Search found 67 matches

by AOW
July 15th, 2020, 9:04 am
Forum: Writers’ Forum
Topic: Faerie World
Replies: 30
Views: 12880

Re: Faerie World

Faerie World seems too focused on a single race. In view of the balanced distribution, I have now removed it and restarted my work attempt on Multiverse Chart. It still has the flavor of traditional Eurasian folk customs, but it has abandoned the dichotomy logic of material and spirit. It is based o...
by AOW
July 10th, 2020, 4:54 pm
Forum: Art Contributions
Topic: Royal warrior portrait
Replies: 17
Views: 6303

Re: Royal warrior portrait

Coooooooool guy.

Maybe adjusting right foot to make Royal Warrior stance more stable.
by AOW
June 29th, 2020, 3:22 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 196
Views: 71466

Re: Witch Campaign: Mountain Witch

Hi AOW. Thank you for complimenting my illustration. I spent a lot of time drawing these, but I was disappointed that few people commented on the illustrations. Regarding texts, it's difficult for my English skills to properly understand your advice :oops: Hi stpeter. Visit Sanders' house again and...
by AOW
June 28th, 2020, 7:06 pm
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 123
Views: 325175

Re: Expanding The Great Continent - [Dunefolk Habitat]

Drakes... It's hard for me to imagine that creatures that evolved wings would not consider expanding their territory. The southern orcs can be the exiles in the original tribal fights, the survivors of the defeated tribes, or the mercenary teams fighting for anyone but didn't stick to the land and s...
by AOW
June 25th, 2020, 10:50 pm
Forum: Users’ Forum
Topic: Mount & Blade : Battle for Wesnoth
Replies: 31
Views: 11792

Re: Mount & Blade : Battle for Wesnoth

Wow~I like these two games
Sounds like a great project!
by AOW
June 14th, 2020, 4:29 am
Forum: Art Workshop
Topic: Modify Portrait
Replies: 8
Views: 5924

Zhul,UtBS

desert-elves
Image
by AOW
June 13th, 2020, 2:55 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 74
Views: 57342

Re: The Deep Elves

I've published modify portrait about Deep Elves creatures here, but I don't know how to directly @ the original author, so... ;) https://wesnoth.org/forum/viewtopic.php?f=23&t=51226&p=656028#p656028 and... one question... https://wesnoth.org/forum/viewtopic.php?f=6&t=50661&p=647278#p...
by AOW
June 13th, 2020, 2:00 pm
Forum: Art Workshop
Topic: Modify Portrait
Replies: 8
Views: 5924

Re: Modify Portrait

dwarf,Gryphon Rider http://r.photo.store.qq.com/psc?/V13UgGpq3HqESN/eDPUD.WZD3qAEkJwtXE4NRBeDzicvl19yOkvb2cSwuh211LpcvVAwnXYdrqVXWwz5VUgKX*mA0zukeGQ3Qfu3AJHAprkh2656xAsSaEkO3Y!/r dwarf,dwarvish royal dragonier http://r.photo.store.qq.com/psc?/V13UgGpq3HqESN/eDPUD.WZD3qAEkJwtXE4NeJLV*iIjkE.h.Acj5uawm...
by AOW
June 13th, 2020, 2:02 am
Forum: Art Workshop
Topic: Modify Portrait
Replies: 8
Views: 5924

Re: Modify Portrait

aragwaithi graffiti(rough)
by AOW
June 13th, 2020, 12:02 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.9
Replies: 1148
Views: 372716

Re: To Lands Unknown 3.1.3a

I've published modify portrait about the protagonist of this campaign here, but I don't know how to directly @ the original author, so... ;)
https://wesnoth.org/forum/viewtopic.php ... 28#p649428
by AOW
December 20th, 2019, 4:39 am
Forum: Writers’ Forum
Topic: Faerie World
Replies: 30
Views: 12880

Re: Faerie World

Will it increase the learning cost of creators and over constrain them? Anyway, here are some of my rough work and ideas. Multiverse chart http://r.photo.store.qq.com/psb?/V13UgGpq3HqESN/WYxmMfirij0MswJFJqk2pHb58nqMasA5GHmMcOq4XFo!/r/dFMBAAAAAAAA Multiverse explanation Silver City: It is responsible...
by AOW
December 19th, 2019, 1:45 am
Forum: Art Contributions
Topic: Loyalist Units
Replies: 36
Views: 26667

Re: Loyalist Units

good job.
It looks very recognizable.
by AOW
December 15th, 2019, 6:17 am
Forum: Art Contributions
Topic: Dunefolk Rework - Base Units
Replies: 130
Views: 60053

Re: Dunefolk Rework - Base Units

Also, I wonder if the mix of cultures will make it more difficult for the creators to make campaigns, making it difficult to find entry points? As long as we don't insist on historical accuracy, but just use it as inspiration, I'd say anything goes. You seem to have misunderstood the meaning of thi...
by AOW
December 14th, 2019, 5:20 am
Forum: Strategies & Tips
Topic: Looking for Strategy Guide on Undead
Replies: 12
Views: 9040

Re: Looking for Strategy Guide on Undead

As far as I know, Japanese have a relatively complete set of tactical information about the undead. Wesnoth undead Research Institute (English page included or you can use Google translator) https://w.atwiki.jp/wuri/ Now there is no staff to maintain, the version is backward, but it still has reliab...
by AOW
December 13th, 2019, 1:18 pm
Forum: Art Contributions
Topic: Dunefolk Rework - Base Units
Replies: 130
Views: 60053

Re: Dunefolk Rework - Base Units

I like the Dunefolk red tassel helmet and bow&melee weapon concept, the Dune Scorcher lv2-lv3 reference to early firearms may be more acceptable (although there are already dwarven analogs). such as Hand cannon(Chinese:手铳/Arabic:Madfa), lv2 animation can be a scatter effect, while the lv3 weapon...