Search found 116 matches

by Jarom
December 28th, 2017, 8:57 pm
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 134911

Re: Dragon Tournament – Polish edition 2017

Hello Druid, I have a suggestion for the additional phase: I would suggest to eliminate players who seem to be inactive to reduce the amount of games that you have to arrange the time for. It can be quite difficult for the players to come at the arranged time and I feel there is no point in arrangi...
by Jarom
December 9th, 2017, 2:13 pm
Forum: Forum Games
Topic: Let's make a map together!
Replies: 254
Views: 132284

Re: Let's make a map together!

Some changes scattered on the map... 28,12 Md^Xm 4,16 Qxu 3,12 Re -121 Xv border_size=1 usage=map Aa, Ha, Ha^Fpa, Ha^Fda, Ai, Ai, Ms, Ms, Ms, Ms, Ha, Ai, Wwg, Wwg, Wwrg, Ds, Dd^Esd, Wwg, Dd^Ftd, Dd, Wwg, Wog, Wwg, Wwg, Wwg, Wwg, Ds^Br/, Wwg, Xu, Xu, Xu, Xu Aa, Aa^Vaa, Aa, Ha^Fpa, Ai, Ha, Ha^Vhha, Ms...
by Jarom
November 11th, 2017, 1:26 pm
Forum: Art Workshop
Topic: Dingo7's Art
Replies: 35
Views: 24253

Re: Dingo7's Art

Binding of the second atokpi staff is a bit too distorted, but still great work, keep it up.
by Jarom
October 31st, 2017, 4:15 pm
Forum: Ideas
Topic: my ideas for Wesnoth
Replies: 37
Views: 22166

Re: my ideas for Wesnoth

To be honest, so short descriptions make your ideas sound generic and uninteresting. Try making some scenarios, or at least make much longer story draft with some details. If you have problems with english, feel invited to polish forum (I deduce from your location it's your native language). Mam nad...
by Jarom
October 27th, 2017, 5:53 pm
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 141105

Re: Puzzle challenges!

Solution:
Spoiler:
Exactly! I didn't expected you to figure this out so quickly. So, you're next.
by Jarom
October 27th, 2017, 5:33 am
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 141105

Re: Puzzle challenges!

That isn't correct answer, but I like your reasoning.
by Jarom
October 26th, 2017, 5:00 pm
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 141105

Re: Puzzle challenges!

Since the Two Paths riddle was there (twice) I'd like to post my own riddle based on it. The Nested Riddle A merchant was travelling through the country, in which all citizens are either always telling the truth or always lying, when he encountered footpad and peasant on a crossroad. There were two ...
by Jarom
October 26th, 2017, 3:13 pm
Forum: Forum Games
Topic: Puzzle challenges!
Replies: 231
Views: 141105

Re: Puzzle challenges!

I probably got it. Easy as a riddle, but not trivial. First and second go to the other side, first one returns, third and fourth go to the other side, second returns with lantern, then first and second cross the bridge again. Times: 2 min, 1 min, 10 min, 2 min, 2 min; 17 minutes in total. There is s...
by Jarom
October 9th, 2017, 7:10 pm
Forum: WML Workshop
Topic: Sigurd's WML Syntax Highlighting for Notepad++
Replies: 9
Views: 5429

Re: Sigurd's WML Syntax Highlighting for Notepad++

Lot of good job done here, thank you, SigurdFireDragon. editor_name and help_topic_text are missing, but they are so rarely used that it's not a problem at all. I appreciate it even more, because I tried to do that myself and my list was always incomplete.
by Jarom
October 5th, 2017, 3:19 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 364
Views: 265478

Re: Polish translation (polskie tlumaczenie)

To tak: To, co widzisz jako wesnoth-ai nie jest kampanią. Z tego co wiem są to scenariusze testowe dla developerów, nawet nie wiem jak je uruchomić bez grzebania w kodzie (pewnie uruchamiając grę w trybie debug). Można spokojnie zostawić to do przetłumaczenia na koniec, pewnie nikt nie zauważy. Hack...
by Jarom
August 27th, 2017, 7:32 pm
Forum: Technical Support
Topic: Annoying lost feature
Replies: 9
Views: 3645

Re: Annoying lost feature

I would use this feature if it ever will be (re-)implemented. I mostly play on high resolutions, but it's still annoying if you cannot see how far enemy unit can move without selecting it. Especially when you try to stay away from range of just one of his units, and both your and your enemy's unit i...
by Jarom
June 23rd, 2017, 2:28 pm
Forum: Website
Topic: wiki AbilitiesWML self-contradictory descriptions
Replies: 2
Views: 4080

Re: wiki AbilitiesWML self-contradictory descriptions

That's what I mean.
by Jarom
June 21st, 2017, 12:45 pm
Forum: Website
Topic: wiki AbilitiesWML self-contradictory descriptions
Replies: 2
Views: 4080

wiki AbilitiesWML self-contradictory descriptions

https://wiki.wesnoth.org/AbilitiesWML#Common_keys_and_tags_for_every_ability Descriptions for [filter_adjacent] and [filter_adjacent_location] says, that they block whole ability, like [filter], but later there's a note that they're shorthands for [filter_self], that blocks ability only for self-us...
by Jarom
June 20th, 2017, 7:39 pm
Forum: Music & Sound Development
Topic: New main menu music!
Replies: 50
Views: 58915

Re: New main menu music!

For me, best music themes are: Main Theme (old one) Over the Northern Mountains Legends of the North The City Falls Victory (Ryan's Relly one) Almost all of other themes occupy second place, but I'd mention Into the Shadows, Journey's end and Siege of Laurelmor. I feel that new main theme lacks in t...
by Jarom
May 23rd, 2017, 8:33 pm
Forum: Translations & Internationalization
Topic: Polish translation (polskie tlumaczenie)
Replies: 364
Views: 265478

Re: Polish translation (polskie tlumaczenie)

Z życiem jakoś kiepsko. Na pewno możesz potłumaczyć, ale Liam zdaje się być całkiem dobrym koordynatorem.