Search found 393 matches

by EarthCake
September 2nd, 2019, 10:19 pm
Forum: Users’ Forum
Topic: Female Avatars
Replies: 41
Views: 12432

Re: Female Avatars

I meant in game. I played Westnoth a few years ago and liked it but when I recommended it to a female I realized I couldn't fine any option for a female character. I guess it's not a "deal breaker" for most females to play a male character, but on the other hand it would be less immersive...
by EarthCake
September 2nd, 2019, 8:13 pm
Forum: Users’ Forum
Topic: Female Avatars
Replies: 41
Views: 12432

Re: Female Avatars

Did you mean on forums? Because there is no way to set any kind of avatar in game.
by EarthCake
September 2nd, 2019, 7:59 pm
Forum: Ideas
Topic: [interface] you should be able to load your last campaign save from the campaign selector page
Replies: 7
Views: 3314

Re: [interface] you should be able to load your last campaign save from the campaign selector page

I still think that the idea in the original post is aimed for the feel of starting the game, hitting the top "Continue" box in the main menu, and immediately pick up where you left off. And if you want to go back to an earlier point, then you'll browse your saves. However, Wesnoth is not ...
by EarthCake
September 1st, 2019, 12:37 pm
Forum: Writers’ Forum
Topic: Need Some People To Make A Campaign
Replies: 6
Views: 4597

Re: Need Some People To Make A Campaign

Link to make frankensteins: https://wiki.wesnoth.org/FrankenPacks

@sergey here is the reason why: viewtopic.php?f=21&t=50344
by EarthCake
August 31st, 2019, 10:51 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 409
Views: 116709

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

(18) Killing south-eastern leader: do'n't -> doesn't (17) Mountain People : killing south-eastern leader: terrotiry -> territory. "terrotiry", lol :lol: xDDDDD (18) It doesn't make sense that green side has villages with red flag, does it? I would suggest adding an option to scenario (19),...
by EarthCake
August 30th, 2019, 4:02 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 409
Views: 116709

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

(16) When attacking Addicus: challange -> challenge

Retalitator ability on orc hero doesn't work.

(17) Mountain People : killing south-eastern leader: terrotiry -> territory.

(18) Vartug's statistics, Hate of the Undead: becames -> becomes
by EarthCake
August 29th, 2019, 10:37 am
Forum: Ideas
Topic: [interface] you should be able to load your last campaign save from the campaign selector page
Replies: 7
Views: 3314

Re: [interface] you should be able to load your last campaign save from the campaign selector page

You can search for the saves. Just write abbreviation of that campaign and you will be able to find them. (In your case it is UtBS - Under the Burning Suns). By the way, you are able to access them without this.
by EarthCake
August 28th, 2019, 7:54 pm
Forum: WML Workshop
Topic: [micro_ai] error: bad argument #1 to 'insert' (table expected, got nil)
Replies: 8
Views: 1963

Re: [micro_ai] error: bad argument #1 to 'insert' (table expected, got nil)

Oh, I see. Yes, sadly 1.14.5 is still the newest with my linux distribution, and I'm not great at compiling from source. Guess I'll use an #ifver for the custom rabbit hole then :) You can install 1.14.7 via flatpak if you are using Ubuntu. http://ubuntuhandbook.org/index.php/2019/04/battle-for-wes...
by EarthCake
August 27th, 2019, 9:03 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 556
Views: 281116

Re: The Reign of the Lords

cronos8989 wrote: August 27th, 2019, 9:02 pm
Konrad2 wrote: August 27th, 2019, 5:09 pm Don't use this mod with LotI. The advancement paths are defined for LotI units, which you don't have, because you've chosen TRotL units.

there is any plan to make it compatible?
I guess they can't be compatible.
by EarthCake
August 27th, 2019, 3:11 pm
Forum: Users’ Forum
Topic: [POLL] What is the best drake campaign in your opinion?
Replies: 21
Views: 7073

Re: [POLL] What is the best drake campaign in your opinion?

Wesnoth has a mainline drake campaign, Wings of Victory. It was mainlined in 1.15.0.
by EarthCake
August 27th, 2019, 1:01 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 359
Views: 146657

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

FrancoJo33 wrote: August 27th, 2019, 12:50 pm Hi! I can´t play the campaign, after kill both enemy leaders in the first scenario, Wesnoth falls and i have to close the window and re open the game. HELP PLEASE!!
Is there any error log?
by EarthCake
August 23rd, 2019, 12:23 am
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 409
Views: 116709

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

Konrad2 wrote: August 22nd, 2019, 10:50 pm So that's how this map looks like. I never got to see it in 1.14. It looks cool.
I just watched your replay, and I wonder; how did you succeed to play the scenario?
by EarthCake
August 22nd, 2019, 10:31 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 409
Views: 116709

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

(16) brake -> break
Why is in this scenario showing underground if I hover to see bonus for chaotic units? Or at any way scroll on right side of screen, off from any unit.

There is something wrong with unit dimensions.
Unit_icon.png
by EarthCake
August 22nd, 2019, 2:53 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
Replies: 409
Views: 116709

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

No, eagle eye should not kill a unit if trainkill is on... Not eagle eye, but vital hit. Isn't it the same? :D Eagle eye is the weapon special's name, vital hit is the floating text above the hit enemy. :D Anyway, it doesn't work properly. Eagle eye / vital hit even with Trainkill kill units if vit...
by EarthCake
August 21st, 2019, 10:27 pm
Forum: Strategies & Tips
Topic: Why do I always get defeated by AI so easily?
Replies: 15
Views: 6098

Re: Why do I always get defeated by AI so easily?

I started from easy, when Easy was too easy for me, I started to play Normal, when Normal was too easy I started to play Hard. Depends on skill and you. If you think you are ready to play harder difficulties, go on, try. You can only learn from trial and error.