Search found 5280 matches

by Pentarctagon
Today, 2:38 am
Forum: Developers’ Discussions
Topic: [1.18/1.19] Wesnoth Project Manager election candidates
Replies: 4
Views: 3335

Re: [1.18/1.19] Wesnoth Project Manager election candidates

There's only one or two who might not have known - everyone else would've either been included in the developer group ping about it on Discord or I've otherwise seen them mention it so I know from that they're aware.
by Pentarctagon
Yesterday, 3:23 pm
Forum: Users’ Forum
Topic: What does countdown_update mean ?
Replies: 2
Views: 87

Re: What does countdown_update mean ?

It means that player's client tried to send data to other clients when it isn't supposed to, which almost certainly means there is or soon will be out of sync issues.
by Pentarctagon
Yesterday, 3:22 pm
Forum: Website
Topic: Is it possible...
Replies: 2
Views: 153

Re: Is it possible...

From where?
by Pentarctagon
Yesterday, 3:21 am
Forum: Lua Labs
Topic: Messing with saving and reloading
Replies: 14
Views: 372

Re: Messing with saving and reloading

Also would need a way to limit how much disk space such saves could take up.
by Pentarctagon
May 3rd, 2024, 2:34 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.18.0 — Draconic Invasions Update
Replies: 52
Views: 12525

Re: Wesnoth 1.18.0 — Draconic Invasions Update

It's just because the executable isn't signed. It's fine to download.
by Pentarctagon
May 3rd, 2024, 12:32 am
Forum: Writers’ Forum
Topic: Gathering information about Scepter of Fire Campaign
Replies: 55
Views: 11538

Re: Gathering information about Scepter of Fire Campaign

Just in case - AI art isn't currently allowed.
by Pentarctagon
May 2nd, 2024, 2:12 pm
Forum: Art Contributions
Topic: Melbrin (Mal M'Brin)
Replies: 6
Views: 339

Re: Melbrin (Mal M'Brin)

The skull is definitely what threw me off - it definitely looks better/clearer with the whiter color. The staff being more elven makes sense though, I'd say.
by Pentarctagon
May 1st, 2024, 7:53 pm
Forum: Tournaments
Topic: [In Progress] Double Style Tournament - 2v2 Tourney #4
Replies: 73
Views: 11446

Re: [In Progress] Double Style Tournament - 2v2 Tourney #4

It looks like we'll need to drop out - calculated the timezone difference between us backwards, so it turns out the only time I can play is in the middle of the night for Skyend.
by Pentarctagon
May 1st, 2024, 7:49 pm
Forum: Scenario & Campaign Development
Topic: The South Guard (Revised)
Replies: 42
Views: 2122

Re: The South Guard (Revised)

It's close enough to flesh-colored that it's not immediately obvious that it's a skull - even I had to look closely at it to notice.
by Pentarctagon
April 30th, 2024, 11:13 pm
Forum: Scenario & Campaign Development
Topic: The South Guard (Revised)
Replies: 42
Views: 2122

Re: The South Guard (Revised)

Thoughts: Urza said "get em boys" and then didn't recruit anyone or have any already existing units on the map, which was funny but seems unintended? The image used when talking about ToD is very small. It's easy to miss the text in the upper left corner changing, though I don't have a bet...
by Pentarctagon
April 27th, 2024, 6:44 pm
Forum: Developers’ Discussions
Topic: [1.18/1.19] Wesnoth Project Manager election
Replies: 0
Views: 227

[1.18/1.19] Wesnoth Project Manager election

Based on the responses received to the previous thread , the candidates to be the Project Manager for the 1.18/1.19 development cycle are: Pentarctagon Vultraz Those eligible to vote are: celtic minstrel charles dang (vultraz) doofus-01 elvish_hunter gfgtdf gunter labes (Soliton) hejnewar jonathan-k...
by Pentarctagon
April 26th, 2024, 4:14 am
Forum: Developers’ Discussions
Topic: Mainline Campaign Design [1.20 and beyond]
Replies: 7
Views: 752

Re: Mainline Campaign Design [1.20 and beyond]

Sounds like a lot of good changes and a lot of improvements to make the campaigns more interesting :)

One question: are there any plans to have another MP campaign now that LoW is going back to being single player, or is that not something that really fits well anywhere?
by Pentarctagon
April 17th, 2024, 8:37 pm
Forum: Technical Support
Topic: Graphical bug ?
Replies: 1
Views: 232

Re: Graphical bug ?

It's a known side effect of the rendering overhaul that was done during 1.17: https://github.com/wesnoth/wesnoth/issues/8728