Removal of redundant Galleon.

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Jetrel
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Joined: February 23rd, 2004, 3:36 am
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Removal of redundant Galleon.

Post by Jetrel »

Basically, we've got both the "Galleon" and "Transport Galleon". The galleon is stated to exist only for "move-unit-fake", and has dummy values for its stats. I'm pretty sure that, long ago, someone wanted to use this thing as an actual unit in a campaign (SotBE, IIRC), and thus created a second unit, rather than modifying the original.

I think we should delete "Transport Galleon" (at least in trunk) after porting all of its stats to "Galleon". One unit can do what both of those do.


Any objections?
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Eleazar
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Post by Eleazar »

well, they have different graphics, which is worth keeping.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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Jetrel
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Location: Midwest US

Post by Jetrel »

Eleazar wrote:well, they have different graphics, which is worth keeping.
Graphics which are a cheap edit of the pirate galleon's image.

:? We can just make the "transport galleon" a unit-variation of the galleon, if we really need to keep those images.
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