First Strike for Pikeman?
Moderator: Forum Moderators
Forum rules
Before posting a new idea, you must read the following:
Before posting a new idea, you must read the following:
Halberdier has just as powerful, if not more powerful, attacks as swordsmen. it goes 12-2 -> 14-4, or 6-4 -> 13-4. so saying swordsmen gain 'many powerful swings' doesn't make sense, since both sides get them.miyo wrote:I am not sure if Spearman should have first strike.
Halberdier -> loses ranged attack and gets first strike.
Swordsman -> loses ranged attack but gets many "powerful" swings with his sword.
- Miyo
maybe halberdier should be changed to 18-2? but then it would be too much like the grand knight...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Well, I'm not completely sure they should either, but do look at Spearman vs Elvish Fighter without 1st strike for the Spearman. The only way the spearman is ever better is against units that are very weak against piercing attacks.miyo wrote:I am not sure if Spearman should have first strike.
It's not like '1st strike' is a super-powerful ability. Just a kinda nice one to have.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
-
- Retired Developer
- Posts: 2633
- Joined: March 22nd, 2004, 11:22 pm
- Location: An Earl's Roadstead
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
we are not starting the arms race.Darth Fool wrote:Skrimishing units should still hit first when attacking units with first strike.
really, i don't think we should have specialties that cancel out other specialties and specialties that are the same as others except they can't get overridden etc. each specialty should do one thing. all skirmishing can do is allow the unit to move freely between enemy ZoCs.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
Right. Abilities that cancel other abilities should not exist unless those other abilities are very common. (Skirmisher cancels ZoC, for example.)
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
Like I said. It's very common. Although there are some units that don't have it. Invisible units don't take away your moves when they ambush you, which is weird.[/b]Boucman wrote:ZOC is not an ability, it's a rule of the game
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
it's still not an ability, ability in wesnoth have a very precise meaning, they are special rules that only apply to a given set of units, are named on the unit characteristics, and are set by the ability= line in the WML description of the unit
think of abilities as "special power"
ZOC is not a special power. not having a ZOC would be but AFAIK doesn't exist
think of abilities as "special power"
ZOC is not a special power. not having a ZOC would be but AFAIK doesn't exist
units that are invisible are not really units [1], they just have the potential to become units because they can be discovered. so its not they are units without ZoC, they are not units at all.Elvish Pillager wrote:Like I said. It's very common. Although there are some units that don't have it. Invisible units don't take away your moves when they ambush you, which is weird.[/b]Boucman wrote:ZOC is not an ability, it's a rule of the game
[1] they have none of the properties of units, ZoC, the enemy can see it, can be attacked, etc. so i think it makes sense to not consider them as units.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
You know... this "First Strike" abillity is something to make horsemen fear. Its not something "just to make spearmen more interesting". It DOES make sense.
The spear/pike/halberd are long weapons, plus pikes/spears are made for countering horsemen. Pikemen prepared for the horsemen's charges so they had a shot of knocking the horsemen off their horses before being struck by their lances. (since the pikes are big spears and all)
Whatever, it makes sense, and whenever I'm able to justify it without blabblering nonsense I'll post again here. >(
-Shundread
The spear/pike/halberd are long weapons, plus pikes/spears are made for countering horsemen. Pikemen prepared for the horsemen's charges so they had a shot of knocking the horsemen off their horses before being struck by their lances. (since the pikes are big spears and all)
Whatever, it makes sense, and whenever I'm able to justify it without blabblering nonsense I'll post again here. >(
-Shundread
They also have the potential to become units by being moved by their controller.turin wrote:units that are invisible are not really units [1], they just have the potential to become units because they can be discovered.
I believe invisible units cost upkeep, which is a property of units.turin wrote:1] they have none of the properties of units, ZoC, the enemy can see it, can be attacked, etc. so i think it makes sense to not consider them as units.
KISS- keep it simple, stupid
When reading the above quote from TWP, keep in mind the words of Antoine de Saint-Exupéry: "Language is the source of misunderstandings."
When reading the above quote from TWP, keep in mind the words of Antoine de Saint-Exupéry: "Language is the source of misunderstandings."