A Song of Fire: SP Campaign Feedback and Reviews

Discussion and development of scenarios and campaigns for the game.

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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

Updated to 1.0.5.81

Code: Select all

V 1.0.5.81
--> S19: fix typo in dialogue
--> Changed converted special characters (special thanks to oooo)
--> Fixed multiple bugs in unit files
    --> It's rather disappointing how these bugs carried over
        What has the previous maintainer been doing? Slacking?
        So many deprecated warnings here and not even patched...
--> Fixed Alenya's healing. Her sprite no longer disappears.
    --> Will animate it later. Remind me though
--> Liliel no longer demands upkeep
--> Celestial:
    --> Zealot-line: fixed attack icon missing bug
before the minotaurs of those darn blood-suckers get to her first!" -> before the minotaurs or those darn blood-suckers get to her first!"
I patched it. But will make it available in next release. Already made a release so no more today
It says at the beginning of the scenario that I won't be able to recall any dwarves. But I still can recall Thunder- and Dragonguards. (Which makes sense storywise (the dwarves are needed to cut down trees) but it doesn't mash with the message.)
I think having Dragonguards and Thunderguards against a massive horde of Drakes and 2-3 Fire Dragons seem fair. I wont change it.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

Scythe Charioteer (Hannuk) and its advancement lack an image for the scythe attack.
Seems it didn't even have an icon to begin with. Oh, well..next release patch then.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Konrad2 »

S24 The Sun Path
S26 The Promise of the Rising Sun
Pls do not recreate Garmo. :C
Lord-Knightmare wrote: November 10th, 2022, 4:11 pm
It says at the beginning of the scenario that I won't be able to recall any dwarves. But I still can recall Thunder- and Dragonguards. (Which makes sense storywise (the dwarves are needed to cut down trees) but it doesn't mash with the message.)
I think having Dragonguards and Thunderguards against a massive horde of Drakes and 2-3 Fire Dragons seem fair. I wont change it.
There seems to be a misunderstanding. I do not wish for them to be not available (as it wouldn't make sense storywise), I want you to revise the story message about (all) dwarves being not available.

(Btw, next part of the Saga when? XD)
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

S20 Ring of Fire
S21 Will of the Naiad
S21 Will of the Naiad b
Pls do not recreate the Naiad every scenario, it's not pretty. :C
S24 The Sun Path
S26 The Promise of the Rising Sun
Pls do not recreate Garmo. :C
What do these even mean? They dont seem bugged.
(Btw, next part of the Saga when? XD)
I dont have time to playtest those long campaigns. If you can be or can offer playtesting slaves, then I can port and patch them. Otherwise, big NO.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Konrad2 »

Lord-Knightmare wrote: November 10th, 2022, 5:04 pm
S20 Ring of Fire
S21 Will of the Naiad
S21 Will of the Naiad b
Pls do not recreate the Naiad every scenario, it's not pretty. :C
S24 The Sun Path
S26 The Promise of the Rising Sun
Pls do not recreate Garmo. :C
What do these even mean? They dont seem bugged.
In those scenarios there is a unit Naiad/Garmo which reoccurs in a later scenario. But apparently not with the xp from previous scenarios, instead it's 'newly created' unit. I (personally) prefer if units like that are stored and reused instead of being recreated. Better continuity, and it looks better too.

Akashia has a 'normal' berserk attack, and I believe it should be attack only. (Her base unit has this berserk attack as attack only.)
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

But apparently not with the xp from previous scenarios, instead it's 'newly created' unit. I (personally) prefer if units like that are stored and reused instead of being recreated. Better continuity, and it looks better too.
"Too much effort, won't do it." - egallager, 2022

They don't get carried over either so no point.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Konrad2 »

S30
Old Friend
you do look rounder –

I have no idea why there would be something like this there.

Something about storing the dwarvish units in S26 went wrong. When I recall them in S31, they have less than 100% hp. (I guess they were stored before all units on the map were healed/restored.)
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by egallager »

Lord-Knightmare wrote: November 10th, 2022, 5:25 pm
But apparently not with the xp from previous scenarios, instead it's 'newly created' unit. I (personally) prefer if units like that are stored and reused instead of being recreated. Better continuity, and it looks better too.
"Too much effort, won't do it." - egallager, 2022

They don't get carried over either so no point.
Hey now wait a moment! It's not like I'm the one who invented laziness! LOL
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Konrad2 »

S34
have any on this planet, not anymore" -> have any on this planet, not anymore."



If you give me the next part of the series (without it crashing when it starts), I'll play(test) it.
EDIT: (Nice timing with A Song of the Winds, but that wrong direction for me. XD)
Spoiler:
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

If you give me the next part of the series (without it crashing when it starts), I'll play(test) it.
Since you have offered to be a playtesting slave, I suppose I can patch/undeprecate and port the last two.
As for the indirectly related SoW (Soldier of Wesnoth). That might take a while. due to Khalifate <=> Dunefolk conversion wrecking it by a considerable margin.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by reigenxd3 »

Version 1.0.3
game version 1.14.16
ASoF-Lightning Strike - get the error of unknow tile in map (Cf) 'Cf'
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

...
Please Update to 1.16 as I am not supporting 1.14.x.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by MTF_alfa_158 »

I give up. Every campaing is bugged,and i can't update to 1.16 soooo yeah,deleting everything.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Ravana »

From your message I see you are using version earlier than 1.16. I understand it is unpleasant to need to stop playing after already starting addon, but it is extra work for author to try to support multiple versions at once.

For the bug report about 1.14 version it is just too late to improve anything. There are already plans for 1.18 so soon it might be too late for issues discovered in 1.16 as well.
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Re: A Song of Fire: SP Campaign Feedback and Reviews

Post by Lord-Knightmare »

Ported to 1.17.25. Not much noticeable changes.

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V 1.0.6
--> Ported to 1.17/1.18 servers
--> generated Pot file for translations
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