Search found 124 matches
- Yesterday, 10:55 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 276
- Views: 124830
Re: Word association
meat
- Yesterday, 9:09 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
- May 19th, 2024, 11:11 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
There is no way it will work. line 5, 9, 11: unit id is generated during recruitment, the unit recruited will never be adventuring_Mage. Generated id format looks like unit_type-number. It does not make any sense for filter for recruit event unit id. 19: changes variable which is never used afterwa...
- May 19th, 2024, 10:57 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
[event]
name=recruit
first_time_only=no
[filter_second]
type=adventuring_Mage
[/filter_second]
[modify_unit]
[filter]
id=$second_unit.id
[/filter]
experience=-$unit.cost
[/modify_unit]
[/event]
???- May 18th, 2024, 11:12 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
im trying to test it but now it fails to load the scenario...
- May 18th, 2024, 10:57 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
You could store xp in a variable in an attack event (start of the attack) and compare it to the xp in the attack_end even. Then you reduce the xp by the difference and gives it to the leader. I think it was determined that xp is granted after attack end. at least it seems like it, that's why it onl...
- May 18th, 2024, 10:55 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
You do not need to do 3. If you do "Reducing xp after recruit" I will do 1-4 for you. i've inserted this in my "adventuring mage" unit type:(not sure it works) [event] name=recruit first_time_only=no [filter] id=adventuring_Mage [/filter] [store_unit] [filter] id=adventuring_Mag...
- May 15th, 2024, 11:26 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
could you explain how to do 3?
- May 15th, 2024, 10:37 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
- May 15th, 2024, 10:31 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
You're using attack end, I wonder if that happens before or after the unit is granted experience. If it's before, he'll have nothing to give on the first attack (or the third, fifth...). yes! thats whats happening, how could i fix that? I've never seen [event] inside [unit_type]. Since your event d...
- May 15th, 2024, 7:28 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
im also facing the main next two issues; i want to recruit with xp, not gold, and i want a menu for transforming orbs into spells...
any ideas?
any ideas?
- May 15th, 2024, 7:21 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
Start by creating unit types. i made a unit for the orbs (Emperor zombie knight helped), it works well enough although it waits until a second attack is made in order to transfer xp to my mage unit... #textdomain wesnoth-wmlg [unit_type] id=magic_orb name= _ "magic_orb" race=mechanical hi...
- May 11th, 2024, 10:07 pm
- Forum: Writers’ Forum
- Topic: Saurians towards necromancy
- Replies: 9
- Views: 448
Re: Saurians towards necromancy
Yup, crystals are just full of true magic, the first evident being the one in the scepter of fire. This is why konrad, li'sar and haldric were all able to use it. As for exceptions, there are very few. The first place you would look would be the dwarves who use runes. But if you look closely enough...
- May 11th, 2024, 5:14 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
Re: new campaign's questions and ideas
oh and the story takes place on a labyrinth, for anyone who's interested...
its a bit inspired by harry potter...
its a bit inspired by harry potter...
- May 11th, 2024, 5:12 pm
- Forum: WML Workshop
- Topic: new campaign's questions and ideas
- Replies: 24
- Views: 763
new campaign's questions and ideas
hi everybody!! :) im working on a new short, yet complicated campaign to teach myself more complex wml stuff: the campaign its only two scenarios long the campaign uses no amlas the campaign follows the story of a mage he recruits small lvl one one "orbs", the orbs are recruited using xp a...