Intended behavior of healthy?
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Intended behavior of healthy?
Its current tooltip and manual help entry contradict. The tooltip states:
Always rest heals +1 hp and +1 hp per level.
The manual help entry states:
Healthy units have 1 hp plus 1 hp per level more than usual and rest heal the usual 2 hp after each turn they did not fight. They also suffer a quarter less damage from poison.
Comparing a healthy/resilient dwarf to a resilient/intelligent dwarf, this is what is actually happening at the moment:
Healthy grants:
+1 hp
+1 hp per level.
Always rest heals 2 hitpoints, even after fighting.
Does not have any reduction in poison damage (though it does rest heal, so it will always take 6).
Always rest heals +1 hp and +1 hp per level.
The manual help entry states:
Healthy units have 1 hp plus 1 hp per level more than usual and rest heal the usual 2 hp after each turn they did not fight. They also suffer a quarter less damage from poison.
Comparing a healthy/resilient dwarf to a resilient/intelligent dwarf, this is what is actually happening at the moment:
Healthy grants:
+1 hp
+1 hp per level.
Always rest heals 2 hitpoints, even after fighting.
Does not have any reduction in poison damage (though it does rest heal, so it will always take 6).