5. The Northern Outpost
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5. The Northern Outpost
(1) What difficulty levels and game versions have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
(2) How difficult did you find the scenario? (1-10)
(3) How clear did you find the scenario objectives?
(4) How clear and interesting did you find the dialog and storyline of the scenario?
(5) What were your major challenges in meeting the objectives of the scenario?
(6) How fun do you think the scenario is? (1-10)
(7) What, if any, are changes you would have made to the scenario to make it more fun?
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Re: 5. The Northern Outpost
(1) What difficulty levels and game versions have you played the scenario on?
1.18.0 - Incursion - Biased RNG
248 Starting Gold. (An Elven Interlude)
187 Starting Gold. (Ill Humors)
(2) How difficult did you find the scenario? (1-10)
3 - While the achievement looks impossible, the mission itself is no issue.
(3) How clear did you find the scenario objectives?
No issues, its pretty ok.
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Good, now we are getting some plot.
(5) What were your major challenges in meeting the objectives of the scenario?
None, I mostly placed my unis around the house to ambush the criminals.
(6) How fun do you think the scenario is? (1-10)
7 - Simple and nice.
(7) What, if any, are changes you would have made to the scenario to make it more fun?
If Shodrano (Purple Assassin Leader) had some sort of interaction with Addogin that would add more depth, like if they used to know each other, like both mission (An Elven Interlude) happen so close to each other, and Addogin was able to recruit bandits as well.
(8) Replay/Other notes.
Since (An Elven Interlude) path allowed me to start whit more gold, I recruited some unit that I could spare lose if necessary, while it with the desert mercenaries I had to play more careful to do not lose any unit, i also saved one villager, YAY! (only in Ill Humors's path.)
Replay have prefixes IH and AEI .
1.18.0 - Incursion - Biased RNG
248 Starting Gold. (An Elven Interlude)
187 Starting Gold. (Ill Humors)
(2) How difficult did you find the scenario? (1-10)
3 - While the achievement looks impossible, the mission itself is no issue.
(3) How clear did you find the scenario objectives?
No issues, its pretty ok.
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Good, now we are getting some plot.
(5) What were your major challenges in meeting the objectives of the scenario?
None, I mostly placed my unis around the house to ambush the criminals.
(6) How fun do you think the scenario is? (1-10)
7 - Simple and nice.
(7) What, if any, are changes you would have made to the scenario to make it more fun?
If Shodrano (Purple Assassin Leader) had some sort of interaction with Addogin that would add more depth, like if they used to know each other, like both mission (An Elven Interlude) happen so close to each other, and Addogin was able to recruit bandits as well.
(8) Replay/Other notes.
Since (An Elven Interlude) path allowed me to start whit more gold, I recruited some unit that I could spare lose if necessary, while it with the desert mercenaries I had to play more careful to do not lose any unit, i also saved one villager, YAY! (only in Ill Humors's path.)
Replay have prefixes IH and AEI .
- Attachments
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- EI-Northern Outpost replay 20240329-215320-IH.gz
- (48.66 KiB) Downloaded 13 times
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- EI-Northern Outpost replay 20240326-121308-AEI.gz
- (46.96 KiB) Downloaded 10 times