Search found 3 matches
- March 10th, 2021, 8:06 pm
- Forum: WML Workshop
- Topic: How to make a unit do a thing in X turns
- Replies: 5
- Views: 686
Re: How to make a unit do a thing in X turns
That is marvellously helpful, thank you.
- March 10th, 2021, 6:22 pm
- Forum: WML Workshop
- Topic: How to make a unit do a thing in X turns
- Replies: 5
- Views: 686
Re: How to make a unit do a thing in X turns
To be more specific, I am making a unit type that is spawned from other units (this bit works). I want each iteration of the unit to transform after that specific iteration has been alive for 3 turns. What do I put in the unit type WML to trigger the transformation?
- March 10th, 2021, 5:25 pm
- Forum: WML Workshop
- Topic: How to make a unit do a thing in X turns
- Replies: 5
- Views: 686
How to make a unit do a thing in X turns
I am making a unit that transforms into a different unit depending on the terrain after a few turns. I believe I can simply use an event to transform the unit with a bunch of if tags to decide what it gets turned into. However, I don't know how to actually trigger this event. I want it to be that 3 ...