Dwarves and elves make no sense... ... ...

General feedback and discussion of the game.

Moderator: Forum Moderators

Post Reply
MikiTheBerserkr
Posts: 32
Joined: June 25th, 2023, 6:52 pm

Dwarves and elves make no sense... ... ...

Post by MikiTheBerserkr »

The game tips even say: elves strong in forests, dwarves strong in caves and mountains...
But the in-game reality is that dwarves are only slightly stronger in caves than other units, if they even are... And on mountains a few of them have 70%, the rest has 60 or 50%... While ALL of elves have 60%... EVEN CAVALRY!!! Wtf? Makes 0 sense...

And all dwarves in the elves domain have 30%...

So in reality elves are good everywhere, and dwarves are just underpowered...
Dalas120
Developer
Posts: 42
Joined: July 5th, 2020, 6:51 pm

Re: Dwarves and elves make no sense... ... ...

Post by Dalas120 »

Elvish fighter - 14 gold, 33hp, 5 moves, 30/50/60% defense in cave/hill/mountain
Dwarfish fighter - 16 gold, 38hp, 4 moves, 50/60/70% defense in cave/hill/mountain, plus 20% damage resistance

In cave/hill/mountain, the dwarvish fighter can survive nearly 100% more damage than the elvish fighter, while also having superior melee options (but no ranged attack). The elf is only more durable in forest, and then only by around 20% compared to the dwarf. Even in flat, the dwarf can survive around 25% more damage than the elf - of course, the dwarf is also 15% more expensive.

Dwarves also only use 1/1/1 movement in caves/hills/mountains, while elves use 3/2/3. Even a quick elf moves slower than a non-quick dwarf in caves, hills and mountains. Meanwhile, a quick dwarf has the same speed as a non-quick elf in flat and forest.
Post Reply