modify_unit and healing

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User avatar
Xardas666
Posts: 31
Joined: March 10th, 2021, 7:12 pm

modify_unit and healing

Post by Xardas666 »

Hello. I have a problem with Trading modification in WesGothic 7 (https://www.moddb.com/mods/wesgothic/do ... early-beta).
It's supposed to allow player to buy a healing potion and heal an unit, but it's not always working as intended - healing sometimes don't happen. Anyone know how can I fix it? The file responsible for trading is "macros/zzmod_trade.cfg".

Code: Select all

#textdomain wesnoth-wesgothic7

[modification]
    id=wesgothic7_trade
    name= _ "WesGothic 7: Trade"
    description= _ "This modification is adding trade in villages."
    type=mp
    require_modification=yes
    allow_era=wesgothic7_v1

#define WG7_NO_GOLD
    [else]
        [message]
            speaker=unit
            side_for=$side_number
            message= _ "I don't have that much gold."
        [/message]
    [/else]
#enddef

#define WG7_TRADE_ESSENCE_OF_HEALING
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Healing"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=20%
        [/effect]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
    [/modify_unit]
        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
#enddef

#define WG7_TRADE_EXTRACT_OF_HEALING
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Extract of Healing"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=45%
        [/effect]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
    [/modify_unit]
        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
#enddef

#define WG7_TRADE_ELIXIR_OF_HEALING
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Elixir of Healing"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=100%
        [/effect]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
    [/modify_unit]
        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
#enddef

#define WG7_TRADE_ELIXIR_OF_LIFE
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Elixir of Life"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=100%
        [/effect]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_elixir_of_life
            duration=forever
            take_only_once=no
        [effect]
            apply_to=hitpoints
            increase_total=4
        [/effect]
        [/object]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
    [/modify_unit]
        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
#enddef

#define WG7_TRADE_ESSENCE_OF_MANA
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Mana"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_essence_of_mana
            duration=forever
            take_only_once=no
            [effect]
                apply_to=attack
                name=fire_arrow,fireball,holy_ball,destroy_undead,storm,fire_rain,ice_arrow,death_arrow,breath_of_death,beliars_wrath,ice_lance,ice_block,ball_lightning
                increase_damage=1
            [/effect]
        [/object]
    [/modify_unit]
#enddef

#define WG7_TRADE_ESSENCE_OF_SPEED
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Speed"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_essence_of_speed
            duration=forever
            take_only_once=no
            [effect]
                apply_to=movement
                increase=1
            [/effect]
        [/object]
    [/modify_unit]
#enddef

#define WG7_TRADE_ESSENCE_OF_STRENGTH
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Strength"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_essence_of_strength
            duration=forever
            take_only_once=no
            [effect]
                apply_to=attack
                range=wesgothicseven_melee
                increase_damage=1
            [/effect]
        [/object]
    [/modify_unit]
#enddef

#define WG7_TRADE_ESSENCE_OF_DEXTERITY
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Dexterity"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_essence_of_dexterity
            duration=forever
            take_only_once=no
            [effect]
                apply_to=attack
                name=bow,crossbow,crossbow_fire,crossbow_antiundead
                increase_damage=1
            [/effect]
        [/object]
    [/modify_unit]
#enddef

#define WG7_TRADE_THE_BATTLE_OF_VARRANT
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "The Battle of Varrant"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=BOOK_TURNPAGE1.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [object]
            id=wg7_the_battle_of_varrant
            duration=forever
            take_only_once=no
            [effect]
                apply_to=new_ability
                [abilities]
                    {ABILITY_WESGOTHIC7_V1_LEADERSHIP}
                [/abilities]
            [/effect]
        [/object]
    [/modify_unit]
#enddef

#define WG7_TRADE_THE_ART_OF_FIGHTING
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "The Art of Fighting"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=BOOK_TURNPAGE1.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=experience
            increase=10
        [/effect]
    [/modify_unit]
#enddef

    [event]
        name=prestart
        [set_menu_item]
            id=wesgothic7_trade_menu_item
            description= _ "Trade"
            [show_if]
                [have_unit]
                    x,y=$x1,$y1
                    side=$side_number
                    formula="self.moves > 0"
                    [filter_location]
                        terrain=*^V*
                    [/filter_location]
            [filter_wml]
                [not]
                    [status]
                        untalkable=yes
                    [/status]
                [/not]
            [/filter_wml]
                [/have_unit]
            [/show_if]
            [command]
                [store_unit]
                    [filter]
                        x,y=$x1,$y1
                    [/filter]
                    variable=wesgothic7_trade_stored_unit
                [/store_unit]
                [message]
                    speaker=unit
                    message= _ "Show me your wares."
                    [option]
                        message= _ "Category: Potions"
                        image="icons/trade/potions/essence_of_healing.png"
                        [command]
                            [message]
                                speaker=narrator
                                message= _ "Category: Potions"

                                [option]
                                    message= <span size='large'> _ "Essence of Healing" </span> + "    " + <span color='yellow'> _ "4 gold" </span> + "
                                    " + <span color='grey'> _ "Stops bleeding." + " " + _ "+20% HP" </span>
                                    image="icons/trade/potions/essence_of_healing.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=4
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-4
                                                [/gold]
                                                {WG7_TRADE_ESSENCE_OF_HEALING}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Extract of Healing" </span> + "    " + <span color='yellow'> _ "9 gold" </span> + "
                                    " + <span color='grey'> _ "Stops bleeding." + " " + _ "+45% HP" </span>
                                    image="icons/trade/potions/extract_of_healing.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=9
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-9
                                                [/gold]
                                                {WG7_TRADE_EXTRACT_OF_HEALING}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Elixir of Healing" </span> + "    " + <span color='yellow'> _ "20 gold" </span> + "
                                    " + <span color='grey'> _ "Stops bleeding." + " " + _ "+100% HP" </span>
                                    image="icons/trade/potions/elixir_of_healing.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=20
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-20
                                                [/gold]
                                                {WG7_TRADE_ELIXIR_OF_HEALING}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Elixir of Life" </span> + "    " + <span color='yellow'> _ "30 gold" </span> + "
                                    " + <span color='grey'> _ "Stops bleeding." + " " + _ "+100% HP" + ", " + _ "+4 MAX HP" </span>
                                    image="icons/trade/potions/elixir_of_life.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=30
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-30
                                                [/gold]
                                                {WG7_TRADE_ELIXIR_OF_LIFE}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Essence of Mana" </span> + "    " + <span color='yellow'> _ "12 gold" </span> + "
                                    " + <span color='grey'> _ "+1 magic DMG" </span>
                                    image="icons/trade/potions/essence_of_mana.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=12
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-12
                                                [/gold]
                                                {WG7_TRADE_ESSENCE_OF_MANA}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Essence of Speed" </span> + "    " + <span color='yellow'> _ "10 gold" </span> + "
                                    " + <span color='grey'> _ "+1 MP" </span>
                                    image="icons/trade/potions/essence_of_speed.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=10
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-10
                                                [/gold]
                                                {WG7_TRADE_ESSENCE_OF_SPEED}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Essence of Strength" </span> + "    " + <span color='yellow'> _ "8 gold" </span> + "
                                    " + <span color='grey'> _ "+1 melee DMG" </span>
                                    image="icons/trade/potions/essence_of_strength.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=8
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-8
                                                [/gold]
                                                {WG7_TRADE_ESSENCE_OF_STRENGTH}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "Essence of Dexterity" </span> + "    " + <span color='yellow'> _ "8 gold" </span> + "
                                    " + <span color='grey'> _ "+1 ranged DMG" </span>
                                    image="icons/trade/potions/essence_of_dexterity.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=8
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-8
                                                [/gold]
                                                {WG7_TRADE_ESSENCE_OF_DEXTERITY}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= _ "Cancel"
                                [/option]

                            [/message]
                        [/command]
                    [/option]

                    [option]
                        message= _ "Category: Books"
                        image="icons/trade/books/the_battle_of_varrant.png"
                        [command]
                            [message]
                                speaker=narrator
                                message= _ "Category: Books"

                                [option]
                                    message= <span size='large'> _ "The Battle of Varrant" </span> + "    " + <span color='yellow'> _ "20 gold" </span> + "
                                    " + <span color='grey'> _ "Leadership" </span>
                                    image="icons/trade/books/the_battle_of_varrant.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=20
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-20
                                                [/gold]
                                                {WG7_TRADE_THE_BATTLE_OF_VARRANT}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= <span size='large'> _ "The Art of Fighting" </span> + "    " + <span color='yellow'> _ "10 gold" </span> + "
                                    " + <span color='grey'> _ "+10 XP" </span>
                                    image="icons/trade/books/the_art_of_fighting.png"
                                    [command]
                                        [store_gold]
                                            side=$side_number
                                        [/store_gold]
                                        [if]
                                            [variable]
                                                name=gold
                                                greater_than_equal_to=10
                                            [/variable]
                                            [then]
                                                [gold]
                                                    side=$side_number
                                                    amount=-10
                                                [/gold]
                                                {WG7_TRADE_THE_ART_OF_FIGHTING}
                                            [/then]
                                            {WG7_NO_GOLD}
                                        [/if]
                                    [/command]
                                [/option]

                                [option]
                                    message= _ "Cancel"
                                [/option]

                            [/message]
                        [/command]
                    [/option]

                    [option]
                        message= _ "Cancel"
                    [/option]

                [/message]
            [/command]
        [/set_menu_item]
    [/event]
[/modification]

User avatar
Ravana
Forum Moderator
Posts: 3012
Joined: January 29th, 2012, 12:49 am
Location: Estonia
Contact:

Re: modify_unit and healing

Post by Ravana »

This is long enough example that I would not investigate further without some information for example line number of the tag which does not do what you expect.
User avatar
Xardas666
Posts: 31
Joined: March 10th, 2021, 7:12 pm

Re: modify_unit and healing

Post by Xardas666 »

This:

Code: Select all

#define WG7_TRADE_ESSENCE_OF_HEALING
    {VARIABLE wesgothic7_trade_stored_unit.moves 0}
    {VARIABLE wesgothic7_trade_stored_unit.attacks_left 0}
    [unstore_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        variable=wesgothic7_trade_stored_unit
        find_vacant=no
        text= _ "Essence of Healing"
        red,green,blue=0,0,255
    [/unstore_unit]
    [sound]
        name=DRINK_POTION.ogg
    [/sound]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=20%
        [/effect]
    [/modify_unit]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
    [/modify_unit]
        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
#enddef
And more precisely this:

Code: Select all

    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=20%
        [/effect]
    [/modify_unit]
For some reason it is not always healing. I have no idea why.

I'm using Wesnoth 1.16.11
User avatar
Ravana
Forum Moderator
Posts: 3012
Joined: January 29th, 2012, 12:49 am
Location: Estonia
Contact:

Re: modify_unit and healing

Post by Ravana »

Try

Code: Select all

        [remove_object]
            x,y=$x1,$y1
            object_id=wesgothic7_v1_injured_obj
        [/remove_object]
[modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=status
            remove=wg7injured
        [/effect]
        [effect]
            apply_to=hitpoints
            increase=20%
        [/effect]
    [/modify_unit]
User avatar
Xardas666
Posts: 31
Joined: March 10th, 2021, 7:12 pm

Re: modify_unit and healing

Post by Xardas666 »

Now it works - and I'm not sure that it sometimes not worked. Maybe I have not noticed it working, because it sometimes heals by very small amount. Thanks. Does 20% mean 20% of the current HP or 20% of total/maximum HP?
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Ravana
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Posts: 3012
Joined: January 29th, 2012, 12:49 am
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Re: modify_unit and healing

Post by Ravana »

[remove_object] works by unit rebuild. If there was no object to remove I expect rebuild was also skipped.
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lhybrideur
Posts: 369
Joined: July 9th, 2019, 1:46 pm

Re: modify_unit and healing

Post by lhybrideur »

It is 20% of the current HP, which is a design error I would say.
Try replacing it with something like increase="(0.2*max_hitpoints)"
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Xardas666
Posts: 31
Joined: March 10th, 2021, 7:12 pm

Re: modify_unit and healing

Post by Xardas666 »

I did:

Code: Select all

    [set_variable]
        name=trade_heal
        formula="0.20 * $wesgothic7_trade_stored_unit.max_hitpoints"
    [/set_variable]
    [set_variable]
        name=trade_heal
        round=floor
    [/set_variable]
    [modify_unit]
        [filter]
            x,y=$x1,$y1
        [/filter]
        [effect]
            apply_to=hitpoints
            increase=$trade_heal
        [/effect]
    [/modify_unit]
Thanks. :)
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Ravana
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Re: modify_unit and healing

Post by Ravana »

formula="floor(0.20 * $wesgothic7_trade_stored_unit.max_hitpoints)" would skip one step.
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Xardas666
Posts: 31
Joined: March 10th, 2021, 7:12 pm

Re: modify_unit and healing

Post by Xardas666 »

I changed it. Thanks. :)
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