Autmn Forest
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Autmn Forest
Perhaps this is useful. I used the standard forest tile and tried to recolor it, so it can be used as an forest in autumn.
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The only problem is the recolored trees are pine trees, which don't change their leaves and lose them for the winter. It is quite obvious form the Winter Forest tile that those trees are still green. If you want to make and autumn forest, try changing the great tree so that it's branches are bare and there is a pile of leaves arounf it. However, recoloring terrain often looks bad so try making your own forest.
Perhaps you are right if you consider the winter terrain. But for one thing believe me,the trees shown are no pine trees. For me the recolored appeared to be broad-leafed trees and the one i didn´t colored were conifers (mostly firs). Conifers and firs are evergreen trees that is right. I realized this already when recoloring.Dragon Master wrote:The only problem is the recolored trees are pine trees, which don't change their leaves and lose them for the winter. It is quite obvious form the Winter Forest tile that those trees are still green. If you want to make and autumn forest, try changing the great tree so that it is branches are bare and there is a pile of leaves arounf it. However, recoloring terrain often looks bad so try making your own forest.
IMHO the green trees you call pines in the winter terrain are an error, i didn´t realized before.
Well the "pines" could be larches, which are not evergreen...Dragon Master wrote:The only problem is the recolored trees are pine trees, which don't change their leaves and lose them for the winter. It is quite obvious form the Winter Forest tile that those trees are still green. If you want to make and autumn forest, try changing the great tree so that it is branches are bare and there is a pile of leaves arounf it. However, recoloring terrain often looks bad so try making your own forest.
Have a look at this : http://www.wesnoth.org/forum/viewtopic.php?t=8414
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
Thanks for the link - But i had already looked at it.Tux2B wrote:Have a look at this : http://www.wesnoth.org/forum/viewtopic.php?t=8414