Temuchin Khan's maps
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- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Update
When I posted the first Agaia map, I said that I retained the right to write stories set in this world. I just wanted to mention that last year I did start writing one. Not sure when it will be finished--not so much writer's block as choosing between different possible ways I could develop it. But I do have over 50,000 words, so some progress has certainly been made. I'll post about it here once it's finished.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Agaia Redux & Ultima & Midlands
O.K. I made a few minor changes with no impact on gameplay and made a 1.14-compatible version of Agaia Ultima.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Agaia Redux & Ultima & Midlands
O.K. I have here a new version of Cormoran Island, dubbed Cormoran Island Flux. I have eliminated two villages, an oasis, a dry dirt, a rubble, a cave floor, and a dry grass. In their place, I added one village, five oases, two castle spaces, a sand dune, and a cave path. I also changed one village from a tent village to a cave village. Players 3 and 9 are the ones most impacted by these changes.
Here it is:
Here it is:
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Cormoran Island Flux
I've been working on a new version of the Wesnoth map. Just letting everyone know that sooner or later there'll be something new here!
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - coming soon
Like I said, new version of the Wesnoth map is coming.
Also, does anyone remember that map a few years ago of what Mars would look like with water? If it isn't copyrighted, I might make a Wesnoth map based on that. Just an idea. If it isn't under copyright.
Also, does anyone remember that map a few years ago of what Mars would look like with water? If it isn't copyrighted, I might make a Wesnoth map based on that. Just an idea. If it isn't under copyright.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Atreides
- Posts: 1075
- Joined: March 30th, 2019, 10:38 pm
- Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off
Re: Temuchin Khan's maps - coming soon
:-)...Temuchin Khan wrote: ↑March 16th, 2022, 9:31 pm Like I said, new version of the Wesnoth map is coming.
Also, does anyone remember that map a few years ago of what Mars would look like with water? If it isn't copyrighted, I might make a Wesnoth map based on that. Just an idea. If it isn't under copyright.
That's a drooling emoticon. I hope to see this.
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Wesnoth Redux
As promised, a new version of the Wesnoth map:
I also included a new version of the Wesnoth Sands map:
Finally, I did get started on Mars. Here's a look at the progress so far:
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps - Oops
I mistakenly deleted that Mars map I was working on. Have to start again from scratch. Not sure when it will be finished.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps
So, been a while since I posted in this thread. Mistakenly deleting the would-be Mars map took the wind out of my sails, plus I've been pretty busy the last few years.
Lately, though, I've looking at the Wesnoth Redux map and it feels a little too small. I've been working on a slightly enlarged version--just 2 or 3 hexes to the south, nothing major, but enough to make it feel right. And a few other minor changes. Plus, I wanted to take advatage of some of the new terrains in 1.17 branch.
I'll post it when I'm satisfied.
Lately, though, I've looking at the Wesnoth Redux map and it feels a little too small. I've been working on a slightly enlarged version--just 2 or 3 hexes to the south, nothing major, but enough to make it feel right. And a few other minor changes. Plus, I wanted to take advatage of some of the new terrains in 1.17 branch.
I'll post it when I'm satisfied.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Atreides
- Posts: 1075
- Joined: March 30th, 2019, 10:38 pm
- Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off
Re: Temuchin Khan's maps
Boy, I just realized I gotta download them here. Silly me, waiting for the add-on. Will try them out ASAP.
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Temuchin Khan's maps
I think such intricately designed maps would be more accessible and get more play counts if downloaded as a published addon. Making a map pack should not take long.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Re: Temuchin Khan's maps
That's probably true. Unfortunately, so far I have not figured out how to do that!Lord-Knightmare wrote: ↑October 26th, 2023, 7:15 amI think such intricately designed maps would be more accessible and get more play counts if downloaded as a published addon. Making a map pack should not take long.
Check out my new book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: Temuchin Khan's maps
FYI in 1.17, the editor can create a blank add-on for you as well as has a dialog for creating the _server.pbl.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- Lord-Knightmare
- Discord Moderator
- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: Temuchin Khan's maps
Really nice game-feature marketing XDFYI in 1.17, the editor can create a blank add-on for you as well as has a dialog for creating the _server.pbl.
Saw his chance and shot
Next up, we need "send feedback to author" button which sends the feedback as a message.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: Temuchin Khan's maps
Situations like this are why I added the feature after all
Auto-posting to the forums from the game would be fairly difficult though.
Auto-posting to the forums from the game would be fairly difficult though.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code