The Battle for Wesnoth  1.19.5+dev
lua_widget.hpp
Go to the documentation of this file.
1 /*
2  Copyright (C) 2009 - 2024
3  by Guillaume Melquiond <guillaume.melquiond@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
18 
19 #include "scripting/lua_ptr.hpp"
21 
22 namespace gui2 {
23  class widget;
24  class window;
25 }
26 struct lua_State;
27 
28 namespace lua_widget {
29  void register_metatable(lua_State* L);
30 }
31 
32 void luaW_pushwidget(lua_State* L, gui2::widget& w);
33 bool luaW_iswidget(lua_State* L, int idx);
34 gui2::widget& luaW_checkwidget(lua_State* L, int idx);
35 lua_ptr<gui2::widget>& luaW_checkwidget_ptr(lua_State* L, int idx);
36 
37 
38 
39 /** [-0, +1, -] */
40 void luaW_pushwindowtable(lua_State* L, gui2::window* owner);
41 /** [-0, +0, -] */
42 void luaW_clearwindowtable(lua_State* L, gui2::window* owner);
43 /** [-0, +1, -] */
44 void luaW_pushwidgettable(lua_State* L, gui2::widget* wg, gui2::window* owner);
45 /** returns true if a callback already existed. [-1, +0, -] */
46 bool luaW_setwidgetcallback(lua_State* L, gui2::widget* wg, gui2::window* owner, std::string_view name);
47 /** pushed ther callback function onoto the stack [-0, +1, -] */
48 void luaW_getwidgetcallback(lua_State* L, gui2::widget* wg, gui2::window* owner, std::string_view name);
49 /** callas a widgets callback [-0, +0, e] */
50 void luaW_callwidgetcallback(lua_State* L, gui2::widget* wg, gui2::window* owner, std::string_view name);
Base class for all widgets.
Definition: widget.hpp:55
base class of top level items, the only item which needs to store the final canvases to draw on.
Definition: window.hpp:61
Tmust inherit enable_lua_ptr<T>
Definition: lua_ptr.hpp:34
int w
void luaW_pushwidget(lua_State *L, gui2::widget &w)
Definition: lua_widget.cpp:34
void luaW_clearwindowtable(lua_State *L, gui2::window *owner)
[-0, +0, -]
Definition: lua_widget.cpp:102
void luaW_pushwindowtable(lua_State *L, gui2::window *owner)
[-0, +1, -]
Definition: lua_widget.cpp:80
bool luaW_iswidget(lua_State *L, int idx)
Definition: lua_widget.cpp:61
bool luaW_setwidgetcallback(lua_State *L, gui2::widget *wg, gui2::window *owner, std::string_view name)
returns true if a callback already existed.
Definition: lua_widget.cpp:139
void luaW_getwidgetcallback(lua_State *L, gui2::widget *wg, gui2::window *owner, std::string_view name)
pushed ther callback function onoto the stack [-0, +1, -]
Definition: lua_widget.cpp:161
void luaW_pushwidgettable(lua_State *L, gui2::widget *wg, gui2::window *owner)
[-0, +1, -]
Definition: lua_widget.cpp:112
void luaW_callwidgetcallback(lua_State *L, gui2::widget *wg, gui2::window *owner, std::string_view name)
callas a widgets callback [-0, +0, e]
Definition: lua_widget.cpp:173
gui2::widget & luaW_checkwidget(lua_State *L, int idx)
Definition: lua_widget.cpp:40
lua_ptr< gui2::widget > & luaW_checkwidget_ptr(lua_State *L, int idx)
Definition: lua_widget.cpp:50
Generic file dialog.
void register_metatable(lua_State *L)
Definition: lua_widget.cpp:209