Several of our mainline campaigns are in the works for upgrades at the moment, which includes adding characters and enhancing existing scenarios. We are looking for more artwork to supplement these upgrades, including the following:
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
For a while now I've been working on an AOW-style game off my own back. The problem is, I can't code interfaces or graphics for toffee, so I thought I'd ask around to see if anyone wanted to help. Like Wesnoth, it's a turn-based, multiplayer, hex-grid strategy game, so I thought I'd ask in...
Can you recommend any other freeware or open-source games out there. The only way for these games to survive and improve is to make the community aware.
I felt like coding a game today, so I whipped up a totally black-and-white, abstract-but-cool game for all your amusement(s). :D The game is also GPL'd, obviously.
Dang, this has got to be the first black and white game in years. I miss them. :cry:
The multiplayer option within Wesnoth greatly increased the replay value of this game for most of us.
Currently rumors exist that Stardock will be developing the sequel for Masters of Magic. Their website has a Poll of whether or not Multiplayer should be added for their current game Galactic...
Being a longtime P.C. gamer, I've always wondered why no game producers have developed a T.B.S. based on the concepts that were established by Holistic-Design's Emperor of the Fading Suns.
Now I'm sure that not many of you guys know, or have even heard of, this spectacular game. After all, this...
I'm just looking for some thoughts from some more experienced programmers--and specifically gaming programmers-- about coding a game and putting it into a computer format. I've run a game for a few years (with the lamest name ever) that i'm trying to move from a word file and email base...
Wesnoth is certainly a treasure among all games included in Debian. It is solid, polished, fun, is backed by a large pool of designer & developer talent, and has a loyal and active user following. So naturally when the Debian Games group started discussing attracting game design talent, and...
Well, I decided to register today, to ask, if there is somebody who would like to make some sprites for our game (which could be probably also used in Wesnoth). We're working on a game, based on typical roguelike games (like Nethack or ADOM, more like ADOM) but with graphical interface, and for...
I have worked on the development of a remake of the original Guantlet game (overhead hack and slash rpg) for a class I was in. My group is looking to release the game under the GPL, but we need images that someone is willing to release under the GPL for it. I really don't expect to get much since...
This idea is bigger than any opensource game, perhaps bigger than even a commercial game could be, which may be why no one has produced a game like it:
The game would essentially be three games in one (and could have a price of say, $100, that reflects that). First, it would be a solo adventure...
I've been strugling away with the Lua tutorials at Lua Users Wiki(curse my short attention span!), and then i had the idea of finding another game that was made with lua, and copying bits out of that to get the general feel.
I have this 35-40 page long rpg rulebook I've been working on for years,...
A free 3D MMORPG.
I'm playng it in this times,the site is:
I like very much that game,and if you are subscribetd to that game and you want
to meet me my nickname is: Granknight.
(yes,you can download it free,but they're going to make a payment version too)
(the free one won't be removed).
Anonymity Complex-
Genre: First Person Shooter
Platform: Personal Computer
Devloper: Destiny Inc.
Publisher: Destiny Inc.
Support From: Blizzard Entertainment (mainly Beta Testing and morale support, much thanks to Chris Sigaty for this. :P)
This is a game I've been working on for roughly 2...
H-5 the project we brainstormed here and are starting to work on, we are actually starting to get our teeth into stuff now, we should use our forum more but hey, we have the first screenshots of the game, not actual graphics but the game engine is proven to work and we have a new website , i might...
I've been toying around with porting the FTF war game Victory by Columbia Games into a web-based format. At first, Wesnoth seemed like a promising way to go. However, there are too many features the game needs that Wesnoth either doesn't support or would be prohibitively hard to add after the fact....
Hi all,
first, many thanks to all people involved in this wonderfull project for thier contributions. I did not played any game since last two years, but last days, from time i has discovered Wesnoth, i lost lot of time enjoing it. Its really great.
I'm playing a game which has similar sprites used, such as the spearman and the lizard things. Oh well, referral website (if u'd like to see and play) is :
:shock: Hold up, that would be amazing! Same time (not real time) Wesnoth! Diplomacy meets Wesnoth. All players give in their orders which are executed at the same time. Whenever one unit moves into another's ZOC a fight occurs. I could just imagine how awesome it would be... Well, I don't expect...
um - something along the lines of a simplified mech-warrior? you still have your units unique to certain races, pilot abilities (traits), need to buy units and a simple battle system.
I'm finally getting around to making my first RPG and I've got a few key features in mind, which I'd like to hear your opinions of. The game will be closest to FFVI style (sprite-based) and I'm writing it completely from scratch for Linux with C++ and the SDL libraries. I've had ideas for this game...
Now, I've made a seperate thread for the 3d rpg. We currently have:
A motivation expert (naggs until things are done) (tomsik)
A programmer (Dizzuch)
A possible 2d artist (Disto)
A project leader (Dizzuch)
A failing webmaster (martenzo)
2 think-tanks (martenzo, Dizzuch)
1 windows XP beta-tester
3...
Later this year I will beginn studying game development and programming. I'm a big fan and promoter of free software, and have decided that I will never write a closed line of code in my life.
Therefore, I am very interrested in practical stuff like how to make a living out of free code, and -...
I'm working on putting together fantasy RPG type game, and I was wondering if there are any GPL-compatible (square, not hexagonal) 2D map tiles that I could use as placeholder art... preferably something easy on the eyes. Anybody know where I could find something like this?
Thinking ahead into the dim distant future, about what my next project might be , I'm wondering about the feasibility of 3D graphics in Free games. My main questions are,
- how useful are 3D graphics in a game?
- how difficult is it to develop a Free game that uses 3D graphics?
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