Automatic lexical correction for races (saurians, dwarves...)

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hermestrismi
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Automatic lexical correction for races (saurians, dwarves...)

Post by hermestrismi »

Is there a way (gui.py or other) to correct the tongue of different races ? I mean like 'sss' to saurians' sentences...
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Lord-Knightmare
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Re: Automatic lexical correction for races (saurians, dwarves...)

Post by Lord-Knightmare »

The answer is "No" for the time being. I think you can use NLP to make one yourself though. However, I think it's not worth it as you can manually edit them in.
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hermestrismi
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Re: Automatic lexical correction for races (saurians, dwarves...)

Post by hermestrismi »

Lord-Knightmare wrote: April 21st, 2023, 6:12 am The answer is "No" for the time being. I think you can use NLP to make one yourself though. However, I think it's not worth it as you can manually edit them in.
Thank for the answer.
Unfortunately, I don't have too much free time. I used my limited free hours in campaigns' development.
There is a site named lingojam (for user made languages like Elvish.. ). I used it (and referred to it) to make some translable messages in one of my campaign but I never asked if it is legal by wesnoth terms.
Is it legal to use that site? If yes, it will be more easy to create translators (very limited but helpful) for wesnoth tongues
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