Search found 43 matches
- July 20th, 2017, 12:28 am
- Forum: Multiplayer Development
- Topic: A Random RPG Adventure
- Replies: 216
- Views: 223298
Re: A Random RPG Adventure
Sounds great from what I've read! I'll give it a shot when I can, and try and provide feedback/critiques afterwards. Cheers!
- July 12th, 2017, 5:49 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Re: Zombie Survival Feed-back Mega-Thread!
Thank you so much for your feedback! Sorry it's been a while. I have reworked the mountainous dividers quite a bit, and made them look a lot more natural. I've also done away with the teleportation pads, as they were kind of random and I'd used them in previous scenarios, which I think was the only ...
- January 5th, 2017, 11:34 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Re: Zombie Survival Feed-back Mega-Thread!
Ah, thank you very much! I've implemented a lot of the changes you've suggested, and many more as I push out 1.4.0. I hope to get the scrolling in soon!
- January 4th, 2017, 5:36 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Re: Zombie Survival Feed-back Mega-Thread!
Thanks for all the feedback! :D 1. Yes, I'll do that. It's not really based around the players playing as the zombies so I'll add that in. 2. I'm not exactly sure what causes that error message... so I don't know how to fix it at this point. 3. I don't exactly know how to force the screen to scroll ...
- December 25th, 2016, 4:30 am
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Re: Zombie Survival Feed-back Mega-Thread!
Hey guys! So I'm finally back with some more updates! Most of my focus is on the third scenario. Any and all feedback is appreciated!
- November 23rd, 2016, 10:51 pm
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Re: Zombie Survival Feed-back Mega-Thread!
Fill me in when you do! Unfortunately development has been postponed for the time being due to being super busy, but I plan to pick it up again in the not to distant future
- September 13th, 2016, 1:56 am
- Forum: Multiplayer Development
- Topic: Zombie Survival Feed-back Mega-Thread!
- Replies: 10
- Views: 4533
Zombie Survival Feed-back Mega-Thread!
Good morning, afternoon, or evening everyone! My name is Elivaras, the creator of the Zombie Survival Scenarios series. I've seen a few people playing them, and from what I've seen, they have been relatively well received! Of course, there is plenty of room for improvement, and this thread is what I...
- September 12th, 2016, 5:10 pm
- Forum: WML Workshop
- Topic: Having Troubles with Shroud
- Replies: 2
- Views: 994
Re: Having Troubles with Shroud
Thanks! I only found the share_vision=none for 1.13, so I didn't know about the share_view. I shall try that!
- September 12th, 2016, 12:31 am
- Forum: WML Workshop
- Topic: Having Troubles with Shroud
- Replies: 2
- Views: 994
Having Troubles with Shroud
Hey guys, Elivaras back here with what seems like a dumb question. I made a scenario a while back, and have looked through several scenarios in the core campaigns where you have shroud applied to your team, and allied teams cannot be seen without having a unit within vision of them. Example code is ...
- September 11th, 2016, 5:12 pm
- Forum: WML Workshop
- Topic: Making the player unable to choose their leader
- Replies: 4
- Views: 1414
Re: Making the player unable to choose their leader
It worked! Thanks a ton
- September 11th, 2016, 3:29 pm
- Forum: WML Workshop
- Topic: Making the player unable to choose their leader
- Replies: 4
- Views: 1414
Re: Making the player unable to choose their leader
So am I able to use the modification tags inside side to affect the leader?
- September 11th, 2016, 1:10 am
- Forum: WML Workshop
- Topic: Making the player unable to choose their leader
- Replies: 4
- Views: 1414
Making the player unable to choose their leader
Hey guys, Elivaras back again with another question! Yay! xD But seriously, thanks all for helping me thus far. I'm making a third zombie survival scenario, and it's going to be centered around the mermen. It's multiplayer, so in most cases people can choose their leaders. But I don't want this to h...
- August 31st, 2016, 11:30 pm
- Forum: Technical Support
- Topic: Unable to Play Dead Water
- Replies: 6
- Views: 2256
Re: Unable to Play Dead Water
Ah, that would make sense! Thanks guys, problem solved
- August 31st, 2016, 2:25 am
- Forum: Technical Support
- Topic: Unable to Play Dead Water
- Replies: 6
- Views: 2256
Re: Unable to Play Dead Water
So it looks like I must have deleted the whole utils folder. I re-added all the .cfg files that were at that link you gave me, but now I'm getting a "BIGMAP_01" is missing, even though I have the bigmap.cfg file back in utils.
- August 31st, 2016, 2:00 am
- Forum: Technical Support
- Topic: Unable to Play Dead Water
- Replies: 6
- Views: 2256
Re: Unable to Play Dead Water
Hmm... that file does not seem to be there. Maybe I accidentally deleted that one q.q Is there any way I can get it back (besides uninstalling and reinstalling)?