[Complete] Hide n Seek MP Tournament

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DEATH_is_undead
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[Complete] Hide n Seek MP Tournament

Post by DEATH_is_undead »

I am hosting a MP map, called Hide n Seek, as a tournament. I shall first need contestants to play, but before I get into that, let me explain how Hide n Seek works...

How it Works
There are four players, on the normal map. Everyone is a wose. The map is mostly forest, with a few villages scattered around. The objective is to kill the other wose, without dieing yourself. There are as many shops as players on the map, as each player starts on one. To use it, move off then back on. The map we shall be using is not the normal, but a 1v1, and not the normal Maze type, but a more Rumble style.

How To Join
I am making a list here.

Code: Select all

The_Unforgiven-|
                      |----A Guy
A Guy----------|               |

                                       |-----Winner 2

Turuk----------|               |                    |
                      |----Winner                     |
Challenger------|                                    |

                                                           |----------CHAMPION

Challenger------|                                    |
                      |----Winner                     |
Challenger------|               |                    |

                                       |-----Winner 2

Challenger------|               |
                      |----Winner
Challenger------|
If you seek to enter, PM me, I shall edit this post to have your name in it. Though I am not quite sure I shall be I it myself.


Edit: Ahh, forgot times. All times shall be factored into GMT, and we shall need the times you usually are able to play.


Edit 2: The Map
Campaigns.zip
(2.29 KiB) Downloaded 301 times


Now that I have the map, I might want to explain a few things about it.
  • Middle tree is shop, do not be fooled.
  • Snow Forest costs 2 MP, not the regular 1 for regular forest.
Edit: Made a little neater.


Another Edit: If I am unable to watch, please post a replay to prove whom has won. Preferibly both of you, seeing as replays can be altered.
Last edited by DEATH_is_undead on March 5th, 2009, 10:00 pm, edited 9 times in total.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
cretin
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Re: Hide n Seek MP Tournament

Post by cretin »

should also say what version of wesnoth you are using
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DEATH_is_undead
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Re: Hide n Seek MP Tournament

Post by DEATH_is_undead »

cretin wrote:should also say what version of wesnoth you are using
Any, as long as I am able to contact you. But, preferably 1.4 series.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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A Guy
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Re: Hide n Seek MP Tournament

Post by A Guy »

Tomorrow, I can play from 10:00 PM to 12:00 AM GMT.
I'm just... a guy...
I'm back for now, I might get started on some work again.
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DEATH_is_undead
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Re: Hide n Seek MP Tournament

Post by DEATH_is_undead »

A Guy wrote:Tomorrow, I can play from 10:00 PM to 12:00 AM GMT.
Ok, 5PM here. I accept. :-)
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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DEATH_is_undead
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Re: Hide n Seek MP Tournament

Post by DEATH_is_undead »

A Guy wrote:Tomorrow, I can play from 10:00 PM to 12:00 AM GMT.
DEATH_is_undead wrote:Ok, 5PM here. I accept. :-)
A Guy has won. He has moved in ranks.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Turuk
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Re: Hide n Seek MP Tournament

Post by Turuk »

I will give this a whirl if I can find an opponent.
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DEATH_is_undead
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Re: Hide n Seek MP Tournament

Post by DEATH_is_undead »

Turuk wrote:I will give this a whirl if I can find an opponent.
Registered in round 1-2. Waiting for opponent, time, and to give you the map.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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