Search found 2422 matches

by Lord-Knightmare
April 11th, 2024, 12:24 pm
Forum: Writers’ Forum
Topic: Saurian Mainline Canon and Info ?
Replies: 4
Views: 926

Re: Saurian Mainline Canon and Info ?

fishrose wrote: April 10th, 2024, 7:49 pm On a related note: is there an existing effort to write new description text for the Saurian Prophet and the Saurian Seer units? I see that they are in Default Era, but still lack unique descriptions.
Nope. but feel free to suggest your version of the descriptions in a forum topic.
by Lord-Knightmare
April 10th, 2024, 11:51 am
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 21
Views: 3715

Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

holypaladin wrote: April 8th, 2024, 7:46 pm Minor bug in achievements. I think it was to be "all" vampire leaders instead of "both" vampire leaders as they are more than 2 ;)
Yeah, about that. I changed the achievement completely since that objective was way too much. The newer one is more achievable.
by Lord-Knightmare
April 10th, 2024, 11:50 am
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 21
Views: 3715

Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

New version 1.0.6 has been released for Wesnoth 1.18.x Changelog v1.0.6 ====================== v1.0.6 --> Added new achievements and sub-achievements --> Refined existing scenarios --> S04: hidden achievement title has changed --> S04: bonus objective is no longer present --> S05: new side objective...
by Lord-Knightmare
April 8th, 2024, 4:39 am
Forum: Scenario & Campaign Development
Topic: Ascension
Replies: 101
Views: 22163

Re: Ascension

Looks like the description= field in your PBL file might need to be rechecked. Or the version= if it's before it.
by Lord-Knightmare
April 2nd, 2024, 4:59 am
Forum: WML Workshop
Topic: status invulnerable
Replies: 14
Views: 3161

Re: status invulnerable

try:

Code: Select all

[unit]
    [status]
        invulnerable=yes
    [/status]
[/unit]
by Lord-Knightmare
April 1st, 2024, 3:53 pm
Forum: Scenario & Campaign Development
Topic: The Sun Engineers - Add-on campaign
Replies: 13
Views: 2378

Re: The Sun Engineers - Add-on campaign

I am starting the The Gardens right now. After the update.

Now, is it intentional I have a Yeshnallah in my recall list? Seems like I should not and its a bug.
by Lord-Knightmare
April 1st, 2024, 3:10 pm
Forum: Scenario & Campaign Development
Topic: The Deceiver's Gambit - New Mainline Candidate!
Replies: 26
Views: 4108

Re: The Deceiver's Gambit - New Mainline Candidate!

I posted the same feedback report in the Wesnoth Modders Guild Discord but posting the same thing here to show that the forum post is getting attention at least. # The Deceiver's Gambit # (The Delfador's Memoirs Rework) ## Feedback ## BY: TJK/Lord-Knightmare ### Scenario 0: Graduation - Really nice ...
by Lord-Knightmare
March 29th, 2024, 8:28 pm
Forum: Scenario & Campaign Development
Topic: The Sun Engineers - Add-on campaign
Replies: 13
Views: 2378

Re: The Sun Engineers - Add-on campaign

Scenario 4 "Change of Plans" is missing its map file.
by Lord-Knightmare
March 29th, 2024, 7:44 pm
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 215
Views: 93568

Re: Return from the Abyss [SP campaign for 1.12/1.14]

In 1.18, I downloaded your addon. There is this RFTA_Music addon but it's not listed as a dependency. Is this intentional?
by Lord-Knightmare
March 29th, 2024, 7:43 pm
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 21
Views: 3715

Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

Update:
I shall release new version soon. Just the following left to do:
- Playtesting
- Side events for S4 and S5
- Balance for S2
- Further adjustments for scenario 2

As for scenarios 6 to 9, yeah they will come at a later date.
by Lord-Knightmare
March 26th, 2024, 10:50 am
Forum: Scenario & Campaign Development
Topic: A Starry Forest - 1.18 Campaign
Replies: 3
Views: 821

Re: A Starry Forest - 1.18 Campaign

Scenario 1 Very beautiful Map The campaign description itself is a very strong giveaway who the final antagonist is..like what faction they are from. This allows me to tailor my recall list to meet the enemy exactly (Elvish Sorceress, Elvish Druid, Elvish Hero, and Elvish Ranger given priority) not...
by Lord-Knightmare
March 25th, 2024, 11:53 am
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 21
Views: 3715

Re: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

gnombat wrote: March 25th, 2024, 3:32 am Is the 4th scenario working right? I'm getting this error message:

Code: Select all

error wml: [side] not supported
Looking at the code, it seems that there's a bunch of units listed there that aren't showing up in the scenario.
Oh yeah, that's a bug. Fixed it. Will try to push an update by this week.
by Lord-Knightmare
March 20th, 2024, 4:39 am
Forum: Scenario & Campaign Development
Topic: [Scenario] Sepulchre of Elran [1.16/1.18]
Replies: 18
Views: 7672

Re: [Scenario] Sepulchre of Elran [1.16/1.18]

v1.0.17.4 has been uploaded to the 1.18 add-ons server. The latest version of War of Legends is required to play this scenario. ### version 1.0.17 - typo fix: `Lintair` -> `Lintanir` - update enemy types - rebalance scenario - enhance map appearance - added achievements ### version 1.0.17.4 - update...
by Lord-Knightmare
March 8th, 2024, 7:07 am
Forum: Scenario & Campaign Development
Topic: [Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]
Replies: 21
Views: 3715

[Campaign] Electrifyre: An Aragwaithi Story [1.17/1.18]

Hello, It's me again. I have made a 4-scenario short campaign featuring the Aragwaithi faction of War of Legends . It's for 1.18.x BfW Wesnoth client. The first difficulty of the campaign is aimed at being a tutorial for players playing Aragwaithi for the first time ever, with hints and guidance on ...
by Lord-Knightmare
March 6th, 2024, 8:01 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.33
Replies: 1996
Views: 615052

Re: Ageless Era - Current Version: 4.32

In AE there are repeated stuff like multiple versions of Sylvan elfs, factions that share common units with loyalists and stuff, but they've got enough differences... sigh, I hope a day EOC - Summoners become a playable faction some time soon. The EoC Summoners were more or less planned as the &quo...