Search found 97 matches

by vodot
November 26th, 2011, 2:29 am
Forum: Users’ Forum
Topic: Appeal to neki from a Wesnoob
Replies: 20
Views: 6212

Re: Appeal to neki from a Wesnoob

Crendgrim wrote:Nah, it's not strange, it's understandable after the effort he put into Wesnoth
Indeed. But still sad.
by vodot
November 21st, 2011, 7:47 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: Revising the HttT Text & Dialogue

All right, I'm at about 90% on S10. Took a vacation from writing for the past week. Here's an explanation of the new results/consequences table. This is brainstorming only. I'm sympathetic towards the idea in general, but making hostile gryphons appear in S11 would be pretty difficult to balance wit...
by vodot
November 14th, 2011, 7:57 pm
Forum: Strategies & Tips
Topic: The breakthrough of the siege
Replies: 1
Views: 1225

Re: The breakthrough of the siege

If you're looking for tips, you might try this thread (someone's previously posted difficulties with that very scenario). In general, I often find it is more helpful to search the forums for something someone has already posted than to post a new thread myself.
by vodot
November 11th, 2011, 10:59 pm
Forum: Users’ Forum
Topic: Appeal to neki from a Wesnoob
Replies: 20
Views: 6212

Appeal to neki from a Wesnoob

neki, please: reopen your youtube account! I want need to continue my study of your commentaries to decrease my multiplayer noobishness! :cry: And yes, I am aware of the unfortunate situation surrounding your departure and I empathize with your response. Unabashed, I still appeal to your sense of ge...
by vodot
November 11th, 2011, 5:21 pm
Forum: Translations & Internationalization
Topic: Call for completing the hero descriptions
Replies: 2
Views: 1898

Re: Call for completing the hero descriptions

I'll take HttT since I'm already rewriting the text . EDIT: Also, I suggest renaming the page "Character Descriptions (Mainline Campaigns)" or "Notable People of Wesnoth (Mainline Campaign Characters)" or "Prominent Characters of Wesnothian History" or something similar...
by vodot
November 11th, 2011, 12:27 am
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: Revising the HttT Text & Dialogue

Intro 0.9 do you mean v0.8 (the current working version)? EDIT: Planning for S10: Gryphon Mountain While the feedback for S9 comes in, I need to start planning for S10. The writing and mechanics of Gryphon Mountain are just silly; if I have to defend that statement with details, I will. Hopefully i...
by vodot
November 10th, 2011, 10:32 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: Revising the HttT Text & Dialogue

1) Kalenz creating holy water on the spot. They are going to run into more undead and other arcane-vulnerable enemies in later scenarios, and naturally one would expect that he can repeat the feat when needed, but inexplicably he never will. Yep— that needs fixin'. 2) Moremirmu knowing that the val...
by vodot
November 10th, 2011, 8:22 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: HttT Text & Dialogue

Whew. Ok, S9: Valley of Death v0.3 is up. Feedback, please — and let me know if the dialogue forks are totally incomprehensible. There are a large number of possibilities given Moremi's state at scenario beginning and end. There is a lot of text here, but keep in mind that a given player will never ...
by vodot
November 8th, 2011, 10:12 pm
Forum: Writers’ Forum
Topic: Wesnoth lore, idioms and phrases braindump
Replies: 39
Views: 16543

Re: Wesnoth lore, idioms and phrases braindump

How mature is your audience? The suffixes and prefixes below can be switched and swapped to create endless possibilities of varying offense! For prefixes, anything associated with the ground or metals should do: Ground-, Dirt-, Soil-, Iron-, Steel-, Tin-, Rock-, Stone-, Hill-, Gravel-, Sh*t-... For ...
by vodot
November 7th, 2011, 6:08 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: HttT Text & Dialogue

Previous Scenarios: 1) As pointed out, the normal level dialogue in Siege still advocates rushing the enemy... this is not a good idea. 2) It still doesn't really make sense for them to let Li'shar go Yep. Reworking these two sections right now, thanks for the feedback! Undead Origins: Maybe there ...
by vodot
November 7th, 2011, 5:09 pm
Forum: Ideas
Topic: [interface] Allow unit renaming from recall list
Replies: 13
Views: 3419

Re: [interface] Allow unit renaming from recall list

Honestly, I only want this for flavor- although I'm impressed that other people have come up with more practical reasons as well. I like naming units; to track kills/events, and just for fun. I'm not saying it's everyone's cup of tea, but it is mine. :) Since it's for flavor only, I'm only suggestin...
by vodot
November 4th, 2011, 6:13 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: HttT Text & Dialogue

Ok, Valley of Death. Here are the options: 1. Textual facelift with minor scenario changes only. See S9 Valley of Undeath v0.1 v0.3 for an example of my (unfinished) (first draft) efforts to do so. This option includes possibly writing geopolitics into the liches, alternate motivations, and anything...
by vodot
November 3rd, 2011, 9:53 pm
Forum: Off-Topic
Topic: Mechanics/Traits/Ideas Sandbox
Replies: 3
Views: 1973

Re: Mechanics/Traits/Ideas Sandbox

averyimaginativename wrote:What's really missing from here though, is a rationale. See http://forums.wesnoth.org/viewtopic.php?f=36&t=29573
These aren't feature requests. If this thread doesn't belong here, let me know where it does.
by vodot
November 3rd, 2011, 9:14 pm
Forum: Writers’ Forum
Topic: Revising the HttT Text & Dialogue
Replies: 135
Views: 32156

Re: HttT Text & Dialogue

zookeeper wrote:"Most trusted"?
Bingo :)
by vodot
November 3rd, 2011, 9:03 pm
Forum: Off-Topic
Topic: Mechanics/Traits/Ideas Sandbox
Replies: 3
Views: 1973

Mechanics/Traits/Ideas Sandbox

Updated 11/8/2011 I'm intending this to be a repository for my ideas that are not related to mainline. This is not a feature request thread, or a mainline-implementation request thread, or a "devs, you should do this" thread, or a "change wesnoth into THIS sort of game" thread. ...