The Era of Myths 5.19.0
Moderator: Forum Moderators
The Era of Myths 5.19
Era of Myths 5.19 is now available!
for 1.12 and 1.13
for 1.12 and 1.13
The Era of Myths has now an GitHub Repository!
Feel free to lurk around https://github.com/sevu/EoM
Feel free to lurk around https://github.com/sevu/EoM
- Portraits for the Elementals
- Semi-Portraits for the Celestials by tommy2teeth
- Balancing for the Devlings by IPS ( https://r.wesnoth.org/p601712 )
- Unified regeneration ability for the Elementals
- Shifting animations for the Therians
- Windsongs are mostly identical with the ones found in WoL,
but have a few more advancements
Code: Select all
VERSION 5.19.0
--general changes
*rewrote the lightning base animation, so the pot-generation script doesn't break there anymore
*races use prefixes
-Celestials
*many new semi-portraits for the celestials, all done by tommy2teeth
*Messenger/Claimant use flying image on unwalkable terrain
*an own names list (from A Song of Fire)
*an own unit-group-icon
-Wargs
*Wolf Cub cost 12 -> 11
*Fenrir -> new sprite
*shadow-fixes
-Therians
*Higher Level Falcons -1 MP
*generic shifting animation for many cats and falcons
-Vampires
*Vampires are undrainable in 1.12 too (except Blood Hulks)
*changed plague description to match vampire theme instead of zombie theme
*female fledgeling uses the old image again
-Windsong
*Pathfinder (lvl2) backstab melee 5-3 -> 6-3 (like the mainline Rouge)
*Skyrunner (lvl2, other path) melee 6-3 -> 7-3
*Farstrider (lvl3) backstab melee 5-4 -> 6-4 (mainline Assassin has 8-3)
*Harbringer's/Herectic's sunburst attack looks now the same for all directions
-Elementals
*Portraits for various Elementals, most of them from Rise of the Elementals campaign
*adjusted tornado animation
*water elementals use a different melee icon
*Ice Crab & Ice Shell +1 ranged damage per hit
-Devlings - Balance changes by IPS ( https://r.wesnoth.org/p601712 )
*Overgrowns: HP 37 -> 38, resistances: clold & arcane -20% -> -10%
*Warrior: resistances: clold & arcane -20% -> -10%, impact 0% -> 20%
*Hero: HP 62 -> 68, XP 180 -> 120, resistances: clold & arcane -20% -> -10%
*Grand Hero: HP 80 -> 84, resistances: clold & arcane -20% -> -10%, impact 0% -> 30%
*Soldier: resistances: clold & arcane -20% -> -10%, blade 0% -> 10 %
*Chief: HP 55 -> 62, XP 180 -> 120, resistances: clold & arcane -20% -> -10%, blade 0% -> 10 %
*Grand Chief: melee 12-4 -> 13-4, ranged 9-2 -> 10-2, resistances: clold & arcane -20% -> -10%, blade 0% -> 20 %, impact 10% -> 20%
*Nailers: HP 25 -> 28
*Spikers: XP 85 -> 53, cost 28 -> 24, resistances: impact -10% -> 0%
*Staplers: HP 50 -> 60, resistances: -10% -> 0%
*Flappers: HP 24 -> 30
*Flyers: XP 78 -> 70, resistances: blade & impact -10% -> 0%
*Attackers: HP 45 -> 53, resistances: blade & impact -10% -> 0%, cold -20% -> -10%, fire 30% -> 40%
*Lurker: HP 23 -> 25, cost 18 -> 17
*Cursers: ranged 7-2 -> 8-2, secondary 5-2 -> 6-2
*Blasphemists: ranged 7-3 -> 9-3, secondary 5-3 -> 6-3, melee 2-4 -> 3-4
*Offenders: XP 130 -> 100, ranged 8-4 -> 10-4, secondary 6-4 -> 7-4, melee 2-5 -> 3-5, resistances: blade & impact, cold -10% -> 0%, arcane -20% -> -10%
*Abusers: ranged 11-4 -> 13-4, secondary 9-4 -> 10-4, melee 3-5 -> 4-5, resistances: blade & impact 0%, arcane -20% -> 0%, cold -10% -> 20%
For Count Kromire and War of the Dragon will be a new version available shortly.
Try out the dark board theme.
- Atreides
- Posts: 1081
- Joined: March 30th, 2019, 10:38 pm
- Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off
Re: The Era of Myths 5.19.0
Since it's been 4 years and 2 months since the last update I (impetuously) decided to port it to 1.16. Just minor bugfixes that I found in the years of playing incorporated.
- Atreides
- Posts: 1081
- Joined: March 30th, 2019, 10:38 pm
- Location: On the 2nd story of the centre village of Merwuerdigliebe turning the lights on and off
The Era of Myths 6.1.0
Great news! The official 1.16 update has been uploaded.