Search found 790 matches
- September 23rd, 2013, 11:11 pm
- Forum: Off-Topic
- Topic: Drake Society
- Replies: 8
- Views: 4033
Re: Drake Society
Are you aware that, canonically, drakes cannot use magic? Despite their magical nature, drakes are incapable of channeling magic in a controlled manner. While the magic imbued within a drake’s body enables it to spit fire and gives it life, they have no willful control over its functions of this mag...
- September 20th, 2013, 3:30 pm
- Forum: Website
- Topic: Players’ Reviews
- Replies: 121
- Views: 36344
Re: Players’ Reviews
Yes and yes.pauline wrote:So, "http://wiki.wesnoth.org/" is the real BfW-Wiki and the necessity of creating a new user account here […] is required to get access to hidden info and editing ?
- September 19th, 2013, 1:03 am
- Forum: Website
- Topic: Players’ Reviews
- Replies: 121
- Views: 36344
Re: Players’ Reviews
Is that still alive?pauline wrote:http://wesnoth.wikia.com/wiki/The_Battle_for_Wesnoth
- September 17th, 2013, 6:16 pm
- Forum: Off-Topic
- Topic: Citations from BfW's forum
- Replies: 14
- Views: 10975
Re: Citations from BfW's forum
I suppose you meant “viewtopic.php?f=12&t=22606”. For the record, the quotes are from krotop and Turuk respectively.Paulomat4 wrote:something i just found http://forums.wesnoth.org/viewtopic.php?f=11&t=39295
- September 16th, 2013, 3:22 pm
- Forum: Off-Topic
- Topic: Citations from BfW's forum
- Replies: 14
- Views: 10975
Re: Citations from BfW's forum
I considered linking to that when this thread started, but decided I’d rather leave my period of newcomerhood to lie forgotten. At least it made someone’s day.
- September 15th, 2013, 6:00 am
- Forum: WML Workshop
- Topic: seeding rand
- Replies: 8
- Views: 1748
Re: seeding rand
That would be because the parentheses (“(…)”) afterLimabean wrote:[string "local result= wesnoth.synchronize_choice(..."]:8: ')' expected near '='
wesnoth.wml_actions.set_variable
should have been curly braces (“{…}”) instead.- September 11th, 2013, 5:29 pm
- Forum: WML Workshop
- Topic: Insert Image /Campaign map risk/language possibilities
- Replies: 7
- Views: 1619
Re: Insert Image /Campaign map risk/language possibilities
This doesn’t slow the attacker, this gives the attacker the power to slow its enemies. If you want a unit using this weapon to be slowed when it gets hit, trylysiar wrote: [slow]
apply_to=attacker
[/slow]
apply_to=opponent
.- September 11th, 2013, 5:25 pm
- Forum: WML Workshop
- Topic: Learning to add Terrain to the game
- Replies: 21
- Views: 4869
Re: Learning to add Terrain to the game
Alarantalara’s Custom Terrain Tutorial may be helpful, though it’s a bit old.
- September 9th, 2013, 9:34 pm
- Forum: WML Workshop
- Topic: tekelili advanced WML questions
- Replies: 224
- Views: 44229
Re: tekelili WML noob questions
That would expand to:tekelili wrote:#define MY_IMAGES_PATH
data/add-on/bla,blabla/
#enddef
[…]
{PLACE_IMAGE {MY_IMAGES_PATH}my_item.png 1,1}
Code: Select all
{PLACE_IMAGE data/add-on/bla,blabla/
my_item.png 1,1}
Code: Select all
#define MY_IMAGES_PATH
data/add-on/bla,blabla/#enddef
- September 8th, 2013, 3:48 pm
- Forum: WML Workshop
- Topic: variables and other things in campaigns
- Replies: 72
- Views: 11595
Re: variables and other things in campaigns
First i want to incrase the HP of a unit to 10%, but at maximum 5. […] But this increases the HP everytime 10%, even if the Hitpoints are higher than 50. I expect that the variable hitpoints is not set; try unit.hitpoints . and the other thing, i want, is to change the sword of a unit from blade in...
- September 4th, 2013, 6:17 pm
- Forum: Tournaments
- Topic: [Complete] The Grand Tag! 2v2 Tournament - 4th edition
- Replies: 342
- Views: 168688
Re: The Grand Tag! 2v2 Tournament - 4th edition (Org. week!)
i will ask all players to remain civil to each other Yes, please. It is freaking unacceptable that we have a "team member" that is not registered on the forum. That's just poor organizing. He should be kicked out of the tournament immediately and somebody found in his place. Since "B...
- September 1st, 2013, 2:43 am
- Forum: Writers’ Forum
- Topic: SPOILER ALERT: Ockward's story for his UMC
- Replies: 47
- Views: 36798
Re: What does Mainline know about Vampires?
I like it :lol2: Here is another one: http://upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Mantegna_Andrea_Dead_Christ.jpg/710px-Mantegna_Andrea_Dead_Christ.jpg Man his feet are tiny! :annoyed: This tread was not about expressing how much you like wrong perspectives, Crow_T , it has the sole pu...
- August 24th, 2013, 12:52 am
- Forum: Writers’ Forum
- Topic: People of color in Wesnoth
- Replies: 58
- Views: 98076
Re: People of color in Wesnoth
It seems, to me at least, that it would be worse to just throw a few non-white people in and call it "inclusiveness" than to leave it the way it is now. Okay, thanks for elaborating. It's not worse. Perhaps you could elaborate upon why it is “not worse”? (I will note that, as I said elsew...
- August 23rd, 2013, 9:20 pm
- Forum: WML Workshop
- Topic: ImagePathFunctionWML Questions
- Replies: 29
- Views: 3746
Re: ImagePathFunctionWML Questions
That is correct;Wussel wrote:My guees start event not having $unit saved.
start
events do not have primary units ($unit
) or secondary units ($second_unit
).Yes;Wussel wrote:Is there $second_unit.side?
$second_unit
has the same fields as $unit
.- August 23rd, 2013, 7:54 pm
- Forum: Multiplayer Development
- Topic: Skyrim Map
- Replies: 3
- Views: 1976
Re: Skyrim Map
I do not think this would be acceptable.Wussel wrote:miryks or senorht fo emag