Scenario 11: Battleground
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Scenario 11: Battleground
(1) What difficulty level and version of Wesnoth have you played the scenario on?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
(2) How difficult did you find the scenario? (1-10)
(3) What did you think about the dialog and story?
(4) What were the major challenges you faced?
(5) How fun do you think the scenario is? (1-10)
(6) What suggestions do you have to make it more fun?
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- Posts: 16
- Joined: June 19th, 2017, 4:07 pm
Re: Scenario 11: Battleground
(1) Difficulty level & Version?
- Corrupt (Challenging) 1.13.8
- 4
- I like the Elvish battle lore and the need to summon spirits stronger than goblins in order to create ghosts.
- I also like that the Saurians and the Nagas were doing something with their lives - scavenging and trading metals.
- And I always like when I gain new and interesting units, especially when those units are from a different faction.
- Finding advantageous unit placement to defend against both enemy factions. It's easy to get trapped between the two on poor defensive tiles.
- 8. It's a interesting map tactically, and I feel that it requires you to fight on two fronts.
- Maybe make it a little easier to reach the Naga leader's base.
- Maybe include more or rearrange the placement of small fortress tiles and bridges. I only ever fought on the 3 fortress tiles just above the starting base. All the others ended up being decoration.
Re: Scenario 11: Battleground
1) 1.14.1, difficult
2) 5
3) I found it amusing Also I was happy to see Ardonna again and I liked the ending and joining of new saurian.
4) To not get overrun by the enemies attacking from every side. It took me few restarts and reloads, but I finally I managed to come with strategy of quick rush with all my units into the area of saurian blue enemy and wiping him out before continuing to nagas (they are closer, so it lures to attack them, but it is a bad idea I found out).
5) 8
2) 5
3) I found it amusing Also I was happy to see Ardonna again and I liked the ending and joining of new saurian.
4) To not get overrun by the enemies attacking from every side. It took me few restarts and reloads, but I finally I managed to come with strategy of quick rush with all my units into the area of saurian blue enemy and wiping him out before continuing to nagas (they are closer, so it lures to attack them, but it is a bad idea I found out).
5) 8
Re: Scenario 11: Battleground
(1) What difficulty level and version of Wesnoth have you played the scenario on?
Diabolic, 1.14.3
(2) How difficult did you find the scenario? (1-10)
7
(3) What did you think about the dialog and story?
It was interesting. I do think that because of this the distinction between male and female saurians became (ingame) official.
(4) What were the major challenges you faced?
Dealing with the nagas in such a terrain.
(5) How fun do you think the scenario is? (1-10)
7
(6) What suggestions do you have to make it more fun?
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Diabolic, 1.14.3
(2) How difficult did you find the scenario? (1-10)
7
(3) What did you think about the dialog and story?
It was interesting. I do think that because of this the distinction between male and female saurians became (ingame) official.
(4) What were the major challenges you faced?
Dealing with the nagas in such a terrain.
(5) How fun do you think the scenario is? (1-10)
7
(6) What suggestions do you have to make it more fun?
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- Attachments
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- SotA-Schlachtfeld Aufzeichnung abspielen.gz
- (44.52 KiB) Downloaded 816 times
Re: Scenario 11: Battleground
(1) What difficulty level and version of Wesnoth have you played the scenario on?
1.14.5, Corrupt (Challenging), 340 gold
(2) How difficult did you find the scenario? (1-10)
4
(3) What did you think about the dialog and story?
Good.
(4) What were the major challenges you faced?
The main challenge is surviving the initial attack from both sides. The first time I got here with much less gold (180?) and found it very difficult, with 340, it's fairly straight forward.
(5) How fun do you think the scenario is? (1-10)
6, the terrain makes for good tactical challenges.
(6) What suggestions do you have to make it more fun?
Good as it is.
1.14.5, Corrupt (Challenging), 340 gold
(2) How difficult did you find the scenario? (1-10)
4
(3) What did you think about the dialog and story?
Good.
(4) What were the major challenges you faced?
The main challenge is surviving the initial attack from both sides. The first time I got here with much less gold (180?) and found it very difficult, with 340, it's fairly straight forward.
(5) How fun do you think the scenario is? (1-10)
6, the terrain makes for good tactical challenges.
(6) What suggestions do you have to make it more fun?
Good as it is.
- Attachments
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- SotA-Battleground replay.gz
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- Posts: 216
- Joined: September 30th, 2018, 7:31 am
Re: Scenario 11: Battleground
(1) What difficulty level and version of Wesnoth have you played the scenario on?
- 1.14.5, Normal
(2) How difficult did you find the scenario? (1-10)
- 5
(3) What did you think about the dialog and story?
- An interesting backstory of elvish civil war centuries ago... It seems I'm back in control or Ardonna... and I have a loyal saurian?! *sigh*
(4) What were the major challenges you faced?
- Luring the enemies on the dry ground
(5) How fun do you think the scenario is? (1-10)
- 4
(6) What suggestions do you have to make it more fun?
- None
- 1.14.5, Normal
(2) How difficult did you find the scenario? (1-10)
- 5
(3) What did you think about the dialog and story?
- An interesting backstory of elvish civil war centuries ago... It seems I'm back in control or Ardonna... and I have a loyal saurian?! *sigh*
(4) What were the major challenges you faced?
- Luring the enemies on the dry ground
(5) How fun do you think the scenario is? (1-10)
- 4
(6) What suggestions do you have to make it more fun?
- None
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- Posts: 37
- Joined: April 24th, 2021, 11:52 am
Re: Scenario 11: Battleground
(1) What difficulty level and version of Wesnoth have you played the scenario on?
Diabolic (Difficult) and Version 1.14.16
(2) How difficult did you find the scenario? (1-10)
6
(3) What did you think about the dialog and story?
Very good. The saurian joining you was nice, would love for him to have more dialogue in later scenarios.
(4) What were the major challenges you faced?
Nothing major.
(5) How fun do you think the scenario is? (1-10)
8
(6) What suggestions do you have to make it more fun?
Given how important the saurian's healing becomes in later scenarios, I would make him a "lose him you lose" unit to ensure all players have him in later battles. It could be justified story-wise by saying that he has some important knowledge/component/magic capability which assists in beating death or something similar.
Diabolic (Difficult) and Version 1.14.16
(2) How difficult did you find the scenario? (1-10)
6
(3) What did you think about the dialog and story?
Very good. The saurian joining you was nice, would love for him to have more dialogue in later scenarios.
(4) What were the major challenges you faced?
Nothing major.
(5) How fun do you think the scenario is? (1-10)
8
(6) What suggestions do you have to make it more fun?
Given how important the saurian's healing becomes in later scenarios, I would make him a "lose him you lose" unit to ensure all players have him in later battles. It could be justified story-wise by saying that he has some important knowledge/component/magic capability which assists in beating death or something similar.