Search found 790 matches

by 8680
March 29th, 2011, 6:41 pm
Forum: Game Development
Topic: A Battle For Wesnoth Miniature Wargame
Replies: 19
Views: 9572

Re: A Battle For Wesnoth Miniature Wargame

I always use my computer, even for addition, so I guess there's something very wrong with me.... :P
by 8680
March 29th, 2011, 5:41 pm
Forum: Forum Games
Topic: Ruin A Wish
Replies: 798
Views: 750025

Re: Ruin A Wish

Drakefriend wrote:I wish timeshift to summertime would be abandoned, at least in every country I live in.
Granted, but nobody has time to prepare and Y2K happens eleven years late.

I wish that the new dragon didn't have that mane.
by 8680
March 29th, 2011, 5:31 pm
Forum: Game Development
Topic: A Battle For Wesnoth Miniature Wargame
Replies: 19
Views: 9572

Re: A Battle For Wesnoth Miniature Wargame

:? Most people (and presumably everybody playing this) have calculators and computers (or, if the point of this is to be able to play BfW without a computer, cell phones) to do their multiplication for them.
by 8680
March 29th, 2011, 5:15 pm
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 1074725

Re: Wesnoth Lua Pack: Development Thread

If I need to use the value more than once I'd use a variable, but in those examples each variable was only used once.... Meh. It's not my code, I'll leave.
by 8680
March 29th, 2011, 2:45 am
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 1074725

Re: Wesnoth Lua Pack: Development Thread

Anonymissimus wrote:Using more variables makes the code more readable and easier to debug for sure.
Hm, for me it's the opposite....
by 8680
March 28th, 2011, 6:01 pm
Forum: Lua Labs
Topic: Wesnoth Lua Pack: Development Thread
Replies: 114
Views: 1074725

Re: Wesnoth Lua Pack: Development Thread

I was looking through wml-tags.lua and saw that many of the tags could be streamlined, for example... function wml_actions.store_shroud ( cfg ) wesnoth.set_variable ( cfg.variable or helper.wml_error "Missing required variable= attribute in [store_shroud].", wesnoth.get_side ( cfg.side or ...
by 8680
March 26th, 2011, 11:59 pm
Forum: Off-Topic
Topic: The History of Wesnoth Forums
Replies: 123
Views: 25710

Re: The History of Wesnoth Forums

You know what happened on Mon Dec 26th, 2005 at 9:04 pm. Oh, you. edit : Who knows when the Forum Sith left and became Moderators Emeriti? Also, how long after that did it take for Shadowmaster to come to power? edit2 : I just noticed that Silene is no longer a developer. What happened? Or should I...
by 8680
March 24th, 2011, 9:05 pm
Forum: Off-Topic
Topic: The History of Wesnoth Forums
Replies: 123
Views: 25710

Re: The History of Wesnoth Forums

I like it, but I think it should be mobile.
by 8680
March 24th, 2011, 4:45 pm
Forum: Off-Topic
Topic: The History of Wesnoth Forums
Replies: 123
Views: 25710

Re: The History of Wesnoth Forums

And... 8680.. You joined this forums only to post something in my thread? No, it's just the first thread I bothered posting in. Just in cas this thread wasn't already linked, well here it is… Since that thread's locked, here's something I think belongs in it. edit : some things to consider: Gambit'...
by 8680
March 24th, 2011, 2:59 am
Forum: Off-Topic
Topic: The History of Wesnoth Forums
Replies: 123
Views: 25710

Re: The History of Wesnoth Forums

Hey! I just got an idea! you know that Don't feed the troll picture that Gambit has? Someone should make a sprite of that troll for the campaign. This? Someone did. You may want to take a look at this forum user and its posts. It was a wonderful April Fool's joke. :lol2: I read that April Fools' th...