Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • World Conquest II
    by tekelili »
    417 Replies
    1220170 Views
    Last post by Pagawan
  • Pestilence (city management scenario 1.16,1.18)
    by ForestDragon »
    6 Replies
    4284 Views
    Last post by ForestDragon
  • Battle Royale map-pack + item mod (1.16, 1.18)
    by ForestDragon »
    3 Replies
    3137 Views
    Last post by ForestDragon
  • Alliances Mod (for 1.16, 1.18)
    by ForestDragon »
    15 Replies
    12610 Views
    Last post by ForestDragon
  • XP Bank (MP/SP modification for 1.12-1.18)
    by ForestDragon »
    37 Replies
    27571 Views
    Last post by ForestDragon
  • Creep Wars addon
    by vasya »
    20 Replies
    17178 Views
    Last post by Trihook
  • Creep War
    by piezocuttlefish »
    53 Replies
    33378 Views
    Last post by Trihook
  • API for match history
    by dwarftough »
    5 Replies
    1832 Views
    Last post by Pentarctagon
  • Connect6, a tabletop game implemented in Wesnoth
    by dwarftough »
    1 Replies
    3136 Views
    Last post by dwarftough
  • The Greatest Quest for 1.16
    by dwarftough »
    1 Replies
    7293 Views
    Last post by dwarftough
  • Invincibles Conquest II: LotI + World Conquest II
    by dwarftough »
    3 Replies
    7841 Views
    Last post by dwarftough
  • Ultimate Random Maps 1.5.0 for BfW 1.17/1.18 beta
    by SigurdFireDragon »
    36 Replies
    22956 Views
    Last post by SigurdFireDragon
  • is there a way to skip to the current turn when observing?
    by TinTin2 »
    11 Replies
    4551 Views
    Last post by Atreides
  • Monster Hunt
    by Limabean »
    37 Replies
    22380 Views
    Last post by Limabean
  • Modified World Conquest
    by babycoby »
    4 Replies
    951 Views
    Last post by Ravana
  • Knyghtmare's MP Scenarios/MP Campaigns Feedback [1.16/1.17+]
    by Lord-Knightmare »
    57 Replies
    55110 Views
    Last post by Lord-Knightmare
  • Temuchin Khan's maps
    by Temuchin Khan »
    65 Replies
    59768 Views
    Last post by Temuchin Khan
  • Multiplayer Activity Report - 2023
    by Pentarctagon »
    11 Replies
    12213 Views
    Last post by Pentarctagon
  • 1.12+ mod: pick your recruits, no preparation turn.
    by gfgtdf »
    11 Replies
    9155 Views
    Last post by gfgtdf
  • campaigns/maps: looking for mutiplayer addon to edit and complete
    by needmoreplayers »
    0 Replies
    3206 Views
    Last post by needmoreplayers
  • Unit Balance changes 1.16 → 1.18
    by Kawa »
    4 Replies
    2549 Views
    Last post by Atreides
  • addons in mutiplayer: how do addons work exactly in mutiplayer games
    by needmoreplayers »
    2 Replies
    2261 Views
    Last post by octalot
  • An observation on map dimensions
    by Atreides »
    0 Replies
    4573 Views
    Last post by Atreides
  • Trouble setting a specific objective in MP scenario
    by Munkaccino »
    6 Replies
    4189 Views
    Last post by gfgtdf
  • Ravana's Multiplayer Works
    by Ravana »
    81 Replies
    104191 Views
    Last post by Ravana
  • Balance changes for 1.18
    by Hejnewar »
    87 Replies
    87883 Views
    Last post by Hejnewar
  • Eagle's combined MP modifications thread
    by Eagle_11 »
    37 Replies
    36170 Views
    Last post by DwarvenWarrior
  • How do I do this custom mod?
    by DwarvenWarrior »
    0 Replies
    8218 Views
    Last post by DwarvenWarrior
  • Wesband, MP dungeon-crawler (now for Wesnoth 1.9.14+ !)
    by Ken_Oh »
    958 Replies
    225324 Views
    Last post by daniel.santos
  • Tower defense maps
    by hay207 »
    18 Replies
    15733 Views
    Last post by hay207
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