Blatant robbery. Cooperative scenario for two players.

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

Moderator: Forum Moderators

Post Reply
User avatar
Bladget
Posts: 22
Joined: August 23rd, 2020, 9:47 pm
Location: Eastern Europe

Blatant robbery. Cooperative scenario for two players.

Post by Bladget »

# Blatant robbery
Cooperative scenario for two players. Use subterfuge to divert enemy defenders
and assassinate their leader.
## Features
Pillage peaceful villages, slaughter their inhabitants and steal their property
to force the enemy to divert their forces. However, pillaged villages
do not produce income. Player must rely on what they managed to steal before
they are forced to withdraw to avoid the enemy reinforcements.
## Story
A large orcish warband appeared unexpectedly. They advanced from the north
towards a human kingdom. The border fortress held for much longer
than anticipated by the attackers. The successful defense was performed
by commander Ratibor. If the siege continued, relief would eventually come.
The attackers resorted to subterfuge. An elite detachment was sent
to assassinate Ratibor.
## Installation
The scenario will only work when explicitly installed on the user's system.
The easiest way to install the scenario is to use Wesnoth add-on server
where this scenario is published on.
## Preview
Attachments
blatantrobberypreview3.jpg
blatantrobberypreview2.jpg
blatantrobberypreview1.jpg
blatantrobberypreview0.jpg
Last edited by Bladget on September 15th, 2020, 9:40 pm, edited 1 time in total.
User avatar
Bladget
Posts: 22
Joined: August 23rd, 2020, 9:47 pm
Location: Eastern Europe

Re: Blatant robbery. Cooperative scenario for two players.

Post by Bladget »

Release 0.1.4

* Add scenario description.
* Demand user installs scenario from server as an add-on.
* Fix typos.
* Minor improvements to project source layout.
* Remove units meant for testing.

Release 0.1.1

First public release of an unstable version. All core game rules are
implemented. Extensive testing and adjustments required.
Post Reply