Search found 419 matches

by max_torch
April 13th, 2022, 4:54 pm
Forum: Multiplayer Development
Topic: Citadel of Drand [MP Assault/Siege PvP Campaign]
Replies: 7
Views: 1039

Re: Citadel of Drand [MP Assault/Siege PvP Campaign]

After one playthrough here are some suggestions. In the "Create Game" Menu's Map Description field, explain what the exact differences are between the available difficulties. Outlaw wave of AI attackers didn't leave the hexes they spawned on. Mark the hexes which serve as tunnel exits. For...
by max_torch
April 7th, 2022, 10:25 pm
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 617
Views: 266403

Re: Galactic Empires (Wesnoth in Space)

Can I make a petition for anyone to upload one game of Galactic Empires on YouTube? So that we have a better idea of what a game is like and how to play it.
by max_torch
March 22nd, 2022, 12:22 pm
Forum: Users’ Forum
Topic: Luck in Wesnoth: killing competitive MPlaying
Replies: 11
Views: 1448

Re: Luck in Wesnoth: killing competitive MPlaying

* I want to show people, that PERCENTS are bad measure. Never use percents while describing luck because it would be in most times a LIE (or half-true). If want to describe duel game, describe all info as I pointed in my statements. And still if you want to use percents - use raw HitPoints (damage)...
by max_torch
March 17th, 2022, 6:22 pm
Forum: Users’ Forum
Topic: Getting more users
Replies: 14
Views: 1479

Re: Getting more users

What if there was a tutorial that teaches strategy, to help the fumblers have a better time tackling difficult campaigns, and know things such as "the lighthouse and bonfire give daylight for the lawful units"? I think some of the key strategies for campaigns can be succinctly articulated...
by max_torch
February 26th, 2022, 6:24 pm
Forum: Coder’s Corner
Topic: wmlscope is sooooo slow
Replies: 8
Views: 7541

Re: wmlscope is sooooo slow

Oh, I should mention that I tried the command line (finally learned about those weird symbolic links - we never had those in MS-DOS) version of wmlscope and while the gui version takes 300 seconds to scan core plus a addon the command line set to scan the same takes about 80 seconds. Not a very acc...
by max_torch
February 13th, 2022, 6:12 am
Forum: Coder’s Corner
Topic: wmlscope is sooooo slow
Replies: 8
Views: 7541

Re: wmlscope is sooooo slow

There's a thing in Python where you make use of multiprocessing/multithreading. wmlunits uses this that's why it's fast. But wmlunits will not run on windows, not sure if it might be tricky to make multiprocessing/multithreading be cross-platform? Also, it can be tricky to write this code to run on ...
by max_torch
February 13th, 2022, 6:09 am
Forum: Art Contributions
Topic: New fire dragon
Replies: 19
Views: 13330

Re: New fire dragon

If the old fire dragon were to still remain official, would hunter_z's fire dragon sprite still make sense to be used in the Drake campaign WoF? Maybe he could represent a hero character/important character.
Disclaimer: I haven't played WoF.
by max_torch
November 10th, 2021, 5:57 pm
Forum: Scenario & Campaign Development
Topic: The Garardine Ascendancy (SP campaign for BfW 1.14)
Replies: 51
Views: 25936

Re: The Garardine Ascendancy (SP campaign for BfW 1.14)

Just a tip for when one does proofreading/copyediting. It can be helpful to include a diff or compare report. Something like this: https://did2memo.net/wp-content/uploads/2015/03/pdf-diff-tools-diffpdf-result.png Specific changes are highlighted. The reviewer will not overlook any edits being propos...
by max_torch
October 27th, 2021, 9:05 pm
Forum: Users’ Forum
Topic: Campaign recommendation(1.16)
Replies: 5
Views: 994

Re: Campaign recommendation(1.16)

For experiencing the world of wesnoth honestly I would recommend playing it in the default order the campaigns have been listed from top to bottom in the Campaign Menu. They are arranged by difficulty/complexity.
by max_torch
October 23rd, 2021, 5:11 pm
Forum: Technical Support
Topic: Possible issue at UtBS: A Stirring in the Night
Replies: 6
Views: 1415

Re: Possible issue at UtBS: A Stirring in the Night

I just saw this in the walkthrough: "This scenario has a special consequence for the rest of the campaign: Whenever you lose a tent/village to enemy forces in this scenario, its inhabitants are turned to un-death, i.e. part of the group Elvish survivors from your village is lost. The consequenc...
by max_torch
October 18th, 2021, 8:26 am
Forum: Off-Topic
Topic: Movies discussion
Replies: 498
Views: 209342

Re: Movies discussion

The issue now is, there are all these movie trailers with cool-looking new movies. And we can't watch any of them because the streaming services those movies launch on are not available in our location. The only way to watch those movies is to do something illegal. Legally though, there is no possib...
by max_torch
October 17th, 2021, 7:16 pm
Forum: WML Workshop
Topic: How do you remove a map label in WML?
Replies: 2
Views: 460

Re: How do you remove a map label in WML?

Thank you very much whitewolf much kudos
by max_torch
October 17th, 2021, 3:29 pm
Forum: WML Workshop
Topic: How do you remove a map label in WML?
Replies: 2
Views: 460

How do you remove a map label in WML?

Like the title says, how do you remove a map label in WML? I tried searching through the wiki, and I could only find how to place labels but not how to remove them.
by max_torch
October 16th, 2021, 4:19 pm
Forum: Technical Support
Topic: Possible issue at UtBS: A Stirring in the Night
Replies: 6
Views: 1415

Re: Possible issue at UtBS: A Stirring in the Night

The "maybe we can sneak past them" part of the dialog after looking at the note (which I think is a map) felt kinda misleading, since there isn't really any sneaking past (the point is that you immediately know about the left cave entrance) - you're not sneaking past anyone though, you are...
by max_torch
October 11th, 2021, 11:12 am
Forum: Off-Topic
Topic: Wesnoth 10 years from now
Replies: 16
Views: 19753

Re: Wesnoth 10 years from now

Lord-Knightmare wrote: October 10th, 2021, 12:22 pm Can you edit this card from "Not Sure" to "Just 3 left".
I noted that there were three left in the card description. I transferred the card to partially true.