[Scenario] Sepulchre of Elran [1.16/1.18]

Discussion and development of scenarios and campaigns for the game.

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Lord-Knightmare
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Re: Sepulchre of Elran SP scenario for Wesnoth 1.15.x and later

Post by Lord-Knightmare »

V1.0.11 has been released on the 1.15.x add-on server. Please update and provide feedback :D!
Note: you are requested to play the scenario on Wesnoth 1.15.7 or later.
Changelog v1.0.11

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version 1.0.11

- prevented yout loyal units from getting random (often, useless traits)
- code refactoring for 1.15.x
- Updated map for 1.15.x terrain (current version will not work for 1.14.x)
- fixed your loyal units not getting 3 traits as intended
- made Faerie Sprites recruitable
- heavily modified the AI for a more optimised boss experience (Credit goes to mattsc for the MAI and sevu for suggesting how to apply the lurkers MAI here) 
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egallager
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Re: Sepulchre of Elran SP scenario for Wesnoth 1.15.x and later

Post by egallager »

This thread says it's just for the 1.15 version, but it's also on the 1.14 add-on server, too... ok to talk about that version here, too, or is there a separate thread for that?
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Re: Sepulchre of Elran SP scenario for Wesnoth 1.15.x and later

Post by Lord-Knightmare »

egallager wrote: November 28th, 2020, 11:01 pm This thread says it's just for the 1.15 version, but it's also on the 1.14 add-on server, too... ok to talk about that version here, too, or is there a separate thread for that?
This is the only thread for it. The problem with the 1.14 version is that I cannot backport my changes from the latest version since new terrain codes have been used and a certain macro had been removed from some files which was declared deprecated. Additionally, the scenario is rather optimized for War of Legends (its dependency) v1.2.2 or later now (most units of the Sylvans factions have been buffed). The WoL version on the 1.14.14 server is 1.1.8 so even if I were to backport, it would require further tweaking. This is why I stated the minimum compatible wesnoth version to be 1.15.7 or later.
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Lord-Knightmare
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Re: [Scenario] Sepulchre of Elran [1.16/1.18]

Post by Lord-Knightmare »

v1.0.17.4 has been uploaded to the 1.18 add-ons server.
The latest version of War of Legends is required to play this scenario.

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### version 1.0.17

- typo fix: `Lintair` -> `Lintanir`
- update enemy types
- rebalance scenario
- enhance map appearance
- added achievements

### version 1.0.17.4

- updated .pot file
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