Search found 5287 matches
- May 25th, 2009, 11:32 pm
- Forum: Multiplayer Development
- Topic: Modern Combat: 1.0.1 Released!
- Replies: 358
- Views: 73225
Re: Modern Combat
no1 had replied after the second post, there just wasnt a 'delete post' option like there usually is. ty for deleting it though.
- May 25th, 2009, 11:08 pm
- Forum: Multiplayer Development
- Topic: Modern Combat: 1.0.1 Released!
- Replies: 358
- Views: 73225
Re: Modern Combat
sounds rly interesting, almost like a wesnoth version of Command and Conquer. i hope im on whenever u have the match. sounds like itd be fun to watch.
- May 23rd, 2009, 7:25 pm
- Forum: Faction & Era Development
- Topic: BEEM - Balancing Extended Era Modification v3.3.2
- Replies: 185
- Views: 58902
Re: BEEM - Balancing Extended Era Modification v3.3.2
so is the 'vampire' trait that doesnt work yet supposed to be like the 'undead' characteristic that skeletons, etc. have?
- May 22nd, 2009, 9:51 pm
- Forum: Multiplayer Development
- Topic: feedback wanted on 3 custom maps (really)
- Replies: 7
- Views: 2794
- May 21st, 2009, 11:13 pm
- Forum: Strategies & Tips
- Topic: Worst Trait/Unit Combinatons
- Replies: 39
- Views: 11578
Re: Worst Trait/Unit Combinatons
personally, i hate quick the most of any stat by itself. also, quick/strong mages are rly annoying to get. and worst of all is when the quick trait gets put on about half of ur units so then u have a bunch of units with 5% less hp trying to fight enemy units that probably have at least normal hp.
- May 21st, 2009, 10:15 pm
- Forum: Users’ Forum
- Topic: images
- Replies: 4
- Views: 1569
Re: images
yeah, exactly. btw, ty turuk, it worked and i was able to get the pic of my map up finally
- May 20th, 2009, 12:20 am
- Forum: Users’ Forum
- Topic: images
- Replies: 4
- Views: 1569
images
i was wondering how u get images like a screenshot or some type of picture into a post on the wesnoth forums. i dont mean like a .zip file as an attachment, i mean so that ppl who read the post can see it without downloading anything.
- May 16th, 2009, 11:54 pm
- Forum: Multiplayer Development
- Topic: feedback wanted on 3 custom maps (really)
- Replies: 7
- Views: 2794
feedback wanted on 3 custom maps (really)
Hi, these are 3 maps that i created, they are available on the addon server in the 'cave mp' addon. any feedback is welcome, but a suggestion of how to improve the map would be appreciated. the first map is called Cave, it is the older map. its more balanced (I think) and i have play tested it sever...
- May 16th, 2009, 11:50 pm
- Forum: Website
- Topic: downloading map files
- Replies: 2
- Views: 1486
Re: downloading map files
ty for the help
- May 16th, 2009, 11:13 pm
- Forum: Website
- Topic: downloading map files
- Replies: 2
- Views: 1486
downloading map files
hi, i created a couple custom maps, and i wanted to post pics them on the multiplayer forum so that ppl could give feedback about them. however, both maps are slightly to large for a screenshot after i zoom out. i then tried to use the attachment option and it said that it wasnt able to use the file...
- May 13th, 2009, 12:36 am
- Forum: Technical Support
- Topic: 1.6.2 size
- Replies: 3
- Views: 1282
Re: 1.6.2 size
after it had downloaded and i was clicking though the install wizard it said that the size was 305MB.
- May 12th, 2009, 11:01 pm
- Forum: Technical Support
- Topic: 1.6.2 size
- Replies: 3
- Views: 1282
1.6.2 size
i just downloaded 1.6.2 on both the computers at my house and on the website, it says that the size is 204.9MB. however, both the computers said that the download size was about 100MB larger than that-305MB. so i was just wondering which was the correct size, 205MB or 305MB?
- May 9th, 2009, 8:32 pm
- Forum: Faction & Era Development
- Topic: BEEM - Balancing Extended Era Modification v3.3.2
- Replies: 185
- Views: 58902
Re: BEEM - Balancing Extended Era Modification v3.3.1
i was wondering what the point of including the 'vampire' ability is if its not going to do anything at the present time, while at the same time it takes up the space of one of the 2 random traits that the unit is supposed to get. so basically anything with the vampire trait only gets 1 random trait...
- May 5th, 2009, 1:14 am
- Forum: Technical Support
- Topic: custom map
- Replies: 5
- Views: 1474
Re: custom map
i tried switching the file to an admin user and it said that there were illegal characters in the map. i had used the burned village and the volcanic abyss from the 'flight to freedom' option in the map and once i took them out it worked fine. what would i have to do to use the parts from the campai...
- May 5th, 2009, 12:41 am
- Forum: Technical Support
- Topic: custom map
- Replies: 5
- Views: 1474
Re: custom map
i hate to sound like a noob with this, but i cant just go to map editor, make the map, and then play it in a local game?