Buff bats

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JoeGeneric
Posts: 12
Joined: August 13th, 2023, 3:41 pm

Buff bats

Post by JoeGeneric »

Currently bats are pretty weak, they are scouts but they are lvl zero which means they can’t fight other scouts. They also cost thirteen gold, even blood bats can’t fight lvl 1s that well. My proposal is to buff health for the bats by somewhere around two heath or to cut their cost by one gold. As it is, bats are only used because ghosts are even worse as scouts.
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Atreides
Posts: 1075
Joined: March 30th, 2019, 10:38 pm
Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off

Re: Buff bats

Post by Atreides »

Yeah I think they were overnerfed sometime in the past in response to some multiplayers complaining about other players using them too effectively against them. Squeaky wheel got the grease...

IMHO they (L0 bat) should need 29 xp to level and cost 10 gold.

Oh and I will name all my bats Buffy from now on. ;- )
JoeGeneric
Posts: 12
Joined: August 13th, 2023, 3:41 pm

Re: Buff bats

Post by JoeGeneric »

It shouldn’t be cheaper to get an orcish grunt than a bat
Duke_Anax
Posts: 35
Joined: March 29th, 2024, 10:50 pm

Re: Buff bats

Post by Duke_Anax »

Honestly? I find that the drain ability combined with their high defense makes them surprisingly durable. Sometimes I feel like the L0 bats are more trouble than the L1 undead.

I just reviewed the list; vampire bats are the strongest L0 creature and Blood bats are close to the strongest L1. That means they are cheap in upkeep.

If anything the dread bat falls off compared to the rest of L2.
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