56 pm
Forum: WML Workshop
Topic: Problems with [filter_ability]
Replies: 6
Views: 2226

Re: Problems with [filter_ability]

in 1.18 the filter ability are yet experimental, it's why you find experiemntal_ in tag_name of filter, it will be removedlater in devellopement branch when some modifications and corrections will be added
by newfrenchy83
April 4th, 2024, 3:51 pm
Forum: Ideas
Topic: [engine] add a "halos" ability so that the unit benefits from a second halo when conditions are matched
Replies: 7
Views: 8252

Re: [engine] add a halo_image or halo_image_self attribute so that the unit benefits from a halo when conditions are mat

the idea here is to encode the halo directly in the ability instead of doing it in such a way that the halo is only shown when the ability (illuminate here) is active instead of using the necoding in asn unit_type, it is in fact this separation which prevented the use of illuminate capabilities with...
by newfrenchy83
April 4th, 2024, 9:31 am
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

You don't have added latest update in 1.19 server(march 2 post)
by newfrenchy83
March 19th, 2024, 2:33 pm
Forum: WML Workshop
Topic: [solved] damage_type within [harm_unit]
Replies: 5
Views: 1563

Re: damage_type within [harm_unit]

[harm_unit] must be implemented in a [event]name=attacker hits for what it is work
by newfrenchy83
March 2nd, 2024, 4:47 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 547
Views: 263943

Re: The Reign of the Lords

Reign_of_the_Lords.zip
latest upfate of Rol withsomeimprovements
(552.34 KiB) Downloaded 39 times
This latest update contain someimprovement(add of leadershi weapon specials on some units) look at changelog.txt