Campaign: Bitter Revenge (1.14)
Moderator: Forum Moderators
Re: Campaign: Bitter Revenge (1.12)
Excellent campaign! Looks like a lot of work. Bitter Revenge easily has one of the best stories in Wesnoth!
General Feedback:
Feedback on specific scenarios:
Again, thanks for your fantastic contribution to Wesnoth UMC! Hopefully I'll play another of your campaigns soon!
General Feedback:
Spoiler:
Spoiler:
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
- Paulomat4
- Moderator Emeritus
- Posts: 730
- Joined: October 16th, 2012, 3:32 pm
- Location: Wesmere library, probably summoning Zhangor
Re: Campaign: Bitter Revenge (1.12)
Funny, i just finished bitter revenge on 1.12 yesterday as well.
Very good Feedback from Samonella, i completely agree. The story and the camapign is great. If You put in a bitof work to polish it it could become really awesome!
I've got a few suggestions in mind on how to improve it, so if you're still interested in working on this campaign then Drop me a message!
Very good Feedback from Samonella, i completely agree. The story and the camapign is great. If You put in a bitof work to polish it it could become really awesome!
I've got a few suggestions in mind on how to improve it, so if you're still interested in working on this campaign then Drop me a message!
Creator of Dawn of Thunder and Global Unitmarkers
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
Re: Campaign: Bitter Revenge (1.12)
Thanks for detailed feedback Samonella. And I'm glad to hear you enjoyed it.
Overall: I think this campaign has become more inconsistent with 1.12 AI changes. Some scenarios seem easier or harder than they were before (and I made some changes without playtesting them).
Paulomat4: Thanks. I sent you a PM.
Overall: I think this campaign has become more inconsistent with 1.12 AI changes. Some scenarios seem easier or harder than they were before (and I made some changes without playtesting them).
Spoiler:
Campaigns that I have created (now updated to 1.14):
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Re: Campaign: Bitter Revenge (1.12)
Here are the replays. Also, that is a good reason to keep the teams separate in 02_Elvish_Prince.
- Attachments
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- 07_Vengeange_replay.gz
- (76.53 KiB) Downloaded 241 times
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- 06_Two_Signposts_replay.gz
- (80.52 KiB) Downloaded 250 times
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Re: Campaign: Bitter Revenge (1.12)
I uploaded new version 1.1.2 to campaign server. I added extra dialogue, made balance tweaks and fixed some minor bugs.
Campaigns that I have created (now updated to 1.14):
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
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- Posts: 16
- Joined: April 29th, 2011, 5:36 pm
Re: Campaign: Bitter Revenge (1.14)
I don't know if this is actively maintained, but here goes.
I just played 04 Betrayal, and tried the tactic of taking out the opposing leaders as a way of stalling for the requisite number of turns. (Hey, maybe you kill the leaders and the troops scatter or something!) Anyway, I killed the traitor character, and the scenario says I failed because he died. He was an ally up to this point, but this shouldn't happen.
I just played 04 Betrayal, and tried the tactic of taking out the opposing leaders as a way of stalling for the requisite number of turns. (Hey, maybe you kill the leaders and the troops scatter or something!) Anyway, I killed the traitor character, and the scenario says I failed because he died. He was an ally up to this point, but this shouldn't happen.
Re: Campaign: Bitter Revenge (1.14)
Hi, I receive notifications from replies.
I never updated this to Wesnoth 1.16. Are you playing this with Wesnoth 1.14? (or does it actually work with 1.16?)
I looked at the scenario files and it actually never sets variable that rajda has changed sides. This means this bug has existed for 13 years and no one else has reported it!
Anyway, I updated fix to 1.14 server. I will update the campaign to 1.16 at some point.
I never updated this to Wesnoth 1.16. Are you playing this with Wesnoth 1.14? (or does it actually work with 1.16?)
I looked at the scenario files and it actually never sets variable that rajda has changed sides. This means this bug has existed for 13 years and no one else has reported it!
Anyway, I updated fix to 1.14 server. I will update the campaign to 1.16 at some point.
Campaigns that I have created (now updated to 1.14):
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Re: Campaign: Bitter Revenge (1.14)
Do you plan on porting your other campaigns as well?Wonderboy wrote: ↑February 11th, 2022, 7:34 pm Hi, I receive notifications from replies.
I never updated this to Wesnoth 1.16. Are you playing this with Wesnoth 1.14? (or does it actually work with 1.16?)
I looked at the scenario files and it actually never sets variable that rajda has changed sides. This means this bug has existed for 13 years and no one else has reported it!
Anyway, I updated fix to 1.14 server. I will update the campaign to 1.16 at some point.
Re: Campaign: Bitter Revenge (1.14)
Yes, I will port them at some point.
Campaigns that I have created (now updated to 1.14):
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage
Bitter Revenge, The Dark Alliance, Battle Against Time, Talentless Mage