woses
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I don't really care that much what they're called, just as long as the 1st level version is a standard Wose.Circon wrote:Elder and Ancient? Blah. You're the one who warned against overuse of those a while ago.
Also, Woses seem like the kind of creatures that would place a high value on their age.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
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The three movement is still a major detriment, but perhaps if they had an easier time moving on just about anything? If everywhere but water they had 1 or 2 movement through, I think they might be perfect.
And for names, how about: Honored Wose, and Revered Wose.
Personally, I like the Elder Wose and Ancient Wose better, but thought I would give an alternative. Both my suggestions indicate a greater gesture of respect, which one would expect as one gets older and stronger.
And for names, how about: Honored Wose, and Revered Wose.
Personally, I like the Elder Wose and Ancient Wose better, but thought I would give an alternative. Both my suggestions indicate a greater gesture of respect, which one would expect as one gets older and stronger.
Re: Translate
then turin's rationale does not make sense...AT wrote:I do not think Storyline armies should (or even can in some cases) translate to the MP factions. If you look at almost every succesful game with both a good single player and Multiplayer, the Single has diffrent balance than the Muliplayer. Games that forget this end up with a hard single player (for instance Homeworld 1) and a boring mulitlpayer (for instance, Homeworld 1).
So what is the difference between rebels/loyalists, anyway? This information would help decide the placement of the wose.
KISS- keep it simple, stupid
When reading the above quote from TWP, keep in mind the words of Antoine de Saint-Exupéry: "Language is the source of misunderstandings."
When reading the above quote from TWP, keep in mind the words of Antoine de Saint-Exupéry: "Language is the source of misunderstandings."