Search found 116 matches
- December 28th, 2017, 8:57 pm
- Forum: Tournaments
- Topic: [Complete] Dragon Tournament – Polish edition 2017
- Replies: 442
- Views: 134911
Re: Dragon Tournament – Polish edition 2017
Hello Druid, I have a suggestion for the additional phase: I would suggest to eliminate players who seem to be inactive to reduce the amount of games that you have to arrange the time for. It can be quite difficult for the players to come at the arranged time and I feel there is no point in arrangi...
- December 9th, 2017, 2:13 pm
- Forum: Forum Games
- Topic: Let's make a map together!
- Replies: 254
- Views: 132284
Re: Let's make a map together!
Some changes scattered on the map... 28,12 Md^Xm 4,16 Qxu 3,12 Re -121 Xv border_size=1 usage=map Aa, Ha, Ha^Fpa, Ha^Fda, Ai, Ai, Ms, Ms, Ms, Ms, Ha, Ai, Wwg, Wwg, Wwrg, Ds, Dd^Esd, Wwg, Dd^Ftd, Dd, Wwg, Wog, Wwg, Wwg, Wwg, Wwg, Ds^Br/, Wwg, Xu, Xu, Xu, Xu Aa, Aa^Vaa, Aa, Ha^Fpa, Ai, Ha, Ha^Vhha, Ms...
- November 11th, 2017, 1:26 pm
- Forum: Art Workshop
- Topic: Dingo7's Art
- Replies: 35
- Views: 24253
Re: Dingo7's Art
Binding of the second atokpi staff is a bit too distorted, but still great work, keep it up.
- October 31st, 2017, 4:15 pm
- Forum: Ideas
- Topic: my ideas for Wesnoth
- Replies: 37
- Views: 22166
Re: my ideas for Wesnoth
To be honest, so short descriptions make your ideas sound generic and uninteresting. Try making some scenarios, or at least make much longer story draft with some details. If you have problems with english, feel invited to polish forum (I deduce from your location it's your native language). Mam nad...
- October 27th, 2017, 5:53 pm
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 141105
Re: Puzzle challenges!
Solution:
Exactly! I didn't expected you to figure this out so quickly. So, you're next.
Spoiler:
- October 27th, 2017, 5:33 am
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 141105
Re: Puzzle challenges!
That isn't correct answer, but I like your reasoning.
- October 26th, 2017, 5:00 pm
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 141105
Re: Puzzle challenges!
Since the Two Paths riddle was there (twice) I'd like to post my own riddle based on it. The Nested Riddle A merchant was travelling through the country, in which all citizens are either always telling the truth or always lying, when he encountered footpad and peasant on a crossroad. There were two ...
- October 26th, 2017, 3:13 pm
- Forum: Forum Games
- Topic: Puzzle challenges!
- Replies: 231
- Views: 141105
Re: Puzzle challenges!
I probably got it. Easy as a riddle, but not trivial. First and second go to the other side, first one returns, third and fourth go to the other side, second returns with lantern, then first and second cross the bridge again. Times: 2 min, 1 min, 10 min, 2 min, 2 min; 17 minutes in total. There is s...
- October 9th, 2017, 7:10 pm
- Forum: WML Workshop
- Topic: Sigurd's WML Syntax Highlighting for Notepad++
- Replies: 9
- Views: 5429
Re: Sigurd's WML Syntax Highlighting for Notepad++
Lot of good job done here, thank you, SigurdFireDragon. editor_name and help_topic_text are missing, but they are so rarely used that it's not a problem at all. I appreciate it even more, because I tried to do that myself and my list was always incomplete.
- October 5th, 2017, 3:19 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 364
- Views: 265478
Re: Polish translation (polskie tlumaczenie)
To tak: To, co widzisz jako wesnoth-ai nie jest kampanią. Z tego co wiem są to scenariusze testowe dla developerów, nawet nie wiem jak je uruchomić bez grzebania w kodzie (pewnie uruchamiając grę w trybie debug). Można spokojnie zostawić to do przetłumaczenia na koniec, pewnie nikt nie zauważy. Hack...
- August 27th, 2017, 7:32 pm
- Forum: Technical Support
- Topic: Annoying lost feature
- Replies: 9
- Views: 3645
Re: Annoying lost feature
I would use this feature if it ever will be (re-)implemented. I mostly play on high resolutions, but it's still annoying if you cannot see how far enemy unit can move without selecting it. Especially when you try to stay away from range of just one of his units, and both your and your enemy's unit i...
- June 23rd, 2017, 2:28 pm
- Forum: Website
- Topic: wiki AbilitiesWML self-contradictory descriptions
- Replies: 2
- Views: 4080
Re: wiki AbilitiesWML self-contradictory descriptions
That's what I mean.
- June 21st, 2017, 12:45 pm
- Forum: Website
- Topic: wiki AbilitiesWML self-contradictory descriptions
- Replies: 2
- Views: 4080
wiki AbilitiesWML self-contradictory descriptions
https://wiki.wesnoth.org/AbilitiesWML#Common_keys_and_tags_for_every_ability Descriptions for [filter_adjacent] and [filter_adjacent_location] says, that they block whole ability, like [filter], but later there's a note that they're shorthands for [filter_self], that blocks ability only for self-us...
- June 20th, 2017, 7:39 pm
- Forum: Music & Sound Development
- Topic: New main menu music!
- Replies: 50
- Views: 58915
Re: New main menu music!
For me, best music themes are: Main Theme (old one) Over the Northern Mountains Legends of the North The City Falls Victory (Ryan's Relly one) Almost all of other themes occupy second place, but I'd mention Into the Shadows, Journey's end and Siege of Laurelmor. I feel that new main theme lacks in t...
- May 23rd, 2017, 8:33 pm
- Forum: Translations & Internationalization
- Topic: Polish translation (polskie tlumaczenie)
- Replies: 364
- Views: 265478
Re: Polish translation (polskie tlumaczenie)
Z życiem jakoś kiepsko. Na pewno możesz potłumaczyć, ale Liam zdaje się być całkiem dobrym koordynatorem.