Under the Burning Suns 6a

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Pepe
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Under the Burning Suns 6a

Post by Pepe »

Hello,

Wesnoth 1.13.8: Development Release.

Under the Burning Suns

6a. In the Tunnels of the Trolls

Turn 2

<Lua error> lua/wml-tags.lua:742: bad argument #2 to 'scroll' (number expected, got nil)
stack traceback:
: in field 'scroll'
lua/wml-tags.lua:742: in local 'cmd'
lua/wml-utils.lua:145: in field 'handle_event_commands'
lua/wml_flow.lua:6: in function <lua/wml-flow.lua:5>

The way is not open and you cannot continue the mission. I was allied with dwarves.

I did it with new units and repeated it with old ones: same bug.

Linux Mint 18.1

Thanks for help,

Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------

Note:
Same bug when you ally with trolls
6b. In the Domain of the Dwarves
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

Someone's broken something they shouldn't have, but according to my quick testing that particular problem is easy to fix: if you replace your /data/campaigns/Under_the_Burning_Suns/utils/macros.cfg file with the attached fixed file, and then restart Wesnoth and load the beginning-of-scenario save (not turn 1 save or later), it should work.
Attachments
macros.cfg
(4.71 KiB) Downloaded 332 times
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beetlenaut
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Re: Under the Burning Suns 6a

Post by beetlenaut »

Another Lua error is coming in Out of the Frying Pan. When the first humans are supposed to appear, we get this:

Formula error in formula:1
In formula blue 3
Error: Could not parse expression

For myself, I just commented out the offending code, but you need to check the color-shifting formula. (Appears in 1.13.8, and up-to-date 1.13.8+dev.)
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

Oh crud, my bad. :|

It's fixed now. The problem was in the same file as the previous one, so here's a fixed version of that again.
Attachments
macros.cfg
(4.71 KiB) Downloaded 318 times
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beetlenaut
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Re: Under the Burning Suns 6a

Post by beetlenaut »

Good job on the bronze armor though, it looks really cool.

EDIT: There are more broken [scroll]s in The Final Confrontation.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Pepe
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Location: Spain

Re: Under the Burning Suns 6a

Post by Pepe »

Same happens to me: broken [scroll]s in The Final Confrontation.

Thanks for help,

Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

Pepe wrote:Same happens to me: broken [scroll]s in The Final Confrontation.
Ah, of course. :| Here's a fixed scenario file to correct that, put in Under_the_Burning_Suns/scenarios/ (not in Under_the_Burning_Suns/scenarios_old).
Attachments
12_The_Final_Confrontation.cfg
(36.08 KiB) Downloaded 344 times
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beetlenaut
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Re: Under the Burning Suns 6a

Post by beetlenaut »

@Pepe: Did you still have Elyssa on your recall list in Out of the Frying Pan? The WML to remove her looks right, but she was still there when I played.
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

Aye, apparently in 1.13.8 an engine bug was introduced which prevents [kill] from working on units on the recall list, meaning that Elyssa doesn't disappear as she should. It's already been fixed though.
Pepe
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Joined: July 7th, 2014, 6:50 am
Location: Spain

Re: Under the Burning Suns 6a

Post by Pepe »

Yes, i was carrying Elyssa until The Final Confrontation. She was very useful.

I was playing with old units and had to put cfg file in Under_the_Burning_Suns/scenarios_old

It fixed error and i could finish scenario.

I had error unknown unit type: Quenoth fighter
but i could continue playing it.

I usually play in debug mode because i use it to translate.

Thanks for help,

Pepe (Wesnoth Spanish maintainer)
-----------------------------------------------------------
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

To summarize, here are the local game data files which you need to replace if you wish to keep playing using 1.13.8:
Attachments
12_The_Final_Confrontation.cfg
If using the old elvish units: data/campaigns/Under_the_Burning_Suns/scenarios_old/12_The_Final_Confrontation.cfg
(35.91 KiB) Downloaded 326 times
12_The_Final_Confrontation.cfg
If using the new elvish units: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg
(36.08 KiB) Downloaded 324 times
macros.cfg
data/campaigns/Under_the_Burning_Suns/utils/macros.cfg
(4.71 KiB) Downloaded 303 times
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tr0ll
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Re: Under the Burning Suns 6a

Post by tr0ll »

Thanks.
Do "old elvish units" come with Wesnoth 1.13.8 ?
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zookeeper
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Re: Under the Burning Suns 6a

Post by zookeeper »

tr0ll wrote:Thanks.
Do "old elvish units" come with Wesnoth 1.13.8 ?
Yes, you choose either old or new in the difficulty menu. The choice will disappear once the new units are finished, sometime before 1.14.
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