Search found 58 matches

by Wonderboy
December 20th, 2010, 7:58 am
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.14)
Replies: 54
Views: 27797

Re: Humor Campaign: Talentless Mage (1.8)

I appreciate you reported the bug. I fixed it and uploaded new version (1.1.1) to the add-on server.
by Wonderboy
October 24th, 2010, 4:45 pm
Forum: Scenario & Campaign Development
Topic: Campaign: The Dark Alliance (1.14)
Replies: 17
Views: 10440

Re: Campaign: The Dark Alliance (1.7/1.8)

"The Dark Army" has always been the hardest scenario in the campaign. It propably still is.

I wanted all the choices to be "bad". I think it's more interesting that way. Also Melaniel and Sarah (or Evelyn if your choose her) hate each other.
by Wonderboy
October 20th, 2010, 5:56 pm
Forum: Scenario & Campaign Development
Topic: Campaign: The Dark Alliance (1.14)
Replies: 17
Views: 10440

Re: Campaign: The Dark Alliance (1.7/1.8)

That scenario can be really challenging. I made it a bit easier and uploaded new version (1.0.3) to the add-on server.

You should probably move your units to southeast hills/mountains. Trolls and dwarves are good. Cycle your troops when necessary.
by Wonderboy
October 18th, 2010, 4:47 pm
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.14)
Replies: 54
Views: 27797

Re: Humor Campaign: Talentless Mage (1.8)

Unfortunately, I don't have replay. The strategy is to lure the faeries in north out of the forest and then kill them. You should win by turn 6. If you post your savefile, I can try to beat the scenario.
by Wonderboy
August 25th, 2010, 5:16 pm
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.14)
Replies: 54
Views: 27797

Re: Humor Campaign: Talentless Mage (1.7/1.8)

Major update 1.1.0

The new version has updated dialogue thanks to hermes23. I have uploaded it to the 1.8 server. I hope you enjoy it.
by Wonderboy
August 20th, 2010, 5:57 am
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.8)

Hi,

I'm glad you liked it. It would be great if the robed figure of Vazerah (4th scenario) had custom sprite.
by Wonderboy
August 18th, 2010, 8:13 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.7/1.8)

Major update 1.1.0

The new version has updated story and dialogue thanks to hermes23. There is also new dialogue scenario between scenarios 3 and 4. The story is much better than before.

I have uploaded it to the 1.8 server. I hope you enjoy it.
by Wonderboy
July 18th, 2010, 9:04 am
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.7/1.8)

Ghouls are perfect fodder. They have poison and good resistances. Honestly, I don't think that it's possible to defeat the last scenario with only three lvl3 units (I tried). I've usually had 8-10 lvl3 in that scenario. One of the most annoying aspects of wesnoth campaigns is that later scenarios be...
by Wonderboy
July 15th, 2010, 4:37 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.7/1.8)

but... wtf with the last scenario? The loyalist army is made of a lot of mages that rip any unit apart, and you can't outrun dragoons. But worst part is that the 2 "lieutenants" of Vazerah keep recruiting so you can only advance by a few hexes each turn... then loyalists arrive and rape e...
by Wonderboy
May 2nd, 2010, 11:32 am
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.14)
Replies: 54
Views: 27797

Re: Humor Campaign: Talentless Mage (1.7/1.8)

The 10th scenario is supposed to be quite hard. I wanted the last "real" scenario to be epic and challenging. Veterans are very much necessary to win the scenario. I have usually ~150 gold and that is enough to recall my best veterans. The strategy is: -Take your time, there is no need to ...
by Wonderboy
March 1st, 2010, 10:32 am
Forum: Scenario & Campaign Development
Topic: Humor Campaign: Talentless Mage (1.14)
Replies: 54
Views: 27797

Re: Humor Campaign: Talentless Mage (1.7/1.8)

I have released new version (1.0.1) to 1.7 add-on server. No changes to 1.6 because it'll be obsolete soon. I fixed the bug that caused death of Hemiac to register as win. Also fixed some of the dialogue and made clear that the necklace heals others instead of self-healing. I am not satisfied with t...
by Wonderboy
January 14th, 2010, 2:18 pm
Forum: Scenario & Campaign Development
Topic: Vix: Looking for 1.9 Betatesters for Version 0.3
Replies: 120
Views: 17750

Re: Vix (comments, suggestions, ideas & critique welcome)

Nice scenario. Now you only have to create more. :D Some notes: 1. The zipped campaign seems to only work if it is inside the games campaign folder (not in add-ons folder). I noticed that you've uploaded the campaign also to add-on server and that seems to work. 2. There is two {FIRST_WATCH} in a ro...
by Wonderboy
January 12th, 2010, 6:40 pm
Forum: Scenario & Campaign Development
Topic: Campaign: The Dark Alliance (1.14)
Replies: 17
Views: 10440

Re: Campaign: The Dark Alliance (1.7/1.8)

Thanks for reporting the bug. I just uploaded new version (1.0.2) that should fix the problem.
by Wonderboy
January 3rd, 2010, 10:06 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.7/1.8)

macherb wrote:1.6.5
Apparently, I never uploaded the fixed version to 1.6 add-on server (only to 1.7). It's there now. Download the new version.

It seems that Mac OS doesn't care if the letters are capitalized or not. Linux seems to be strict about this. Dunno about Windows.
by Wonderboy
January 3rd, 2010, 5:21 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Bitter Revenge (1.14)
Replies: 38
Views: 15001

Re: Campaign: Bitter Revenge (1.7/1.8)

I don't know what is wrong. It has always worked on my computer.

Could you post your:
1. Operation system
2. Version of Wesnoth you are using
3. The whole error message
4. Attached save-game
5. stderr output (use the last part of this to figure out the stderr output)