Legend of the Invincibles
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Re: Legend of the Invincibles
It is a bug I reported before. edit - The previous chapter end should set the recruit list to nothing.firefox wrote:1. i can recruit loyal elves for 10x gold as it should be, but i can also recruit normal loyalist units like in the chapter before.
was it intended to be like this?
Last edited by dabber on October 10th, 2014, 9:19 pm, edited 1 time in total.
Re: Legend of the Invincibles
It was intended. The loyal ones are recalled automatically and are loyal, so you pay nothing for their usage after the initial recruitment. Using them is an investment into future, it will save you great amounts of gold as there are scenarios with no income and/or no keep in chapter 3.firefox wrote:i can recruit loyal elves for 10x gold as it should be, but i can also recruit normal loyalist units like in the chapter before.
was it intended to be like this?
When you'll be playing again, you will get another one that might be useful. It's a lottery that you don't have to participate in. Once Stormrider gets a bad legacy, once Efraim gets a bad one, etc.firefox wrote:i know that legacies are random and may more or less useful but stormrider go the legacy of light wich is
And by the way, Legacy of Light can add the unique reverse plague weapon special that allows you to convert slain undead to living units on your side, so it isn't totally useless.
Learning the legacy costs an AMLA level, and it is for a reason. If you could just go a few turns back to forget it and take another advancement, it would be easily exploitable.firefox wrote:i managed to changed the advancement before he gets the legacy by going back 2 turns, but now i only have his normal advancements. he does not get extra advancements like the liches, but he is a "hero", shouldn't he at least get a useful legacy?
Well, but Docrock was having a hard time with that. Maybe you don't need perfect combinations of items, but you need to be good at it besides good strategy.firefox wrote:i have to say if the hard difficulty is only for those who combine all items perfectly, then you designed the difficulty wrong. its still possible to win with only using weapons and a stratgical mind.
Wait, the recall list wasn't supposed to be cleared. I was wondering how could it happen that there were some leftovers on recruit list...dabber wrote:It is a bug I reported before. He needs to set the recall list to nothing at the end of the previous chapter.
Re: Legend of the Invincibles
I typed that wrong. Editted. I do think the recruit list should be cleared at the end of the previous chapter.Dugi wrote:Wait, the recall list wasn't supposed to be cleared. I was wondering how could it happen that there were some leftovers on recruit list...dabber wrote:It is a bug I reported before. He needs to set the recall list to nothing at the end of the previous chapter.
Re: Legend of the Invincibles
Do you mean recruit list or recall list? I sense that there is some confusion.
Re: Legend of the Invincibles
Used to play on version 3.0.11, now I restart from chapter 6 and come to finish it.
Only one question: Is "ring of the icy vein" still in the item list ? if yes, does it still have the same slow effect (and 15% fire resistance)?
Only one question: Is "ring of the icy vein" still in the item list ? if yes, does it still have the same slow effect (and 15% fire resistance)?
Re: Legend of the Invincibles
3.0.11 isn't a very old version, the only significant change I made was that I merged the chapters because there was little reason not to start by chapter 1 or 6.
I haven't removed any items from the item list since then. In fact, I have never ever removed any items from the item list. Some small changes to items' properties were done, but I haven't touched the Ring of Iced Veins for a couple of years.
I haven't removed any items from the item list since then. In fact, I have never ever removed any items from the item list. Some small changes to items' properties were done, but I haven't touched the Ring of Iced Veins for a couple of years.
Re: Legend of the Invincibles
Yet another bug with the kamikaze: when an allied unit is behind an enemy unit, it gets attacked as if it was an enemy.
Also, not sure if we reported this (i think i saw it, but just in case): when you merge the strikes of an attack that had only 1 strike, it has 0 strike.
Also, not sure if we reported this (i think i saw it, but just in case): when you merge the strikes of an attack that had only 1 strike, it has 0 strike.
I am the master of my fate:
I am the captain of my soul.
William Ernest Henley
I am the captain of my soul.
William Ernest Henley
Re: Legend of the Invincibles
Fixed the kamikaze bug. The merge bug was recently reported and I fixed it, though the fix wasn't uploaded yet.
Re: Legend of the Invincibles LotI2
"How did you get through the Strongold of Tears without killing the Seal Guardians?"
That's a VERY good question, indeed…
I like the campaign, but I'm stuck in the Stronghold of tears, facing a blackened place "magically sealed", and I didn't kill anyone.
Can anybody help, please ? Thanks in advance.
That's a VERY good question, indeed…
I like the campaign, but I'm stuck in the Stronghold of tears, facing a blackened place "magically sealed", and I didn't kill anyone.
Can anybody help, please ? Thanks in advance.
Re: Legend of the Invincibles
@nasod: You have to kill enough 4 seal guardians to unlock that path.
Re: Legend of the Invincibles
@ xuanquang :
Thank you. But this puzzles me more ! In other posts, it is said that to go through the Stronhold of Tears, you must NOT kill the seal guardians !!!
Thank you. But this puzzles me more ! In other posts, it is said that to go through the Stronhold of Tears, you must NOT kill the seal guardians !!!
Re: Legend of the Invincibles
@nasod: Well, you've found a typo, that happens. Though that one is more important than the others.
I am the master of my fate:
I am the captain of my soul.
William Ernest Henley
I am the captain of my soul.
William Ernest Henley
Re: Legend of the Invincibles
Nasod, Raijer and xuanquang are right, you have to kill all four seal guardians before you can pass through there. There was a bug that it was possible to get through it without killing all of them, but I think that I already fixed that. If there was something that you shouldn't kill or you would ruin the possibility to progress, you would be warned about it and lose when it happens. And I doubt that something you aren't supposed to kill would even attack you in this campaign.
Re: Legend of the Invincibles
@dugi
i have 6000 gold in "chasing the dragons" left after i recalled everything i had (about 100 troops) pls cut this amount of gold frigging down!
i have 6000 gold in "chasing the dragons" left after i recalled everything i had (about 100 troops) pls cut this amount of gold frigging down!
Re: Legend of the Invincibles
I'd like to do it, but it's not so easy. All the gold you have comes from villages which give only 1 gold each. This cannot be further reduced (I don't like removing villages, because they're handy for healing) and there is also the problem that some players will need to recruit units in these scenarios.
I am thinking about doing something like halving (or otherwise reducing) the gold gained in each scenario with income but leaving all gold from previous scenarios.
I am thinking about doing something like halving (or otherwise reducing) the gold gained in each scenario with income but leaving all gold from previous scenarios.