Search found 24 matches
- March 17th, 2011, 12:10 am
- Forum: Users’ Forum
- Topic: Please mark your private games...
- Replies: 18
- Views: 4806
Re: Please mark your private games...
I've tried saying things - in fact, I usually do. Sometimes even politely I have seen at least one person relist their game with a "private" label after I politely complained, which was nice.
- March 15th, 2011, 12:32 pm
- Forum: Users’ Forum
- Topic: Please mark your private games...
- Replies: 18
- Views: 4806
Re: Please mark your private games...
Honestly, sometimes I'm tempted to make the title "The password is 'password'" and thereby filter people who don't read the title
(I think I've actually seen someone do something like this once or twice, actually.)
(I think I've actually seen someone do something like this once or twice, actually.)
- March 14th, 2011, 12:43 pm
- Forum: Users’ Forum
- Topic: Please mark your private games...
- Replies: 18
- Views: 4806
Re: Please mark your private games...
I've given up on expecting anything more than "gg" before someone quits, but yeah, I suppose people not reading the titles is pretty annoying too. I remember once, starting an RPG four times in a row only to loose a (different) person each time to not having the required data.
- March 14th, 2011, 3:34 am
- Forum: Users’ Forum
- Topic: Please mark your private games...
- Replies: 18
- Views: 4806
Re: Please mark your private games...
You're almost certainly right. It had just happened for the third time in a row, though, and I was feeling very frustrated.
- March 14th, 2011, 3:22 am
- Forum: Users’ Forum
- Topic: Please mark your private games...
- Replies: 18
- Views: 4806
Please mark your private games...
I've been playing Wesnoth on and off since the time when level 1 mages were blue and slow made you loose a strike instead of doing half damage, but I've never been very active in the community, so I'm sorry if this post is inappropriate or redundant. Anyway, often I will join a game on the public se...
- August 28th, 2006, 3:54 am
- Forum: Multiplayer Development
- Topic: Miscellaneous good replays
- Replies: 9
- Views: 2487
- August 11th, 2006, 9:00 pm
- Forum: Heir to the Throne
- Topic: Scenario 11: Ford of Abez
- Replies: 75
- Views: 94280
> (1) What difficulty levels and game versions have you played the scenario on? Medium, 1.1.7 (and also very old versions - been playing since around version 0.7) > (2) How difficult did you find the scenario? (1-10) (1) 2 - almost trivial. The first times I beat this scenario, long ago, i thought i...
- January 9th, 2006, 4:47 am
- Forum: Art Contributions
- Topic: Campaign overriding terrain graphics
- Replies: 3
- Views: 1648
Suggestions for improvement to any of the terrain features seen here are invited. (Doing it yourself is even more welcome but I don't expect that, obviously.) I doubt that you would want to use the trees as-is for a forest terrain, since they look so much different from the other forests; rather I a...
- January 7th, 2006, 10:49 pm
- Forum: Art Contributions
- Topic: Campaign overriding terrain graphics
- Replies: 3
- Views: 1648
Campaign overriding terrain graphics
Can a campaign override certain terrain tiles with its own graphics? I am making a Dwarf campaign, and most of the terrain will be cave. It would be nice to have more graphical variety, and I would like to replace some of the terrains I won't use with other things. (But only for my campaign, of cour...
- January 1st, 2006, 12:45 am
- Forum: Strategies & Tips
- Topic: Eastern Invasion: What to do with the Holy Amulet
- Replies: 41
- Views: 13572
Re: Eastern Invasion: What to do with the Holy Amulet
I thought of this too one time.Glowing Fish wrote: But, this time, I decide to let a Mage grab it.
"Holy Red Mage" sounds okay, but I called her a "Pink Mage"
- December 30th, 2005, 11:22 pm
- Forum: Ideas
- Topic: second recruiter
- Replies: 16
- Views: 3865
- December 30th, 2005, 5:43 pm
- Forum: Ideas
- Topic: second recruiter
- Replies: 16
- Views: 3865
- February 2nd, 2004, 11:02 pm
- Forum: Developers’ Discussions
- Topic: Proposal for Thunderer Advancement - full graphics & .cf
- Replies: 28
- Views: 5584
- February 2nd, 2004, 9:30 pm
- Forum: Developers’ Discussions
- Topic: Proposal for Thunderer Advancement - full graphics & .cf
- Replies: 28
- Views: 5584
Alchemist
Dwarvish Alchemist - under construction.[/img]
- February 2nd, 2004, 6:24 pm
- Forum: Developers’ Discussions
- Topic: Proposal for Thunderer Advancement - full graphics & .cf
- Replies: 28
- Views: 5584
Updated...
I tweaked the proportions of the unit and improved the attack animation. Also, gave him a knife again. I have not changed the name to alchemist because this sugjests a diffrent (and better) idea to me, but feel free to change the name if you want. The animation is also now slightly longer.