MP Generators: Random tournament-style maps for multiplayer
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Random Blitz Duel is the random version of Blitz (I'm just naming it Duel to be more specific that it's a one-on-one). Are you saying you get a standard, non-randomised Blitz map??romnajin wrote:Whenever I use the map "Random Blitz Duel" I get the map "Blitz" wtf is happening?
Yes, I tried not to jumble the different styles of terrain too much, but with the new [terrain_mask] I will be able to make it a LOT more flexible.romnajin wrote:Thanks, I like the rest, especially since a lot of the normal ones have snow in the middle of jungle, but yours are more categorical, "Forest" "Plains"
Thanks for the feedback!
Try some Multiplayer Scenarios / Campaigns
I like the idea of this very much, and downloaded the mappack in the first post.
But, when I copied the maps into the right place (I think) and tried to start a testgame, the game complains that there is an unknown or illegal character in map and aborts tha game... this happens when I click on the map to choose it.
But, when I copied the maps into the right place (I think) and tried to start a testgame, the game complains that there is an unknown or illegal character in map and aborts tha game... this happens when I click on the map to choose it.
Are you sure? You see, none of these have maps supplied with them, they use the generators... What version of Wesnoth did you use? What game did you experience this problem with?Ankka wrote:...when I copied the maps into the right place (I think) and tried to start a testgame, the game complains that there is an unknown or illegal character in map and aborts tha game... this happens when I click on the map to choose it.
Try some Multiplayer Scenarios / Campaigns
Well, I copied the .cfg files into the map folder (where else? ) then went to try a game and chose one, and when I clicked on it it said illegal character and quit wesnoth to the main menu...
I use Wesnoth 0.8.11 on Max OS X...
EDIT: I just read the first post again and somehow I had managed to skip over the part where it says into the campaign folder...
I think I got it right now.
I use Wesnoth 0.8.11 on Max OS X...
EDIT: I just read the first post again and somehow I had managed to skip over the part where it says into the campaign folder...
I think I got it right now.
Yes! Have a look at the revised version of Castle_Conquest
I plan to extend the scope of these maps to some more tournament map styles, and I plan to use the new terrain masks for something altogether new. But it all crawls at an extremely slow pace... Why, is there anything you'd especially like to see?
I plan to extend the scope of these maps to some more tournament map styles, and I plan to use the new terrain masks for something altogether new. But it all crawls at an extremely slow pace... Why, is there anything you'd especially like to see?
Try some Multiplayer Scenarios / Campaigns