Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
This lists removed WML functionality and helpful hints for avoiding pitfalls.
A similar thread for changes before 1.16 can be found here .
Compatibility breaking (requires updates to work)
no longer sets the heal_amount variable, instead supporting the variable attribute. This variable will be...
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
I tried to create a unit which has an attack with two specials. I tried this:
special=firststrike
special=marksman
and that:
special=firststrike,marksman
Neither of those did work. Are multiple attack specials implemented or are they actually impossible now? And if not, will they be implemented?
I figure, hey, if the art people can do a poll like this, why can't we? :P
So, which is it? I use gvim, a graphical version of vim. Basically, it has syntax highlighting, and a graphical interface for saving and loading files, but other than that it's vim.
The new preprocessor uses a recursive grammar. This grammar was posted on the forum some times ago, so I will just outline some differences between the old and the new preprocessor. All the old scenarios should still work (except for text domains, see below): the new preprocessor is supposed to be...
I'm creating a campaign called Dawn. Had some problems at first but then I got it all working fine, using own units and all. BUT, for some odd reason I get errors when trying to run the campaign now. I haven't changed anything in the campain file I think (though sometimes I could swear...
This is really confusing me a lot. Look at the scenario code at the end of my post. There is a bug: you are able to undo the capturing of villages. Looking at this code, I don't see how this could be. Even if for some reason the second event allowed undo, which it shouldn't, the first should...
How does AMLA work exactly? I looked for a Wiki help page on it, but didn't find anything. I've been having some problems when I am implementing AMLA in the cutom units in my campaign. Specifically when a maxed out unit levels up, it is given two upgrade options (Unit Type + 3HP and Unit Type +3...
Hi,
I'm having trouble creating a custom terrain hex. I've read the WML wiki page. My main problem is that I haven't been able to find any user scenarios that use custom terrain. The main scenarios (HttT, TROW, etc.) have all had their images folded into the main program, so the syntax is...
Messing around with a scenario and hoping to have some caravans (stolen from the Sceptre of Fire campaign) controlled by AI and headed (more or less) towards a particular map coordinate. The idea is the human controlled player should loot them before they reach the map coordinate, when they'd be...
:D
sorry, i'm going to repeat my question : I think that it's ok to add a creature like a giant spider on a map, but, I don't how I can place an item like a temple or anything else on this map. I try this line :
{PLACE_IMAGE terrain/temple.png 11 13}
but it doesn't working... so can you help me ,...
hello, my name is michel and i'm french...so... excuse my language and my faults.
I want to create a map for multiplayer (for me and my friends). no problem with the editor... but i want to put some object on the map like galleon or temple. How to do this ? i can open a game, save it and open it...
In the last scenario in Northern Rebirth, I just can't get the dwarves to recruit for the life of me! Ok, he recruits a few units but he doesen't use up anywhere near the amount of gold he has (right now, 1500). He doesen't have many recruitment options, just dwarvish steelclads and dwarvish...
I just picked this campaign up the other day and really enjoy it. I do think that after its done, this should be in the mainline!
That being said, i've run into some sort of issue. In Choice in the Fog, when I chose to accept the bandits, Ethiliel and the elves disappear. Urza tells me he will...
I'm doing a scenario which begins so that the player's objective is to catch up with the enemy's fleeing leader with one of his units (after which various things happen). I'm finding it impossible to make the AI leader to move along the quickest path to his destination.
After reading the wiki and a considerable amount of experimenting didn't yield any results...
Is it possible to have a partially transparent terrain tile, with another tile/image underneath it that can be seen through the transparent parts? I've tried it like this:
Would it be possible to code in WML an event so that an unit reaching the border of the map is removed from the battlefield but placed in the recall list on the next scenario? If so, how?
I guess I could use in a variable and it just before the end of the scenario, but it would...
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum