Search found 5268 matches
- March 31st, 2024, 12:40 am
- Forum: WML Workshop
- Topic: [closed] How to filter if units side is allied with side 1
- Replies: 10
- Views: 1494
Re: How to filter if units side is allied with side 1
Presumably you could use [have_unit]?
- March 31st, 2024, 12:38 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Was it the
libpng warning: iCCP: known incorrect sRGB profile
error?- March 29th, 2024, 6:04 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
It's been run on all images, but if the size reduction is small then it's ignored.
- March 29th, 2024, 3:32 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Might be useful to add into the
woptipng.py
script then.- March 28th, 2024, 11:44 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
You could perhaps manually set and clear the shroud?
- March 28th, 2024, 11:12 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Is there a reason to not disable shroud entirely, in that case?
- March 28th, 2024, 11:05 pm
- Forum: Developers’ Discussions
- Topic: [1.18/1.19] Wesnoth Project Manager election candidates
- Replies: 2
- Views: 2883
[1.18/1.19] Wesnoth Project Manager election candidates
As per Article 12, there must be an election for who will take on the project manager role for the current development cycle, and the requirement to be considered as a candidate for the project manager election is to meet the requirements for being considered an active developer for the previous 18 ...
- March 28th, 2024, 10:16 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
I'm not sure why that would've started happening with 1.18, but it sounds like the sides need
share_vision
set.- March 28th, 2024, 4:30 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
The PNGs were optimized already via https://github.com/wesnoth/wesnoth/blob ... optipng.py, though I don't know how that compares.
- March 27th, 2024, 9:29 pm
- Forum: WML Workshop
- Topic: Are variations documented somewhere
- Replies: 4
- Views: 2066
Re: Are variations documented somewhere
I would guess that what you're seeing in the help is the variation_name, not the variation_id. As far as I know they aren't documented anywhere, so you'd need to check the [variation]s in Corpse_Walking.cfg.
- March 27th, 2024, 9:26 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
For a small number of portraits their size was not reduced at all or only by a very small amount, so they were left as .png files.
- March 26th, 2024, 7:25 pm
- Forum: Eastern Invasion
- Topic: The Eastern Invasion - Index
- Replies: 0
- Views: 2896
The Eastern Invasion - Index
Here are the scenario review links for Eastern Invasion. The Eastern Invasion 1. Eastern Invasion 2. The Escape Tunnel 3. An Unexpected Appearance 4a. An Elven Interlude 4b. Ill Humors 4c. Mal-Ravanal's Capital 5. The Northern Outpost 6a. Undead Crossing 6b. Soradoc 7a. Capturing the Ogres 7b. Ogre ...
- March 25th, 2024, 3:19 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 11684
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Yeah, the zoom shouldn't be causing that either.
- March 25th, 2024, 2:42 pm
- Forum: WML Workshop
- Topic: Reset achievements for UMC campaign?
- Replies: 27
- Views: 3170
Re: Reset achievements for UMC campaign?
Also surprised to learn that Wesnoth doesn't know where the WML originates from... I vaguely recall reading ages ago that the engine maintained namespaces and prepended campaign specific strings to every variable within said campaign to avoid name clashes between variables in different campaigns (I...
- March 25th, 2024, 2:38 am
- Forum: WML Workshop
- Topic: Changing difficulty
- Replies: 5
- Views: 1592
Re: Changing difficulty
This probably would be easier to implement with a plain WML variable and then adding handling to further adjust the relevant values/settings based on the variable's value.