Search found 121 matches
- February 28th, 2019, 6:49 pm
- Forum: Faction & Era Development
- Topic: Battle for the Rings Era
- Replies: 21
- Views: 13834
Re: Battle for the Rings Era
It causes oos errors just when installed, even without playing it, i was just observing an isar game with no mods, and traced the error to this addon, have v0.6.3
- February 28th, 2019, 1:37 pm
- Forum: Faction & Era Development
- Topic: Battle for the Rings Era
- Replies: 21
- Views: 13834
Re: Battle for the Rings Era
Causes oos errors, i got these while playing isar
- February 22nd, 2019, 10:27 pm
- Forum: Multiplayer Development
- Topic: Tower defense maps
- Replies: 18
- Views: 13435
Re: Tower defense maps
I don't fully understand what you mean, Have you tried my map? or velensk's?
- January 27th, 2019, 8:54 pm
- Forum: Scenario & Campaign Development
- Topic: Afterlife -- survival and race maps
- Replies: 57
- Views: 25694
Re: Afterlife -- survival and race maps
Hi vasya, in afterlife race map
there is no percentage above 70%, Is this a bug?
Game just ends
there is no percentage above 70%, Is this a bug?
Game just ends
- January 27th, 2019, 3:38 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1347
- Views: 383288
Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)
i'm not sure about this, maybe there's another way.For example you would need to make every attack work for every side and every spell for every side.
- January 27th, 2019, 3:10 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1347
- Views: 383288
Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Thanks for the reply Heindal There isn't many RPGs in multiplayer , i only know about bob's RPG era, which have the Kraken, and fall of trent, and these are popular. Wild Peasant vs Devouring Corpses, looks good , mark as "multiplayer scenario" in Addons. A Random RPG Adventure, is a dunge...
- January 24th, 2019, 10:16 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1347
- Views: 383288
Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Is there any lua in your scenario?
- January 24th, 2019, 10:11 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1347
- Views: 383288
Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Hi, how about a multiplayer RPG scenario, would be more popular, haven't tried it yet though.
- January 23rd, 2019, 7:06 pm
- Forum: Multiplayer Development
- Topic: A Random RPG Adventure
- Replies: 216
- Views: 197232
Re: A Random RPG Adventure
Is it for 6 players?
- January 22nd, 2019, 11:52 am
- Forum: Multiplayer Development
- Topic: Tower defense maps
- Replies: 18
- Views: 13435
Tower defense maps
Hello I remember playing velensk's tower defense map in 1.12, however many errors appeared when i uploaded to 1.14, i am trying to fix these atm, while doing so , i created my own addon named "tower defense maps", it currently have only one map, map created by IPS, coded by me. Velensk's m...
- September 30th, 2018, 8:44 pm
- Forum: Scenario & Campaign Development
- Topic: Wesnoth Tower Defense
- Replies: 33
- Views: 10385
Re: Wesnoth Tower Defense
I uploaded the velensk's addon to 1.14, but mult-attack won't work, i fixed this in my map called "tower defense maps", it's very similar to velensk's.
- July 7th, 2015, 12:36 pm
- Forum: WML Workshop
- Topic: [Solved] [filter] for [modify_unit] in [prerecruit] event
- Replies: 6
- Views: 2254
Re: [Solved] [filter] for [modify_unit] in [prerecruit] even
shouldn't hitpoints be placed inside an effect tag? I am trying to edit hp of all peasants , not a single unit, how to do so? [event] name=recruit first_time_only=yes [modify_unit] [filter] type=Peasant side=1 [/filter] [object] duration=forever [filter] type=Peasants #x,y=$unit.x,$unit.y [/filter] ...
- June 18th, 2015, 7:46 pm
- Forum: WML Workshop
- Topic: Placed image does not appear
- Replies: 17
- Views: 4861
Re: Placed image does not appear
worked, needed to put the closing event tag after NEXT i
stupid small mistakes
thanks zookeeper
stupid small mistakes
thanks zookeeper
- June 18th, 2015, 7:22 pm
- Forum: WML Workshop
- Topic: Placed image does not appear
- Replies: 17
- Views: 4861
Re: Placed image does not appear
here code after fixing [code] #textdomain wesnoth-anl [multiplayer] id=multiplayer_A_New_Land_2p_silver name= _ "2p — ANL silverhead" map_data= "{~add-ons/ANL2p/maps/ANL_silverhead.map}" description= _ "This 2p survival scenario allows you to construct buildings and terrafo...
- June 18th, 2015, 7:12 pm
- Forum: WML Workshop
- Topic: Placed image does not appear
- Replies: 17
- Views: 4861
Re: Placed image does not appear
ok thanks for these tips and hints, after fixing, same problem exists, not solved