Search found 1534 matches
- March 30th, 2023, 4:52 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.17.14
- Replies: 6
- Views: 8220
- March 30th, 2023, 4:30 pm
- Forum: Art Workshop
- Topic: wesnoth wallpaper creation contributions
- Replies: 7
- Views: 12012
Re: wesnoth wallpaper creation contributions
Too many times I saw images, sound files and anything else disappear because they were hosted on some service that either removed them (due to expiration or any other reason) or just went out of business. In order to prevent this, I downloaded the three wallpapers in the first post and I'm reposting...
- February 28th, 2023, 12:07 pm
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 143
- Views: 43906
- February 27th, 2023, 9:34 pm
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 143
- Views: 43906
Re: Vendraxis Prophecy, 1.16, Saurian Campaign
I was a bit confused as I was visually mixing up Young Saurian and Saurian Hunter for the Skirmisher. Orginally I got this model for the Young, but I scraped it. It didn't make sense, that a unit changes from pick-axe to a spear, ... I try to make a unit like this for the next update: Random idea: ...
- February 15th, 2023, 10:01 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to install the dependence on ubuntu(wsl)?
- Replies: 6
- Views: 6615
Re: How to install the dependence on ubuntu(wsl)?
Have you installed those libraries? If not, type these with sudo or su:
Then rerun scons with the
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apt install libsdl2-dev
apt install libsdl2-image-dev
apt install libsdl2-mixer-dev
apt install libssl-dev
--config=force
flag.- February 15th, 2023, 9:24 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to install the dependence on ubuntu(wsl)?
- Replies: 6
- Views: 6615
Re: How to install the dependence on ubuntu(wsl)?
If I remember correctly, I had to type this command while in a git clone directory:
This happens because we include the
Code: Select all
git submodule update --init --recursive
mariadbpp
database library as a git submodule, which in turn pulls from this repository: https://github.com/viaduck/mariadbpp.- February 4th, 2023, 9:06 pm
- Forum: Scenario & Campaign Development
- Topic: 1.16 Campaign: A Rough Life - version 1.2.9
- Replies: 289
- Views: 96546
Re: 1.16 Campaign: A Rough Life - version 1.2.9
Scenario 1: The objective explained that if my leader survived until turn 15, I would win. Yet here it is, turn 16, and the game continues. It isn't an automatic win. You can keep going on; once turn 15 is reached, Jacques can be killed (well, actually captured) and you win. Also running out of tur...
- February 3rd, 2023, 3:04 pm
- Forum: Mainline Campaign Development
- Topic: Legend of Wesmere
- Replies: 56
- Views: 51999
Re: Legend of Wesmere
As strange as it may sound, yes.
There was an issue about the scenario count not being correct for the MP version (#7218), which was fixed in this commit. So, everything should be OK now.
- January 26th, 2023, 3:35 pm
- Forum: Music & Sound Development
- Topic: Expanding UMC Music
- Replies: 56
- Views: 50092
Re: Expanding UMC Music
@Pentarctagon: If you're the one currently maintaining the UMC Music Books, I'm wondering if you could put them in version control if you haven't already? It'd make it easier to track their history. I'm not so sure that it might be a good idea. GitHub is mainly designed for code, not for media: hav...
- January 26th, 2023, 11:05 am
- Forum: Music & Sound Development
- Topic: Expanding UMC Music
- Replies: 56
- Views: 50092
Re: Expanding UMC Music
Well, at least two of the tracks were actually missing :) Speaking of missing tracks, I've seen from the old wiki page that Tlogmer made two more music tracks (https://forums.wesnoth.org/viewtopic.php?t=18364). These were the original URLs, which of course don't work: benyates.info/high seas for wes...
- January 25th, 2023, 9:28 am
- Forum: Music & Sound Development
- Topic: Expanding UMC Music
- Replies: 56
- Views: 50092
Re: Expanding UMC Music
https://wiki.archiveteam.org/images/8/8a/Archivetime.png After egallager's request for the original mp3 of Lonely Snowfall, I decided to dig into my backups a bit more. In older revisions of the "Available Music" wiki page (https://wiki.wesnoth.org/index.php?title=Available_Music&oldi...
- January 23rd, 2023, 8:56 pm
- Forum: Music & Sound Development
- Topic: Song: Snowfall
- Replies: 28
- Views: 21884
- January 23rd, 2023, 8:36 pm
- Forum: Scenario & Campaign Development
- Topic: 1.16 Campaign: A Rough Life - version 1.2.9
- Replies: 289
- Views: 96546
- January 21st, 2023, 7:29 pm
- Forum: Coder’s Corner
- Topic: changelogs for Wesnoth 1.0.3 and 1.0.3a?
- Replies: 10
- Views: 8546
Re: changelogs for Wesnoth 1.0.3 and 1.0.3a?
"A Seed of Evil", "Age of Iron" Never even heard of these titles? Are they playable on current stable? Or any salvageable story draft to check out? They're available on the 1.0 add-ons server: https://files.wesnoth.org/addons/1.0/Age_of_Iron.tar.bz2 https://files.wesnoth.org/add...
- December 4th, 2022, 10:08 pm
- Forum: Website
- Topic: Which font does the forum use for
- Replies: 3
- Views: 6395
Re: Which font does the forum use for
It's FontAwesome.