Into the Wilds

Discussion and development of scenarios and campaigns for the game.

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Atreides
Posts: 1075
Joined: March 30th, 2019, 10:38 pm
Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off

Into the Wilds

Post by Atreides »

Got an lua error about missing type snake when opening bear cage.

Code: Select all

20231217 21:45:53 error scripting/lua: game_error: unknown unit type: S1_Snake
stack traceback:
	[C]: in local 'cmd'
	lua/wml-utils.lua:144: in field 'handle_event_commands'
	lua/wml-flow.lua:5: in function <lua/wml-flow.lua:4>
P.S. Turned out to be a minor case error S1_snake is what it should have been. Works fine with that fix. I suppose it would work anyways, just you miss out on a free snake follower (easy level only).

I finished S1 but it was not optimal in that it took me about 3 turns longer than the time limit. (I use no turn limit thank goodness) Seems that it should have a longer time to explore all the dead ends and so on. It's quite a maze and it takes time to traverse.

Other than these minor quibbles (oh also some of the english needs improving as expected) it's a lovely story so far. %Born Free%
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