Change title screen music
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- Tom_Of_Wesnoth
- Posts: 208
- Joined: January 14th, 2015, 4:03 pm
- Location: Wesnoth 2020 and Wesnoth 2007
Re: Change title screen music
I think that if there's no conclusive winner it should just stay as it is before the poll started. Also, 25 doesn't sound like many. I'm probably remembering wrong but were the forums this small in the past?
If presented with the opportunity, I would take great pleasure in becoming a world ruler.
Re: Change title screen music
A common thing on websites that have music is a little checkbox to disable music. Having a checkbox in the main launch screen that would remember the preference seems like a good solution.
I also don't get why power users simply don't delete the offending music file from their build
I also don't get why power users simply don't delete the offending music file from their build
- Pentarctagon
- Project Manager
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- Joined: March 22nd, 2009, 10:50 pm
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Re: Change title screen music
Reset the poll with the top voted from the last run. After this I say we just take whatever the one with the most votes is, close or not.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Change title screen music
You know, would it hurt if there was a little more visibility here for things like this? Announcements? Users forum?
I’m not sure regulars even routinely look at the Music & Sound Development sub-forum. This isn’t something that only touches a few people — it affects virtually every user.
I’m not sure regulars even routinely look at the Music & Sound Development sub-forum. This isn’t something that only touches a few people — it affects virtually every user.
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- Pentarctagon
- Project Manager
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- Joined: March 22nd, 2009, 10:50 pm
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Re: Change title screen music
It would probably be a good idea.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- Tom_Of_Wesnoth
- Posts: 208
- Joined: January 14th, 2015, 4:03 pm
- Location: Wesnoth 2020 and Wesnoth 2007
Re: Change title screen music
I just had an idea - could there be an option in the preferences to choose which main menu song you would prefer?
If presented with the opportunity, I would take great pleasure in becoming a world ruler.
Re: Change title screen music
No, that's a case of Options Are Bad. If the user REALLY wants to change it, they can do so in the game's config files in the install directory.Tom_Of_Wesnoth wrote:I just had an idea - could there be an option in the preferences to choose which main menu song you would prefer?
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
- Tom_Of_Wesnoth
- Posts: 208
- Joined: January 14th, 2015, 4:03 pm
- Location: Wesnoth 2020 and Wesnoth 2007
Re: Change title screen music
How would one go about doing that? I just want to know so if it is changed I can change it back on my Wesnoth.vultraz wrote:No, that's a case of Options Are Bad. If the user REALLY wants to change it, they can do so in the game's config files in the install directory.Tom_Of_Wesnoth wrote:I just had an idea - could there be an option in the preferences to choose which main menu song you would prefer?
Also, why are options bad?
If presented with the opportunity, I would take great pleasure in becoming a world ruler.
Re: Change title screen music
The file is data/game_config.cfg.
As for options, they're bad when they A. have almost no practical gain and B. create so many user-based variables that it becomes a pain to allow for every contingency. B doesn't really apply in this case, but A does.
As for options, they're bad when they A. have almost no practical gain and B. create so many user-based variables that it becomes a pain to allow for every contingency. B doesn't really apply in this case, but A does.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
- Tom_Of_Wesnoth
- Posts: 208
- Joined: January 14th, 2015, 4:03 pm
- Location: Wesnoth 2020 and Wesnoth 2007
Re: Change title screen music
I'd argue there is gain. Opinion is very split on what music to play, so why not leave it up to the user?
If presented with the opportunity, I would take great pleasure in becoming a world ruler.
Re: Change title screen music
In general, the more options you fork out to the users, the less control the developers have over the experience of the product. Wesnoth is over-burdened by options as it is, way more than an average user needs, so I'm against adding any more.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
Re: Change title screen music
I did not know what Journey's End and Transience were, I am just against current one, so last time I chose wanderer as the only one I knew and didnt hate.
Checked these other 2 now and Journey's End seems even better for this purpose(beginning is quiet so it shouldnt annoy overly), Transience didnt seem distinctive enough.
Checked these other 2 now and Journey's End seems even better for this purpose(beginning is quiet so it shouldnt annoy overly), Transience didnt seem distinctive enough.
Re: Change title screen music
My fear is the music gets changed, but then people begin to dislike the new song. Why?vultraz wrote:In general, the more options you fork out to the users, the less control the developers have over the experience of the product. Wesnoth is over-burdened by options as it is, way more than an average user needs, so I'm against adding any more.
- It always starts over when you go to the main menu
- It always starts over when you exit even one dialog while in the main menu
- It can’t be turned off unless you turn off all the music
- You cannot turn the music off or mute it via a hot key when in the main menu
- There is no setting to play music in-game but not play music in the main menu
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Re: Change title screen music
That's why Transience is a good choice. It was written by a pro for the title-screen, it's decent but not striking, and it isn't used much elsewhere. Similar argument could be made for Journeys End, though I don't think it was written for the main screen. This is what I found for mainline campaigns' usage of Journey's End, Transience, and Wanderer:ancestral wrote:My fear is the music gets changed, but then people begin to dislike the new song. Why?vultraz wrote:In general, the more options you fork out to the users, the less control the developers have over the experience of the product. Wesnoth is over-burdened by options as it is, way more than an average user needs, so I'm against adding any more.
New song, same old problems.
- It always starts over when you go to the main menu
- It always starts over when you exit even one dialog while in the main menu
- It can’t be turned off unless you turn off all the music
- You cannot turn the music off or mute it via a hot key when in the main menu
- There is no setting to play music in-game but not play music in the main menu
Code: Select all
#####@####/usr/local/share/wesnoth/data/campaigns> grep transience.ogg */*/*.cfg
Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg: {EXTRA_SCENARIO_MUSIC transience.ogg}
Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg: {SCENARIO_MUSIC transience.ogg}
The_Hammer_of_Thursagan/scenarios/11_The_Court_of_Karrag.cfg: {EXTRA_SCENARIO_MUSIC "transience.ogg"}
Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg: {INTRO_AND_SCENARIO_MUSIC legends_of_the_north.ogg transience.ogg}
Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg: {INTRO_AND_SCENARIO_MUSIC "transience.ogg" "the_deep_path.ogg"}
######@######/usr/local/share/wesnoth/data/campaigns> grep journeys_end.ogg */*/*.cfg
Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg: {EXTRA_SCENARIO_MUSIC journeys_end.ogg}
Under_the_Burning_Suns/scenarios/13_Epilogue.cfg: {EXTRA_SCENARIO_MUSIC "journeys_end.ogg"}
######@######:/usr/local/share/wesnoth/data/campaigns> grep wanderer.ogg */*/*.cfg
An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg: {INTRO_AND_SCENARIO_MUSIC wanderer.ogg knolls.ogg}
Dead_Water/scenarios/13_Epilogue.cfg: name=wanderer.ogg
Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg: {SCENARIO_MUSIC wanderer.ogg} # No story text, so no intro music
Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg: {INTRO_AND_SCENARIO_MUSIC wanderer.ogg knalgan_theme.ogg}
Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg: {INTRO_AND_SCENARIO_MUSIC wanderer.ogg elvish-theme.ogg}
Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Eastern_Invasion/scenarios/06_Two_Paths.cfg: {INTRO_AND_SCENARIO_MUSIC elvish-theme.ogg wanderer.ogg}
Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg: {SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/07_Crossroads.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg: {SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Liberty/scenarios/03_A_Strategy_Of_Hope.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Liberty/scenarios/05_Hide_and_Seek.cfg: {INTRO_AND_SCENARIO_MUSIC wanderer.ogg underground.ogg}
Liberty/scenarios/07_The_Hunters.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Northern_Rebirth/scenarios/03_To_the_Mines.cfg: {INTRO_AND_SCENARIO_MUSIC "traveling_minstrels.ogg" "wanderer.ogg"}
Northern_Rebirth/scenarios/06a_Old_Friend.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg: {SCENARIO_MUSIC wanderer.ogg}
Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg: {SCENARIO_MUSIC "wanderer.ogg"}
Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg: {SCENARIO_MUSIC "wanderer.ogg"}
The_Hammer_of_Thursagan/scenarios/04_Troll_Bridge.cfg: {EXTRA_SCENARIO_MUSIC "wanderer.ogg"}
The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg: {SCENARIO_MUSIC wanderer.ogg}
The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg: {SCENARIO_MUSIC wanderer.ogg}
The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg: {SCENARIO_MUSIC wanderer.ogg}
The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg: {SCENARIO_MUSIC wanderer.ogg}
The_South_Guard/scenarios/03_A_Desparate_Errand.cfg: {SCENARIO_MUSIC wanderer.ogg}
The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg: {SCENARIO_MUSIC wanderer.ogg}
Two_Brothers/scenarios/02_The_Chase.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Two_Brothers/scenarios/05_Epilogue.cfg: {EXTRA_SCENARIO_MUSIC wanderer.ogg}
Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg: {INTRO_AND_SCENARIO_MUSIC "knolls.ogg" "wanderer.ogg"}
Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg: {SCENARIO_MUSIC "wanderer.ogg"}
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Change title screen music
For me transience sound like 'game over, you have been defeated'. I went with journey's end.